Player Matchup

Freya
Freya
DaSonOfSam
Freya
Level 100
God Stats
4W - 2L
1,847 SR
Queue Stats
500W - 494L
1,482 Elo+
Party 2
Nike
Nike
Peendemic
Nike
Level 127
God Stats
1W - 2L
1,374 SR
Queue Stats
506W - 528L
1,441 Elo+
Party 2
Cliodhna
Cliodhna
PerroVoladorMrkz
Cliodhna
Level 110
God Stats
4W - 4L
1,558 SR
Queue Stats
271W - 281L
1,474 Elo+
Party 1
Sol
Sol
Tashinatsu
Sol
Level 105
God Stats
11W - 22L
1,484 SR
Queue Stats
585W - 598L
1,516 Elo+
Solo
Hercules
Hercules
ThatdudeLebowski
Hercules
Level 107
God Stats
2W - 2L
1,509 SR
Queue Stats
279W - 290L
1,527 Elo+
Party 1
Team Averages
Level 110
1,554 SR
1,488 Elo+

VS

Team Averages
Level 83
1,664 SR
1,626 Elo+
Hou Yi
Hou Yi
GEELOWW
Hou Yi
Level 75
God Stats
5W - 3L
1,810 SR
Queue Stats
105W - 75L
1,679 Elo+
Party 3
Thanatos
Thanatos
Kingbean47
Thanatos
Level 83
God Stats
3W - 0L
1,565 SR
Queue Stats
5W - 2L
1,807 Elo+
Party 3
Agni
Agni
MyGodLikeHands
Agni
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
328W - 288L
1,564 Elo+
Solo
Bellona
Bellona
Shlube99
Bellona
Level 79
God Stats
4W - 2L
1,776 SR
Queue Stats
14W - 19L
1,498 Elo+
Solo
Xing Tian
Xing Tian
mo0od
Xing Tian
Level 90
God Stats
2W - 0L
1,671 SR
Queue Stats
133W - 116L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
13
1 / 3 / 5
7,652
450
6,145
11,666
4,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nike
13
5 / 6 / 3
7,767
457
8,101
14,883
14,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 4 / 4
9,209
542
9,021
13,683
5,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 3
8,387
493
10,901
8,921
3,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 4 / 1
9,108
536
6,744
15,156
15,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GEELOWW
Hou Yi
15
3 / 4 / 3
8,928
525
8,458
11,457
3,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Kingbean47
Thanatos
14
4 / 3 / 7
8,369
492
3,533
10,304
3,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 4 / 10
8,581
505
8,918
10,384
3,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Shlube99
Bellona
16
7 / 1 / 6
9,837
579
15,908
12,255
12,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
mo0od
Xing Tian
13
4 / 2 / 14
8,804
518
6,975
14,083
13,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
14
Kills
20
20
Deaths
14
16
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Freya
1
3
5
1.17
W
Hou Yi
GEELOWW
Hou Yi
3
4
3
1.13
W
Thanatos
Kingbean47
Thanatos
4
3
7
2.5
W
2
4
10
1.75
L
Nike
5
6
3
1.08
L
3
4
4
1.25
W
Bellona
Shlube99
Bellona
7
1
6
10
L
2
3
3
1.17
L
3
4
1
0.88
W
Xing Tian
mo0od
Xing Tian
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,912
Damage
43,792
64,309
Taken
58,483
43,512
Mitigated
37,515
21,286
Healing
21,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
6,145
2,323
0
5,553
11,666
4,041
371
4,597
6,979
41,481
0
W
Hou Yi
GEELOWW
Hou Yi
8,458
4,137
0
3,883
11,457
3,562
384
2,228
9,229
0
64,156
W
Thanatos
Kingbean47
Thanatos
3,533
803
0
7,970
10,304
3,967
0
2,144
8,160
0
44,013
W
8,918
321
295
1,827
10,384
3,655
473
4,348
6,036
47,149
0
L
Nike
8,101
1,287
310
1,866
14,883
14,828
296
3,308
11,455
0
32,728
L
9,021
667
0
4,051
13,683
5,517
0
3,324
10,157
0
66,567
W
Bellona
Shlube99
Bellona
15,908
3,563
0
4,728
12,255
12,900
65
1,249
11,006
13,110
47,443
L
10,901
4,628
0
2,281
8,921
3,248
1,028
3,140
5,591
46,400
5,136
L
6,744
1,054
0
7,225
15,156
15,878
111
4,338
10,766
0
47,972
W
Xing Tian
mo0od
Xing Tian
6,975
1,617
0
2,974
14,083
13,431
0
6,159
7,924
18,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,123
Gold Earned
44,519
430
Minions Killed
438
0
Camps Cleared
0
1,629,348
Distance Traveled
1,673,553
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,652
450
69
4
0
319,229
3
W
Hou Yi
8,928
525
133
8
0
294,629
6
W
Thanatos
8,369
492
74
4
0
353,851
1
W
Agni
8,581
505
102
6
0
320,753
2
L
Nike
7,767
457
47
3
0
310,281
0
L
Cliodhna
9,209
542
115
7
0
363,488
5
W
Bellona
9,837
579
117
7
0
349,271
0
L
Sol
8,387
493
92
5
0
295,207
6
L
Hercules
9,108
536
107
6
0
341,143
5
W
Xing Tian
8,804
518
12
1
0
355,049
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role