Player Matchup

Fenrir
Fenrir
Close Anuff
Fenrir
Level 26
God Stats
1W - 0L
1,550 SR
Queue Stats
5W - 2L
1,617 Elo+
Solo
Chang'e
Chang'e
El_Prof_de_Papel
Chang'e
Level 25
God Stats
59W - 62L
1,555 SR
Queue Stats
121W - 124L
1,463 Elo+
Solo
Cthulhu
Cthulhu
Xx-Cherryttv_Xpr
Cthulhu
Level 10
God Stats
5W - 5L
1,577 SR
Queue Stats
7W - 7L
1,413 Elo+
Party 1
Horus
Horus
XxeshopUKxX
Horus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 136L
1,571 Elo+
Solo
Chernobog
Chernobog
YT-Zombiecrusher
Chernobog
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,826 Elo+
Party 1
Team Averages
Level 16
1,536 SR
1,578 Elo+

VS

Team Averages
Level 24
1,571 SR
1,588 Elo+
Jing Wei
Jing Wei
C--Godly
Jing Wei
Level 20
God Stats
1W - 3L
1,468 SR
Queue Stats
20W - 21L
1,539 Elo+
Solo
Cu Chulainn
Cu Chulainn
DBD__22
Cu Chulainn
Level 27
God Stats
10W - 8L
1,507 SR
Queue Stats
74W - 100L
1,269 Elo+
Solo
Chang'e
Chang'e
ibadash
Chang'e
Level 29
God Stats
2W - 3L
1,537 SR
Queue Stats
5W - 6L
1,838 Elo+
Solo
Arachne
Arachne
knust112
Arachne
Level 18
God Stats
13W - 14L
1,656 SR
Queue Stats
26W - 27L
1,665 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
masked CHKN
Morgan Le Fay
Level 27
God Stats
3W - 2L
1,686 SR
Queue Stats
21W - 27L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 4 / 8
10,288
514
6,581
13,825
6,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 2 / 9
9,992
500
7,030
12,420
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 0 / 19
10,488
524
10,690
14,770
17,138
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
1 / 0 / 10
11,222
561
7,763
13,365
9,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chernobog
19
23 / 0 / 4
13,373
669
23,759
9,785
4,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
C--Godly
Jing Wei
8
0 / 3 / 0
6,748
337
1,537
8,097
1,791
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
DBD__22
Cu Chulainn
11
1 / 7 / 1
7,275
364
6,459
16,314
10,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
ibadash
Chang'e
12
1 / 9 / 1
7,759
388
4,612
15,997
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
knust112
Arachne
14
3 / 6 / 2
8,710
436
5,497
18,214
7,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
masked CHKN
Morgan Le Fay
11
1 / 9 / 2
7,260
363
7,738
15,234
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
12
34
Kills
6
6
Deaths
34
50
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
C--Godly
Jing Wei
0
3
0
0
W
Fenrir
5
4
8
2.25
L
Cu Chulainn
DBD__22
Cu Chulainn
1
7
1
0.21
W
1
2
9
2.75
W
4
0
19
13.5
W
1
0
10
6
W
Chernobog
23
0
4
25
L
Chang'e
ibadash
Chang'e
1
9
1
0.17
L
Arachne
knust112
Arachne
3
6
2
0.67
L
Morgan Le Fay
masked CHKN
Morgan Le Fay
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,823
Damage
25,843
64,165
Taken
73,856
41,661
Mitigated
27,642
34,673
Healing
15,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
C--Godly
Jing Wei
1,537
1,115
0
1,055
8,097
1,791
0
3,072
5,025
0
26,347
W
Fenrir
6,581
1,614
0
5,216
13,825
6,465
1,424
3,842
9,728
0
47,686
L
Cu Chulainn
DBD__22
Cu Chulainn
6,459
892
0
2,634
16,314
10,517
0
3,558
12,756
4,310
24,486
W
7,030
211
2,200
7,269
12,420
4,143
2,066
3,741
8,679
55,042
0
W
10,690
552
732
6,414
14,770
17,138
290
3,295
11,210
32,057
0
W
7,763
2,170
1,595
5,425
13,365
9,914
494
3,003
9,706
14,916
51,713
W
Chernobog
23,759
15,892
0
5,822
9,785
4,001
7,546
2,727
7,012
0
122,867
L
Chang'e
ibadash
Chang'e
4,612
79
1,135
3,538
15,997
3,456
889
3,268
12,729
40,291
0
L
Arachne
knust112
Arachne
5,497
3,724
0
6,420
18,214
7,292
0
4,055
14,159
0
56,467
L
Morgan Le Fay
masked CHKN
Morgan Le Fay
7,738
587
0
1,129
15,234
4,586
58
5,939
9,295
39,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,363
Gold Earned
37,752
489
Minions Killed
371
0
Camps Cleared
0
1,989,867
Distance Traveled
1,538,820
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,748
337
68
3
0
207,585
0
W
Fenrir
10,288
514
71
4
0
435,465
3
L
Cu Chulainn
7,275
364
56
3
0
355,159
7
W
Chang'e
9,992
500
82
4
0
375,909
5
W
Cthulhu
10,488
524
32
2
0
409,009
4
W
Horus
11,222
561
123
6
0
349,882
7
W
Chernobog
13,373
669
181
9
0
419,602
4
L
Chang'e
7,759
388
93
5
0
323,481
0
L
Arachne
8,710
436
101
5
0
325,135
1
L
Morgan Le Fay
7,260
363
53
3
0
327,460
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role