Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AceOfDubss
Ah Muzen Cab
Level 147
God Stats
1W - 4L
1,499 SR
Queue Stats
279W - 275L
1,630 Elo+
Party 1
Hachiman
Hachiman
Apocryphee
Hachiman
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 14L
1,710 Elo+
Solo
Khepri
Khepri
Muzick_Jockei5
Khepri
Level 138
God Stats
25W - 18L
1,658 SR
Queue Stats
389W - 352L
1,605 Elo+
Solo
Cliodhna
Cliodhna
NICK-FlL-A
Cliodhna
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 198L
1,614 Elo+
Party 1
Chang'e
Chang'e
Rod298
Chang'e
Level 123
God Stats
4W - 5L
1,635 SR
Queue Stats
217W - 214L
1,615 Elo+
Solo
Team Averages
Level 125
1,558 SR
1,635 Elo+

VS

Team Averages
Level 111
1,592 SR
1,576 Elo+
Loki
Loki
AeternaNoir
Loki
Level 149
God Stats
83W - 96L
1,598 SR
Queue Stats
85W - 99L
1,608 Elo+
Solo
Ne Zha
Ne Zha
GamerLegacy
Ne Zha
Level 144
God Stats
2W - 0L
1,547 SR
Queue Stats
103W - 87L
1,591 Elo+
Solo
Hachiman
Hachiman
MagiKarpman
Hachiman
Level 79
God Stats
9W - 5L
1,718 SR
Queue Stats
234W - 184L
1,571 Elo+
Solo
Kukulkan
Kukulkan
WickedBridge9
Kukulkan
Level 60
God Stats
10W - 6L
1,593 SR
Queue Stats
188W - 162L
1,477 Elo+
Solo
Hel
Hel
xMysticWrldx
Hel
Level 122
God Stats
6W - 4L
1,506 SR
Queue Stats
761W - 728L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AceOfDubss
Ah Muzen Cab
20
3 / 5 / 3
12,888
516
14,039
22,915
24,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Apocryphee
Hachiman
20
7 / 4 / 1
13,989
560
15,839
18,773
7,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 3 / 10
11,189
448
4,302
20,002
26,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
NICK-FlL-A
Cliodhna
20
6 / 10 / 7
12,930
517
15,787
21,956
9,103
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Rod298
Chang'e
16
3 / 5 / 3
11,098
444
10,060
18,074
5,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 5
14,736
589
8,582
18,346
11,586
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
20
8 / 9 / 4
14,494
580
19,147
21,387
10,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
MagiKarpman
Hachiman
20
9 / 3 / 4
16,204
648
25,445
22,331
8,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
WickedBridge9
Kukulkan
20
2 / 4 / 6
13,464
539
13,550
9,450
3,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
3 / 4 / 12
14,917
597
12,334
23,549
20,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
58
20
Kills
27
27
Deaths
22
24
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AceOfDubss
Ah Muzen Cab
3
5
3
0.9
W
5
2
5
3.75
L
Hachiman
Apocryphee
Hachiman
7
4
1
1.88
W
Ne Zha
8
9
4
1.11
W
Hachiman
MagiKarpman
Hachiman
9
3
4
3.67
L
1
3
10
2
L
Cliodhna
NICK-FlL-A
Cliodhna
6
10
7
0.95
L
Chang'e
Rod298
Chang'e
3
5
3
0.9
W
Kukulkan
WickedBridge9
Kukulkan
2
4
6
1.25
W
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,027
Damage
79,058
101,720
Taken
95,063
72,408
Mitigated
55,270
23,337
Healing
40,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AceOfDubss
Ah Muzen Cab
14,039
4,476
0
7,266
22,915
24,525
670
9,462
13,431
0
99,139
W
8,582
3,019
0
3,427
18,346
11,586
11,589
3,647
14,529
0
99,797
L
Hachiman
Apocryphee
Hachiman
15,839
11,431
0
3,162
18,773
7,419
0
2,228
16,540
0
138,536
W
Ne Zha
19,147
5,757
0
4,401
21,387
10,793
1,022
2,703
18,578
0
94,450
W
Hachiman
MagiKarpman
Hachiman
25,445
17,759
0
10,396
22,331
8,911
1,808
3,482
18,701
0
142,227
L
4,302
429
0
1,056
20,002
26,117
0
6,917
12,901
21,108
0
L
Cliodhna
NICK-FlL-A
Cliodhna
15,787
1,145
0
5,232
21,956
9,103
0
4,267
17,625
0
102,996
L
Chang'e
Rod298
Chang'e
10,060
40
1,529
5,092
18,074
5,244
0
4,409
13,513
71,154
0
W
Kukulkan
WickedBridge9
Kukulkan
13,550
954
0
1,026
9,450
3,916
970
2,685
6,641
94,069
0
W
12,334
791
4,494
16,643
23,549
20,064
992
2,161
21,318
97,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,094
Gold Earned
73,815
709
Minions Killed
897
0
Camps Cleared
0
2,302,897
Distance Traveled
2,323,024
35
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,888
516
176
7
0
436,483
0
W
Loki
14,736
589
176
7
0
573,513
18
L
Hachiman
13,989
560
209
8
0
437,468
4
W
Ne Zha
14,494
580
131
5
0
427,985
2
W
Hachiman
16,204
648
190
8
0
468,912
9
L
Khepri
11,189
448
28
1
0
506,486
18
L
Cliodhna
12,930
517
150
6
0
458,546
7
L
Chang'e
11,098
444
146
6
0
463,914
6
W
Kukulkan
13,464
539
183
7
0
394,747
2
W
Hel
14,917
597
217
9
0
457,867
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role