Player Matchup

Ra
Ra
Leguizamo
Ra
Level 158
God Stats
2W - 1L
1,421 SR
Queue Stats
117W - 134L
1,660 Elo+
Solo
Cerberus
Cerberus
Lucky_Tevin
Cerberus
Level 84
God Stats
3W - 9L
1,594 SR
Queue Stats
197W - 174L
1,596 Elo+
Party 1
Arachne
Arachne
talld147
Arachne
Level 117
God Stats
1W - 1L
1,505 SR
Queue Stats
231W - 209L
1,599 Elo+
Party 1
Team Averages
Level 120
1,507 SR
1,618 Elo+

VS

Team Averages
Level 115
1,620 SR
1,588 Elo+
Chaac
Chaac
HoneyPersephone
Chaac
Level 146
God Stats
19W - 17L
1,605 SR
Queue Stats
337W - 344L
1,569 Elo+
Solo
Zeus
Zeus
Reverse SkiIlz
Zeus
Level 41
God Stats
6W - 4L
1,597 SR
Queue Stats
65W - 89L
1,514 Elo+
Solo
Neith
Neith
Sh3wolf44
Neith
Level 159
God Stats
13W - 13L
1,660 SR
Queue Stats
391W - 311L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 11
12,913
615
9,070
15,321
12,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Lucky_Tevin
Cerberus
18
6 / 1 / 5
13,422
639
14,968
28,937
35,333
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
talld147
Arachne
16
7 / 4 / 2
13,089
623
9,125
16,656
7,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
11,917
567
20,562
21,089
26,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 6 / 5
11,565
551
17,292
10,505
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Sh3wolf44
Neith
17
3 / 3 / 1
12,368
589
12,286
9,985
2,969
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
13
Kills
6
6
Deaths
13
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
0
1
11
5.5
W
Cerberus
Lucky_Tevin
Cerberus
6
1
5
8.5
L
1
6
5
0.58
L
Neith
Sh3wolf44
Neith
3
3
1
1.17
W
Arachne
talld147
Arachne
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,163
Damage
50,140
60,914
Taken
41,579
55,792
Mitigated
31,724
28,488
Healing
11,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,562
2,825
0
7,956
21,089
26,486
0
11,582
8,209
0
46,494
W
9,070
792
7,513
9,644
15,321
12,624
1,351
2,646
11,749
69,907
0
W
Cerberus
Lucky_Tevin
Cerberus
14,968
1,322
0
6,957
28,937
35,333
679
9,264
17,716
47,981
0
L
17,292
1,318
0
618
10,505
2,269
487
5,444
4,777
41,893
0
L
Neith
Sh3wolf44
Neith
12,286
3,175
0
2,744
9,985
2,969
756
5,429
4,241
0
72,894
W
Arachne
talld147
Arachne
9,125
6,210
0
4,374
16,656
7,835
937
4,881
11,139
0
41,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,424
Gold Earned
35,850
249
Minions Killed
257
10
Camps Cleared
10
1,198,862
Distance Traveled
1,026,926
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,917
567
54
3
4
358,032
6
W
Ra
12,913
615
130
6
5
409,038
5
W
Cerberus
13,422
639
77
4
0
390,832
8
L
Zeus
11,565
551
76
4
2
323,131
3
L
Neith
12,368
589
127
6
4
345,763
6
W
Arachne
13,089
623
42
2
5
398,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role