Player Matchup

Freya
Freya
 
Freya
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Chaubin
Geb
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 41L
1,446 Elo+
Solo
Xbalanque
Xbalanque
OP M0N3Y
Xbalanque
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 49L
1,469 Elo+
Solo
Thanatos
Thanatos
maniacdad
Thanatos
Level 160
God Stats
10W - 7L
1,483 SR
Queue Stats
407W - 416L
1,462 Elo+
Solo
Scylla
Scylla
speedstergonz
Scylla
Level 141
God Stats
3W - 8L
1,173 SR
Queue Stats
179W - 177L
1,488 Elo+
Solo
Team Averages
Level 108
1,431 SR
1,473 Elo+

VS

Team Averages
Level 109
1,625 SR
1,447 Elo+
Anhur
Anhur
Barb is dead
Anhur
Level 148
God Stats
4W - 4L
1,935 SR
Queue Stats
214W - 224L
1,482 Elo+
Party 1
Raijin
Raijin
BaronChinese
Raijin
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Chiron
Chiron
Child of 90s
Chiron
Level 96
God Stats
2W - 2L
1,606 SR
Queue Stats
27W - 40L
1,351 Elo+
Party 1
Vamana
Vamana
FIannel
Vamana
Level 155
God Stats
2W - 2L
1,521 SR
Queue Stats
605W - 602L
1,455 Elo+
Solo
Hercules
Hercules
Qc Waters
Hercules
Level 108
God Stats
10W - 6L
1,562 SR
Queue Stats
224W - 244L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
6 / 2 / 14
11,358
710
15,302
16,476
8,770
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
19
1 / 1 / 22
11,811
738
16,797
22,741
26,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
OP M0N3Y
Xbalanque
20
8 / 4 / 15
12,214
763
34,847
19,243
11,000
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
maniacdad
Thanatos
18
5 / 4 / 14
11,590
724
11,880
15,568
14,172
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
8 / 1 / 13
11,496
719
32,671
12,590
6,298
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 8
9,495
593
8,636
15,033
6,465
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
16
2 / 8 / 4
10,394
650
14,678
21,302
9,513
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
19
8 / 5 / 1
11,668
729
19,063
20,314
9,140
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vamana
FIannel
Vamana
17
1 / 6 / 6
10,471
654
12,717
28,484
29,040
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Qc Waters
Hercules
18
1 / 2 / 10
10,332
646
12,938
41,494
38,816
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
41
28
Kills
12
12
Deaths
28
78
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
6
2
14
6.5
L
0
7
8
0.57
L
Raijin
2
8
4
0.5
W
Geb
1
1
22
12
L
Chiron
8
5
1
1.7
L
Vamana
FIannel
Vamana
1
6
6
0.67
W
Xbalanque
OP M0N3Y
Xbalanque
8
4
15
3.88
L
Hercules
Qc Waters
Hercules
1
2
10
3
W
Thanatos
maniacdad
Thanatos
5
4
14
3
W
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,497
Damage
68,032
86,618
Taken
126,627
66,730
Mitigated
92,974
38,167
Healing
53,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
15,302
7,088
1,111
5,725
16,476
8,770
3,176
3,603
12,873
26,897
0
L
8,636
1,670
2,307
1,213
15,033
6,465
162
8,431
6,602
0
20,546
L
Raijin
14,678
2,316
1,056
3,525
21,302
9,513
190
11,149
10,153
28,874
0
W
Geb
16,797
1,307
4,633
4,874
22,741
26,490
148
5,350
17,391
24,234
0
L
Chiron
19,063
5,510
2,778
5,755
20,314
9,140
1,102
11,716
8,598
0
40,181
L
Vamana
FIannel
Vamana
12,717
4,591
3,250
7,732
28,484
29,040
135
16,323
12,161
323
24,277
W
Xbalanque
OP M0N3Y
Xbalanque
34,847
15,890
2,239
3,861
19,243
11,000
801
2,375
16,868
0
63,651
L
Hercules
Qc Waters
Hercules
12,938
2,031
2,380
23,108
41,494
38,816
143
17,151
24,343
1,436
21,350
W
Thanatos
maniacdad
Thanatos
11,880
2,752
1,975
8,023
15,568
14,172
1,499
3,162
12,406
0
23,250
W
32,671
2,445
3,327
2,399
12,590
6,298
1,373
1,884
10,706
49,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,469
Gold Earned
52,360
152
Minions Killed
131
0
Camps Cleared
0
1,487,294
Distance Traveled
1,311,148
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,358
710
18
1
0
259,266
0
L
Anhur
9,495
593
30
2
0
256,465
1
L
Raijin
10,394
650
28
2
0
226,847
0
W
Geb
11,811
738
12
1
0
358,343
7
L
Chiron
11,668
729
45
3
0
244,901
0
L
Vamana
10,471
654
16
1
0
266,593
0
W
Xbalanque
12,214
763
61
4
0
273,725
1
L
Hercules
10,332
646
12
1
0
316,342
3
W
Thanatos
11,590
724
27
2
0
285,895
0
W
Scylla
11,496
719
34
2
0
310,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role