Player Matchup

Ra
Ra
DilfLover11
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,510 Elo+
Party 2
Cthulhu
Cthulhu
LeornardoPaul
Cthulhu
Level 5
God Stats
3W - 4L
1,638 SR
Queue Stats
3W - 5L
1,593 Elo+
Solo
Yemoja
Yemoja
Pinky7292
Yemoja
Level 108
God Stats
0W - 1L
1,384 SR
Queue Stats
12W - 7L
1,593 Elo+
Party 2
Awilix
Awilix
not vaeda5344
Awilix
Level 13
God Stats
8W - 9L
1,581 SR
Queue Stats
45W - 49L
1,514 Elo+
Party 1
Izanami
Izanami
savage hippo171
Izanami
Level 17
God Stats
8W - 13L
1,453 SR
Queue Stats
64W - 81L
1,424 Elo+
Party 1
Team Averages
Level 30
1,511 SR
1,527 Elo+

VS

Team Averages
Level 25
1,515 SR
1,548 Elo+
Terra
Terra
Azmalia
Terra
Level 22
God Stats
5W - 3L
1,607 SR
Queue Stats
72W - 62L
1,452 Elo+
Solo
Ah Puch
Ah Puch
BoyishCheese79
Ah Puch
Level 26
God Stats
2W - 0L
1,718 SR
Queue Stats
17W - 9L
1,767 Elo+
Solo
Kukulkan
Kukulkan
FakeKadrath
Kukulkan
Level 16
God Stats
13W - 17L
1,461 SR
Queue Stats
14W - 17L
1,497 Elo+
Party 3
Freya
Freya
TheWrenLegacy
Freya
Level 43
God Stats
3W - 5L
1,286 SR
Queue Stats
48W - 54L
1,508 Elo+
Party 3
Rama
Rama
YaksonXD69
Rama
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 12L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 3
9,760
976
8,375
9,008
3,790
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
15
1 / 5 / 4
8,973
897
5,274
15,246
6,279
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Yemoja
Pinky7292
Yemoja
16
0 / 1 / 6
9,197
920
3,988
8,362
7,888
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 4 / 2
10,086
1,009
14,443
13,262
5,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 2 / 3
9,084
908
7,567
9,369
3,121
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

186

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Azmalia
Terra
16
2 / 1 / 7
10,429
1,043
4,444
14,074
16,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
4 / 1 / 8
10,334
1,033
22,799
6,278
2,959
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
FakeKadrath
Kukulkan
16
1 / 0 / 8
9,601
960
8,048
2,781
1,060
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 2 / 8
9,836
984
5,054
8,301
4,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 4 / 7
10,329
1,033
11,122
11,311
4,090
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
8
Kills
13
13
Deaths
8
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Terra
Azmalia
Terra
2
1
7
5.5
W
4
1
8
8
L
1
1
3
2.5
W
Kukulkan
FakeKadrath
Kukulkan
1
0
8
5
L
Cthulhu
1
5
4
0.6
L
Yemoja
Pinky7292
Yemoja
0
1
6
3
W
2
2
8
3
W
4
4
7
1.88
L
5
4
2
1.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,647
Damage
51,467
55,247
Taken
42,745
26,427
Mitigated
29,096
13,323
Healing
15,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Azmalia
Terra
4,444
1,457
6,558
5,856
14,074
16,200
0
6,931
7,143
12,603
0
W
22,799
1,526
0
143
6,278
2,959
0
2,946
3,332
43,318
0
L
8,375
559
2,396
2,608
9,008
3,790
0
6,689
2,319
52,872
0
W
Kukulkan
FakeKadrath
Kukulkan
8,048
523
0
0
2,781
1,060
0
1,401
1,380
37,402
0
L
Cthulhu
5,274
176
252
394
15,246
6,279
0
12,477
2,769
14,933
0
L
Yemoja
Pinky7292
Yemoja
3,988
500
5,391
1,721
8,362
7,888
0
6,497
1,865
12,013
0
W
5,054
1,501
271
1,933
8,301
4,787
0
3,647
4,654
16,247
0
W
11,122
6,980
112
1,083
11,311
4,090
0
2,712
8,599
0
28,456
L
14,443
3,541
0
428
13,262
5,349
0
7,268
5,994
0
28,104
L
7,567
4,418
0
133
9,369
3,121
0
7,414
1,955
0
16,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,100
Gold Earned
50,529
237
Minions Killed
212
6
Camps Cleared
6
877,383
Distance Traveled
967,663
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,429
1,043
12
1
1
204,987
3
W
Ah Puch
10,334
1,033
48
5
1
195,870
1
L
Ra
9,760
976
128
13
0
170,254
0
W
Kukulkan
9,601
960
86
9
0
197,428
0
L
Cthulhu
8,973
897
22
2
1
154,821
1
L
Yemoja
9,197
920
25
3
1
167,494
1
W
Freya
9,836
984
34
3
1
177,881
1
W
Rama
10,329
1,033
32
3
3
191,497
1
L
Awilix
10,086
1,009
24
2
4
209,391
3
L
Izanami
9,084
908
38
4
0
175,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role