Player Matchup

Bacchus
Bacchus
LILSAMOANKYD
Bacchus
Level 146
God Stats
2W - 4L
1,479 SR
Queue Stats
82W - 68L
1,627 Elo+
Party 2
Achilles
Achilles
SamoanAnarchy
Achilles
Level 66
God Stats
3W - 4L
1,645 SR
Queue Stats
32W - 24L
1,562 Elo+
Party 2
Sol
Sol
TEVITA684
Sol
Level 143
God Stats
2W - 1L
1,532 SR
Queue Stats
93W - 80L
1,574 Elo+
Party 2
Team Averages
Level 118
1,552 SR
1,588 Elo+

VS

Team Averages
Level 109
1,547 SR
1,412 Elo+
King Arthur
King Arthur
TheTwinz0796
King Arthur
Level 117
God Stats
0W - 1L
1,498 SR
Queue Stats
2W - 5L
1,289 Elo+
Solo
Hel
Hel
swirlexthing
Hel
Level 97
God Stats
10W - 5L
1,653 SR
Queue Stats
86W - 94L
1,463 Elo+
Party 1
Cupid
Cupid
thundershock301
Cupid
Level 113
God Stats
1W - 5L
1,489 SR
Queue Stats
135W - 131L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LILSAMOANKYD
Bacchus
13
2 / 2 / 14
9,667
744
12,040
16,810
25,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
SamoanAnarchy
Achilles
14
11 / 2 / 5
10,230
787
11,389
13,737
14,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 3 / 12
9,765
751
12,953
12,358
5,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
TheTwinz0796
King Arthur
11
0 / 7 / 6
7,776
598
5,600
15,533
9,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
1 / 5 / 5
8,590
661
7,923
12,423
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 5 / 0
9,822
756
12,746
14,224
5,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
17
Kills
7
7
Deaths
17
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
LILSAMOANKYD
Bacchus
2
2
14
4.5
W
Achilles
SamoanAnarchy
Achilles
11
2
5
6.75
W
4
3
12
3.33
L
King Arthur
TheTwinz0796
King Arthur
0
7
6
0.43
L
1
5
5
0.7
L
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,382
Damage
26,269
42,905
Taken
42,180
45,666
Mitigated
19,766
12,757
Healing
14,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
LILSAMOANKYD
Bacchus
12,040
780
867
4,707
16,810
25,505
146
2,158
14,652
22,550
0
W
Achilles
SamoanAnarchy
Achilles
11,389
2,814
315
2,815
13,737
14,761
475
3,209
10,528
0
27,913
W
12,953
3,921
0
4,053
12,358
5,400
2,403
2,793
9,565
49,433
3,725
L
King Arthur
TheTwinz0796
King Arthur
5,600
1,046
0
1,377
15,533
9,410
99
7,881
7,652
0
12,360
L
7,923
533
5,831
5,904
12,423
4,568
255
7,346
5,077
25,621
0
L
12,746
5,951
73
1,164
14,224
5,788
782
9,014
5,210
0
31,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,662
Gold Earned
26,188
128
Minions Killed
117
9
Camps Cleared
2
716,496
Distance Traveled
678,759
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,667
744
19
1
1
245,637
2
W
Achilles
10,230
787
36
3
1
249,319
3
W
Sol
9,765
751
73
6
7
221,540
5
L
King Arthur
7,776
598
15
1
0
231,699
0
L
Hel
8,590
661
50
4
1
237,615
2
L
Cupid
9,822
756
52
4
1
209,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role