Player Matchup

He Bo
He Bo
Platinum V
Cruzadas714
He Bo
Platinum V
Level 160
God Stats
4W - 3L
1,562 SR
Queue Stats
361W - 365L
1,557 MMR
Solo
Xbalanque
Xbalanque
Silver I
Gnägg
Xbalanque
Silver I
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,674 MMR
Party 1
Odin
Odin
Gold V
Hedgefund
Odin
Gold V
Level 82
God Stats
7W - 1L
1,798 SR
Queue Stats
153W - 151L
1,324 MMR
Party 2
Fenrir
Fenrir
Platinum III
UncleMcDunkel
Fenrir
Platinum III
Level 72
God Stats
8W - 9L
1,677 SR
Queue Stats
122W - 110L
1,799 MMR
Party 2
Sylvanus
Sylvanus
Silver III
Vevah
Sylvanus
Silver III
Level 143
God Stats
1W - 0L
1,812 SR
Queue Stats
8W - 5L
1,539 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,670 SR
1,579 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,573 SR
1,582 MMR
Hachiman
Hachiman
Gold V
AnNILEator
Hachiman
Gold V
Level 86
God Stats
5W - 4L
1,615 SR
Queue Stats
45W - 47L
1,583 MMR
Solo
Nox
Nox
Gold III
Chronosphere666
Nox
Gold III
Level 158
God Stats
2W - 8L
1,433 SR
Queue Stats
565W - 573L
1,557 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
EnriqueG65
Ao Kuang
Gold I
Level 160
God Stats
72W - 51L
1,671 SR
Queue Stats
681W - 675L
1,592 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
ItalianMagic
Gilgamesh
Gold II
Level 146
God Stats
1W - 1L
1,528 SR
Queue Stats
61W - 54L
1,594 MMR
Solo
Geb
Geb
Gold II
adcnnn
Geb
Gold II
Level 120
God Stats
0W - 1L
1,618 SR
Queue Stats
42W - 40L
1,585 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 11
15,160
583
19,504
17,426
8,223
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Gnägg
Xbalanque
20
14 / 3 / 9
16,672
641
40,941
26,621
12,360
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
19
4 / 1 / 16
13,061
502
9,426
19,100
24,827
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
8 / 4 / 13
15,297
588
18,632
25,094
13,090
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
Vevah
Sylvanus
20
6 / 2 / 9
14,482
557
12,891
22,229
34,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AthenaTiamatMorgan Le FayArtioNike

VS

Bans
UllrKhepriRaijinSobekScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AnNILEator
Hachiman
17
0 / 6 / 5
10,819
416
10,924
14,767
4,478
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 7 / 7
12,559
483
11,640
17,642
6,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
EnriqueG65
Ao Kuang
20
11 / 9 / 2
14,837
571
26,418
35,818
14,918
Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
ItalianMagic
Gilgamesh
17
1 / 6 / 6
11,140
428
11,133
25,695
22,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
adcnnn
Geb
14
0 / 9 / 8
9,952
383
10,836
37,299
33,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
41
37
Kills
13
13
Deaths
37
58
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AnNILEator
Hachiman
0
6
5
0.42
L
1
7
7
0.64
W
5
3
11
3.5
L
Ao Kuang
EnriqueG65
Ao Kuang
11
9
2
1.33
W
Xbalanque
Gnägg
Xbalanque
14
3
9
6.17
W
Odin
4
1
16
12
L
Gilgamesh
ItalianMagic
Gilgamesh
1
6
6
0.67
W
8
4
13
3.63
W
Sylvanus
Vevah
Sylvanus
6
2
9
5.25
L
Geb
adcnnn
Geb
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,394
Damage
70,951
110,470
Taken
131,221
93,032
Mitigated
81,448
56,230
Healing
33,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AnNILEator
Hachiman
10,924
6,046
0
3,251
14,767
4,478
0
2,944
11,823
0
72,566
L
11,640
593
147
2,837
17,642
6,743
0
5,516
12,126
103,001
0
W
19,504
1,512
256
7,689
17,426
8,223
1,691
7,415
10,011
144,532
0
L
Ao Kuang
EnriqueG65
Ao Kuang
26,418
7,098
102
16,164
35,818
14,918
0
9,452
26,366
110,626
11,477
W
Xbalanque
Gnägg
Xbalanque
40,941
28,849
0
13,537
26,621
12,360
6,773
12,529
14,092
0
175,837
W
Odin
9,426
1,983
1,346
3,523
19,100
24,827
0
7,735
11,365
3,206
29,097
L
Gilgamesh
ItalianMagic
Gilgamesh
11,133
1,240
0
1,769
25,695
22,034
498
7,055
18,640
4,638
56,062
W
18,632
5,523
0
10,381
25,094
13,090
0
11,663
13,431
0
135,197
W
Sylvanus
Vevah
Sylvanus
12,891
2,532
8,078
11,420
22,229
34,532
2,150
11,351
10,878
65,990
12,962
L
Geb
adcnnn
Geb
10,836
1,180
1,953
7,314
37,299
33,275
0
12,810
24,489
28,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,672
Gold Earned
59,307
784
Minions Killed
594
0
Camps Cleared
0
2,657,302
Distance Traveled
2,616,223
29
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,819
416
131
5
0
520,698
5
L
Nox
12,559
483
199
8
0
572,602
10
W
He Bo
15,160
583
217
8
0
489,278
1
L
Ao Kuang
14,837
571
149
6
0
485,905
8
W
Xbalanque
16,672
641
225
9
0
518,642
2
W
Odin
13,061
502
43
2
0
556,060
10
L
Gilgamesh
11,140
428
98
4
0
503,211
2
W
Fenrir
15,297
588
164
6
0
590,692
7
W
Sylvanus
14,482
557
135
5
0
502,630
9
L
Geb
9,952
383
17
1
0
533,807
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role