Player Matchup

Heimdallr
Heimdallr
Caldosalam
Heimdallr
Level 0
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Izanami
Izanami
H3arts0fM4ny
Izanami
Level 30
God Stats
0W - 1L
1,664 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cerberus
Cerberus
Ripkikat
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Janus
Janus
kyfohs
Janus
Level 17
God Stats
0W - 7L
1,102 SR
Queue Stats
26W - 47L
1,283 Elo+
Solo
Neith
Neith
vale0859
Neith
Level 16
God Stats
13W - 12L
1,589 SR
Queue Stats
140W - 205L
1,313 Elo+
Solo
Team Averages
Level 13
1,471 SR
1,419 Elo+

VS

Team Averages
Level 21
1,463 SR
1,335 Elo+
Thoth
Thoth
 
Thoth
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Accalia223
Erlang Shen
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,317 Elo+
Solo
Fafnir
Fafnir
BardockBard
Fafnir
Level 30
God Stats
12W - 7L
1,706 SR
Queue Stats
256W - 286L
1,388 Elo+
Solo
Ullr
Ullr
Battman2004
Ullr
Level 15
God Stats
18W - 13L
1,202 SR
Queue Stats
65W - 65L
1,223 Elo+
Party 1
Mercury
Mercury
Turm5101
Mercury
Level 15
God Stats
15W - 8L
1,409 SR
Queue Stats
42W - 55L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Caldosalam
Heimdallr
6
1 / 7 / 5
7,272
303
874
7,461
772
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
H3arts0fM4ny
Izanami
16
5 / 13 / 1
10,933
456
11,317
25,596
7,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Ripkikat
Cerberus
9
1 / 11 / 5
7,770
324
1,729
13,685
9,775
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Janus
kyfohs
Janus
16
7 / 9 / 4
11,154
465
9,636
16,216
4,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
vale0859
Neith
17
6 / 11 / 3
11,496
479
10,373
22,065
6,913
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
4 / 4 / 5
11,009
459
8,573
13,764
4,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
Accalia223
Erlang Shen
17
4 / 4 / 4
11,755
490
5,782
13,618
10,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
16
3 / 3 / 17
12,158
507
5,299
18,606
23,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
30 / 6 / 4
14,258
594
34,817
17,902
7,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
Turm5101
Mercury
15
10 / 6 / 6
11,285
470
14,570
14,028
4,788
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
87
20
Kills
51
51
Deaths
23
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
4
5
1.63
W
Erlang Shen
Accalia223
Erlang Shen
4
4
4
1.5
W
Fafnir
3
3
17
3.83
W
30
6
4
5.33
L
Heimdallr
Caldosalam
Heimdallr
1
7
5
0.5
L
Izanami
H3arts0fM4ny
Izanami
5
13
1
0.42
L
Cerberus
Ripkikat
Cerberus
1
11
5
0.32
W
Mercury
Turm5101
Mercury
10
6
6
2.17
L
Janus
kyfohs
Janus
7
9
4
1
L
Neith
vale0859
Neith
6
11
3
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,929
Damage
69,041
85,023
Taken
77,918
29,101
Mitigated
50,503
9,230
Healing
16,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
8,573
516
0
4,285
13,764
4,969
1,222
1,868
11,688
64,846
0
W
Erlang Shen
Accalia223
Erlang Shen
5,782
3,092
0
1,823
13,618
10,427
1,809
1,380
12,148
0
64,439
W
Fafnir
5,299
1,827
878
5,889
18,606
23,267
2,699
2,316
16,176
32,517
0
W
34,817
16,341
227
2,460
17,902
7,052
2,631
2,480
15,306
0
79,506
L
Heimdallr
Caldosalam
Heimdallr
874
747
0
314
7,461
772
0
219
7,242
0
2,791
L
Izanami
H3arts0fM4ny
Izanami
11,317
7,999
0
4,287
25,596
7,541
0
5,010
20,586
0
52,845
L
Cerberus
Ripkikat
Cerberus
1,729
1,119
0
680
13,685
9,775
0
2,282
11,403
3,774
0
W
Mercury
Turm5101
Mercury
14,570
9,219
0
592
14,028
4,788
983
2,681
10,421
0
35,849
L
Janus
kyfohs
Janus
9,636
410
0
469
16,216
4,100
182
3,707
12,509
40,833
0
L
Neith
vale0859
Neith
10,373
5,004
0
3,480
22,065
6,913
1,181
2,654
19,411
0
59,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,625
Gold Earned
60,465
247
Minions Killed
398
0
Camps Cleared
0
1,316,519
Distance Traveled
2,107,738
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,009
459
109
5
0
411,940
2
W
Erlang Shen
11,755
490
121
5
0
367,777
0
W
Fafnir
12,158
507
31
1
0
454,533
1
W
Ullr
14,258
594
92
4
0
401,533
0
L
Heimdallr
7,272
303
7
0
0
73,125
0
L
Izanami
10,933
456
92
4
0
323,455
1
L
Cerberus
7,770
324
7
0
0
265,486
0
W
Mercury
11,285
470
45
2
0
471,955
3
L
Janus
11,154
465
56
2
0
323,683
0
L
Neith
11,496
479
85
4
0
330,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role