Player Matchup

Cthulhu
Cthulhu
Felops
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,337 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IssakiViRineki
Morgan Le Fay
Level 17
God Stats
1W - 5L
1,500 SR
Queue Stats
28W - 32L
1,394 Elo+
Solo
Kukulkan
Kukulkan
TW-crsebastian12
Kukulkan
Level 5
God Stats
0W - 1L
1,734 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
TcM_G6ks
Fenrir
Level 19
God Stats
4W - 5L
1,373 SR
Queue Stats
5W - 14L
1,215 Elo+
Solo
Osiris
Osiris
antenorajunior
Osiris
Level 18
God Stats
0W - 1L
1,317 SR
Queue Stats
5W - 10L
1,095 Elo+
Solo
Team Averages
Level 15
1,485 SR
1,308 Elo+

VS

Team Averages
Level 24
1,561 SR
1,286 Elo+
Arachne
Arachne
CrazyGhost5528
Arachne
Level 26
God Stats
26W - 26L
1,552 SR
Queue Stats
204W - 298L
1,339 Elo+
Solo
Cthulhu
Cthulhu
LeonBrisado
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 50L
1,054 Elo+
Solo
Artemis
Artemis
NinoShuttsox
Artemis
Level 28
God Stats
61W - 52L
1,517 SR
Queue Stats
122W - 146L
1,366 Elo+
Solo
Merlin
Merlin
xRaiijin-XD
Merlin
Level 39
God Stats
3W - 5L
1,726 SR
Queue Stats
32W - 54L
1,326 Elo+
Party 1
Ares
Ares
zTilTado
Ares
Level 21
God Stats
4W - 9L
1,510 SR
Queue Stats
50W - 68L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Felops
Cthulhu
11
3 / 6 / 0
7,398
435
5,885
12,362
7,051
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
IssakiViRineki
Morgan Le Fay
14
1 / 6 / 1
8,510
501
5,038
11,128
4,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 8 / 1
6,842
402
1,242
8,324
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
TcM_G6ks
Fenrir
11
1 / 3 / 1
7,537
443
3,076
11,640
6,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 7 / 1
6,916
407
5,415
14,892
8,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 4
9,737
573
8,708
9,944
3,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
LeonBrisado
Cthulhu
7
0 / 1 / 2
5,883
346
1,101
2,576
1,183
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
NinoShuttsox
Artemis
16
4 / 1 / 3
9,448
556
7,022
6,538
2,279
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
14
7 / 2 / 6
8,907
524
12,387
7,726
3,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
14
6 / 1 / 5
9,097
535
8,569
12,483
11,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
6
Kills
28
30
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
11
1
4
13
L
Cthulhu
Felops
Cthulhu
3
6
0
0.5
L
Morgan Le Fay
IssakiViRineki
Morgan Le Fay
1
6
1
0.25
W
Cthulhu
LeonBrisado
Cthulhu
0
1
2
1
W
Artemis
NinoShuttsox
Artemis
4
1
3
5.5
L
0
8
1
0.06
L
Fenrir
TcM_G6ks
Fenrir
1
3
1
0.5
L
1
7
1
0.21
W
Merlin
7
2
6
5
W
Ares
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,656
Damage
37,787
58,346
Taken
39,267
28,438
Mitigated
22,951
4,999
Healing
10,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,708
6,239
0
3,642
9,944
3,958
0
2,194
7,726
0
57,032
L
Cthulhu
Felops
Cthulhu
5,885
1,196
0
1,064
12,362
7,051
0
8,433
3,929
24,948
0
L
Morgan Le Fay
IssakiViRineki
Morgan Le Fay
5,038
784
0
1,834
11,128
4,499
294
0
11,128
44,013
0
W
Cthulhu
LeonBrisado
Cthulhu
1,101
105
0
0
2,576
1,183
0
1,605
909
4,913
0
W
Artemis
NinoShuttsox
Artemis
7,022
3,886
0
1,886
6,538
2,279
1,307
3,930
2,608
0
50,418
L
1,242
395
0
0
8,324
2,779
1,961
1,172
7,152
21,247
0
L
Fenrir
TcM_G6ks
Fenrir
3,076
621
0
1,786
11,640
6,083
63
2,617
9,023
0
37,622
L
5,415
2,105
0
315
14,892
8,026
136
9,835
5,057
0
25,908
W
Merlin
12,387
1,034
135
3,006
7,726
3,632
1,725
2,146
5,580
52,221
0
W
Ares
8,569
896
0
1,761
12,483
11,899
513
2,204
10,279
23,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,203
Gold Earned
43,072
276
Minions Killed
301
0
Camps Cleared
0
1,434,015
Distance Traveled
1,443,463
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,737
573
85
5
0
378,486
0
L
Cthulhu
7,398
435
47
3
0
292,071
5
L
Morgan Le Fay
8,510
501
80
5
0
262,590
0
W
Cthulhu
5,883
346
10
1
0
144,899
0
W
Artemis
9,448
556
96
6
0
325,727
8
L
Kukulkan
6,842
402
43
3
0
271,302
1
L
Fenrir
7,537
443
57
3
0
296,407
2
L
Osiris
6,916
407
49
3
0
311,645
3
W
Merlin
8,907
524
79
5
0
292,987
0
W
Ares
9,097
535
31
2
0
301,364
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role