Player Matchup

Tsukuyomi
Tsukuyomi
CHUMBiE
Tsukuyomi
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 21L
1,236 Elo+
Party 2
Bastet
Bastet
ScottyKn0ws
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
WITH112
Thanatos
Level 20
God Stats
0W - 2L
1,285 SR
Queue Stats
19W - 20L
1,396 Elo+
Party 2
Ra
Ra
madsravn7
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,236 Elo+
Party 2
Nu Wa
Nu Wa
un1caLLL
Nu Wa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,374 Elo+
Solo
Team Averages
Level 10
1,457 SR
1,348 Elo+

VS

Team Averages
Level 37
1,488 SR
1,421 Elo+
Cthulhu
Cthulhu
Agr0n666
Cthulhu
Level 18
God Stats
26W - 21L
1,782 SR
Queue Stats
102W - 112L
1,395 Elo+
Solo
Susano
Susano
Hercules_Sd
Susano
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
Kellgar
Merlin
Level 17
God Stats
5W - 0L
1,519 SR
Queue Stats
13W - 21L
1,317 Elo+
Party 3
Tsukuyomi
Tsukuyomi
jestermau5
Tsukuyomi
Level 17
God Stats
4W - 9L
1,136 SR
Queue Stats
14W - 23L
1,326 Elo+
Party 3
Geb
Geb
zNexy
Geb
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CHUMBiE
Tsukuyomi
17
3 / 10 / 8
11,221
1,020
18,719
19,304
7,380
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
16
2 / 10 / 6
9,658
878
7,936
16,390
5,971
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
WITH112
Thanatos
17
8 / 8 / 6
12,162
1,106
14,731
19,207
6,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 6 / 9
11,599
1,054
9,499
12,557
4,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
un1caLLL
Nu Wa
17
1 / 11 / 12
10,480
953
15,475
19,943
6,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Agr0n666
Cthulhu
19
1 / 4 / 23
10,970
997
5,344
10,160
11,822
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
20
14 / 4 / 22
14,499
1,318
25,454
18,853
8,653
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Kellgar
Merlin
20
20 / 4 / 14
15,004
1,364
25,476
11,691
3,830
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
jestermau5
Tsukuyomi
18
5 / 3 / 23
11,470
1,043
11,325
13,630
4,663
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Geb
zNexy
Geb
19
5 / 2 / 28
12,727
1,157
12,978
17,324
23,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
155
17
Kills
45
45
Deaths
17
41
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Agr0n666
Cthulhu
1
4
23
3.13
L
Tsukuyomi
CHUMBiE
Tsukuyomi
3
10
8
0.7
W
Susano
14
4
22
6.25
W
Merlin
Kellgar
Merlin
20
4
14
6.75
L
Bastet
2
10
6
0.5
L
Thanatos
WITH112
Thanatos
8
8
6
1.38
W
Tsukuyomi
jestermau5
Tsukuyomi
5
3
23
5.5
L
3
6
9
1.25
L
Nu Wa
un1caLLL
Nu Wa
1
11
12
0.64
W
Geb
zNexy
Geb
5
2
28
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,360
Damage
80,577
87,401
Taken
71,658
30,765
Mitigated
52,602
8,641
Healing
5,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Agr0n666
Cthulhu
5,344
48
0
0
10,160
11,822
0
3,635
6,525
34,858
0
L
Tsukuyomi
CHUMBiE
Tsukuyomi
18,719
5,047
0
332
19,304
7,380
0
7,122
12,182
0
36,763
W
Susano
25,454
8,280
0
2,260
18,853
8,653
0
5,888
12,965
0
48,617
W
Merlin
Kellgar
Merlin
25,476
1,415
0
1,807
11,691
3,830
0
4,314
7,377
58,325
0
L
Bastet
7,936
2,578
0
0
16,390
5,971
0
8,083
8,307
0
15,959
L
Thanatos
WITH112
Thanatos
14,731
5,573
0
6,309
19,207
6,737
0
10,872
8,335
0
28,145
W
Tsukuyomi
jestermau5
Tsukuyomi
11,325
2,592
0
646
13,630
4,663
0
4,747
8,883
0
27,274
L
9,499
2,491
1,553
426
12,557
4,289
0
6,884
5,673
40,303
0
L
Nu Wa
un1caLLL
Nu Wa
15,475
2,893
0
21
19,943
6,388
0
10,837
9,106
28,886
0
W
Geb
zNexy
Geb
12,978
1,273
0
870
17,324
23,634
0
6,390
10,934
23,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,120
Gold Earned
64,670
164
Minions Killed
251
4
Camps Cleared
10
1,037,438
Distance Traveled
1,011,976
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,970
997
73
7
0
192,502
0
L
Tsukuyomi
11,221
1,020
24
2
1
238,055
0
W
Susano
14,499
1,318
42
4
6
205,470
0
W
Merlin
15,004
1,364
81
7
1
178,317
0
L
Bastet
9,658
878
23
2
1
202,672
0
L
Thanatos
12,162
1,106
30
3
1
212,903
0
W
Tsukuyomi
11,470
1,043
38
3
2
215,862
0
L
Ra
11,599
1,054
73
7
1
195,014
1
L
Nu Wa
10,480
953
14
1
0
188,794
0
W
Geb
12,727
1,157
17
2
1
219,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role