Player Matchup

Cliodhna
Cliodhna
Brenton120592
Cliodhna
Level 156
God Stats
9W - 7L
1,524 SR
Queue Stats
291W - 269L
1,525 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
McLovin9286
Ah Muzen Cab
Level 81
God Stats
1W - 1L
1,524 SR
Queue Stats
9W - 16L
1,243 Elo+
Party 1
Cthulhu
Cthulhu
dreaves1995
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 172L
1,260 Elo+
Solo
Team Averages
Level 102
1,516 SR
1,343 Elo+

VS

Team Averages
Level 64
1,558 SR
1,460 Elo+
Osiris
Osiris
RunYaMouth201
Osiris
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,248 Elo+
Solo
Hercules
Hercules
Voxopp
Hercules
Level 107
God Stats
42W - 19L
1,605 SR
Queue Stats
179W - 135L
1,560 Elo+
Party 2
Olorun
Olorun
ferrell52
Olorun
Level 66
God Stats
38W - 21L
1,568 SR
Queue Stats
185W - 125L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Brenton120592
Cliodhna
11
3 / 5 / 4
7,854
655
10,762
9,488
3,995
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
McLovin9286
Ah Muzen Cab
12
3 / 3 / 4
8,099
675
5,537
9,292
4,193
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
dreaves1995
Cthulhu
12
3 / 4 / 5
7,980
665
9,017
11,134
4,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 4
7,071
589
2,202
8,372
4,216
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Voxopp
Hercules
12
2 / 2 / 8
8,389
699
6,029
14,617
12,271
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
ferrell52
Olorun
14
9 / 2 / 2
9,882
824
16,423
9,774
7,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
9
Kills
11
12
Deaths
9
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Brenton120592
Cliodhna
3
5
4
1
L
Ah Muzen Cab
McLovin9286
Ah Muzen Cab
3
3
4
1.67
W
0
5
4
0.4
W
Hercules
Voxopp
Hercules
2
2
8
3
L
Cthulhu
dreaves1995
Cthulhu
3
4
5
1.38
W
Olorun
ferrell52
Olorun
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,316
Damage
24,654
29,914
Taken
32,763
12,967
Mitigated
23,631
6,348
Healing
5,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Brenton120592
Cliodhna
10,762
216
0
541
9,488
3,995
230
3,215
6,273
0
29,807
L
Ah Muzen Cab
McLovin9286
Ah Muzen Cab
5,537
1,281
0
2,742
9,292
4,193
130
5,533
3,759
0
21,489
W
2,202
1,106
0
343
8,372
4,216
0
2,208
6,164
0
11,375
W
Hercules
Voxopp
Hercules
6,029
1,984
0
2,272
14,617
12,271
0
4,121
10,496
0
15,665
L
Cthulhu
dreaves1995
Cthulhu
9,017
631
807
2,258
11,134
4,779
48
6,055
5,079
26,240
0
W
Olorun
ferrell52
Olorun
16,423
9,429
255
2,721
9,774
7,144
0
2,978
6,796
34,586
4,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,933
Gold Earned
25,342
135
Minions Killed
127
5
Camps Cleared
5
689,568
Distance Traveled
629,192
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,854
655
45
4
2
227,958
1
L
Ah Muzen Cab
8,099
675
50
4
0
234,830
0
W
Osiris
7,071
589
25
2
0
196,148
1
W
Hercules
8,389
699
26
2
1
228,374
3
L
Cthulhu
7,980
665
40
3
3
226,780
0
W
Olorun
9,882
824
76
6
4
204,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role