Player Matchup

Hel
Hel
 
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
AZZOOZ-011
Sobek
Level 140
God Stats
5W - 4L
1,509 SR
Queue Stats
420W - 202L
1,677 Elo+
Party 2
Achilles
Achilles
ii_Darkevil_iii
Achilles
Level 102
God Stats
1W - 3L
1,204 SR
Queue Stats
39W - 24L
1,627 Elo+
Party 2
Team Averages
Level 90
1,404 SR
1,601 Elo+

VS

Team Averages
Level 45
1,522 SR
1,182 Elo+
Kukulkan
Kukulkan
Dark-_-Gaming-Fr
Kukulkan
Level 13
God Stats
3W - 5L
1,567 SR
Queue Stats
12W - 27L
1,163 Elo+
Party 1
Chernobog
Chernobog
Dartrack
Chernobog
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,163 Elo+
Party 1
Anubis
Anubis
Xx--zEhLiA37--xX
Anubis
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 22L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
6 / 3 / 7
9,946
710
7,244
11,491
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
14
3 / 2 / 13
10,272
734
11,346
27,323
33,846
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
14
7 / 2 / 6
10,207
729
9,309
13,469
9,196
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 5
7,973
570
11,567
8,162
2,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Dartrack
Chernobog
12
4 / 5 / 3
9,558
683
10,864
12,773
4,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 6 / 2
8,537
610
4,930
9,824
3,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
16
Kills
7
7
Deaths
16
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
3
7
3.17
W
Sobek
3
2
13
4.75
L
0
5
5
0.5
L
Chernobog
Dartrack
Chernobog
4
5
3
1.1
L
3
6
2
0.67
W
Achilles
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,899
Damage
27,361
52,283
Taken
30,759
47,577
Mitigated
10,414
26,482
Healing
2,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,244
661
7,776
6,652
11,491
4,535
228
5,218
6,273
28,026
0
W
Sobek
11,346
319
1,052
8,710
27,323
33,846
254
9,117
18,206
29,292
0
L
11,567
1,362
142
467
8,162
2,708
0
5,391
2,771
23,755
0
L
Chernobog
Dartrack
Chernobog
10,864
6,093
0
332
12,773
4,348
0
6,458
6,315
0
26,289
L
4,930
504
0
1,120
9,824
3,358
0
7,125
2,699
14,041
0
W
Achilles
9,309
1,636
0
2,292
13,469
9,196
607
2,637
10,832
1,757
30,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,425
Gold Earned
26,068
152
Minions Killed
92
9
Camps Cleared
2
783,632
Distance Traveled
659,655
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,946
710
54
4
2
241,591
3
W
Sobek
10,272
734
33
2
2
266,460
3
L
Kukulkan
7,973
570
33
2
1
244,141
2
L
Chernobog
9,558
683
41
3
1
207,642
1
L
Anubis
8,537
610
18
1
0
207,872
1
W
Achilles
10,207
729
65
5
5
275,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role