Player Matchup

Chang'e
Chang'e
Naughtymime
Chang'e
Level 156
God Stats
2W - 0L
1,646 SR
Queue Stats
62W - 35L
1,672 Elo+
Solo
Ymir
Ymir
Polar Buurrr
Ymir
Level 141
God Stats
15W - 10L
1,578 SR
Queue Stats
599W - 452L
1,569 Elo+
Party 2
Vulcan
Vulcan
Sewcrates
Vulcan
Level 89
God Stats
5W - 0L
1,864 SR
Queue Stats
201W - 120L
1,607 Elo+
Party 2
Achilles
Achilles
SmokeyBuurrr
Achilles
Level 143
God Stats
13W - 7L
1,545 SR
Queue Stats
399W - 281L
1,507 Elo+
Party 2
Kali
Kali
TrueVociferous
Kali
Level 103
God Stats
1W - 1L
1,593 SR
Queue Stats
70W - 64L
1,568 Elo+
Solo
Team Averages
Level 126
1,645 SR
1,585 Elo+

VS

Team Averages
Level 127
1,617 SR
1,529 Elo+
Janus
Janus
Apocryphee
Janus
Level 108
God Stats
0W - 1L
1,615 SR
Queue Stats
6W - 5L
1,595 Elo+
Solo
Mulan
Mulan
Gravystains
Mulan
Level 139
God Stats
13W - 10L
1,710 SR
Queue Stats
386W - 362L
1,510 Elo+
Party 1
Terra
Terra
PuwnDynamite
Terra
Level 117
God Stats
1W - 2L
1,715 SR
Queue Stats
259W - 249L
1,533 Elo+
Party 1
Artemis
Artemis
PuwnHunter
Artemis
Level 124
God Stats
4W - 5L
1,546 SR
Queue Stats
236W - 228L
1,528 Elo+
Party 1
Odin
Odin
thejexxbvb
Odin
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 118L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Naughtymime
Chang'e
16
2 / 4 / 12
10,194
784
11,408
14,480
5,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 3 / 14
9,222
709
5,614
17,464
16,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Sewcrates
Vulcan
18
6 / 2 / 11
11,163
859
16,924
8,824
4,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
SmokeyBuurrr
Achilles
19
10 / 4 / 7
12,172
936
13,445
18,131
20,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 3 / 10
10,452
804
6,350
12,897
5,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
8 / 3 / 5
11,162
859
18,439
9,176
4,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
2 / 6 / 8
9,100
700
11,519
16,247
18,044
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 11
8,348
642
7,163
14,859
16,112
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
PuwnHunter
Artemis
16
4 / 7 / 7
9,665
743
14,364
13,105
6,335
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 2 / 1
6,543
503
569
5,005
2,425
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
48
22
Kills
16
16
Deaths
22
54
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Janus
8
3
5
3.5
L
2
6
8
1
W
Chang'e
Naughtymime
Chang'e
2
4
12
2
W
0
3
14
2.33
L
2
4
11
1.88
L
Artemis
PuwnHunter
Artemis
4
7
7
1.07
W
Vulcan
Sewcrates
Vulcan
6
2
11
5.75
W
Achilles
SmokeyBuurrr
Achilles
10
4
7
3.38
W
4
3
10
3
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,741
Damage
52,054
71,796
Taken
58,392
52,389
Mitigated
47,272
36,681
Healing
17,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
18,439
405
81
1,851
9,176
4,356
0
4,446
4,283
58,441
0
L
11,519
962
1,255
3,597
16,247
18,044
0
9,083
6,884
0
22,972
W
Chang'e
Naughtymime
Chang'e
11,408
422
11,096
7,536
14,480
5,771
1,356
7,648
6,832
29,518
0
W
5,614
244
1,339
3,094
17,464
16,407
608
5,719
11,745
10,512
0
L
7,163
935
3,308
3,644
14,859
16,112
0
9,634
5,032
10,820
0
L
Artemis
PuwnHunter
Artemis
14,364
5,702
1,148
1,945
13,105
6,335
0
7,792
5,091
0
22,086
W
Vulcan
Sewcrates
Vulcan
16,924
4,232
913
1,039
8,824
4,192
1,593
3,340
5,484
40,096
0
W
Achilles
SmokeyBuurrr
Achilles
13,445
2,019
2,245
4,458
18,131
20,350
1,428
5,012
13,119
0
22,988
W
6,350
2,415
983
3,978
12,897
5,669
144
3,883
8,530
0
19,275
L
569
244
0
1,111
5,005
2,425
0
2,991
1,788
0
661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,203
Gold Earned
44,818
139
Minions Killed
131
0
Camps Cleared
0
1,286,668
Distance Traveled
865,974
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,162
859
75
6
0
243,269
0
L
Mulan
9,100
700
20
2
0
176,633
0
W
Chang'e
10,194
784
43
3
0
272,200
6
W
Ymir
9,222
709
11
1
0
236,827
0
L
Terra
8,348
642
9
1
0
230,188
0
L
Artemis
9,665
743
24
2
0
181,072
0
W
Vulcan
11,163
859
49
4
0
272,354
0
W
Achilles
12,172
936
9
1
0
241,261
0
W
Kali
10,452
804
27
2
0
264,026
0
L
Odin
6,543
503
3
0
0
34,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role