Player Matchup

Ratatoskr
Ratatoskr
Bravecannon
Ratatoskr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,553 Elo+
Party 1
Cerberus
Cerberus
HabeebTheGOAT
Cerberus
Level 35
God Stats
2W - 1L
1,494 SR
Queue Stats
31W - 24L
1,609 Elo+
Party 1
Olorun
Olorun
YoungGoattt
Olorun
Level 29
God Stats
7W - 2L
1,854 SR
Queue Stats
30W - 30L
1,566 Elo+
Party 1
Cliodhna
Cliodhna
stunningwolf
Cliodhna
Level 29
God Stats
1W - 0L
1,886 SR
Queue Stats
32W - 27L
1,622 Elo+
Party 1
Sol
Sol
xDruxtar
Sol
Level 28
God Stats
5W - 2L
1,642 SR
Queue Stats
27W - 30L
1,546 Elo+
Solo
Team Averages
Level 26
1,675 SR
1,579 Elo+

VS

Team Averages
Level 17
1,578 SR
1,624 Elo+
Nox
Nox
Azzathoth96
Nox
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
74W - 80L
1,544 Elo+
Solo
Cu Chulainn
Cu Chulainn
GodKhaos55
Cu Chulainn
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,751 Elo+
Solo
Bacchus
Bacchus
Joaquinhok
Bacchus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,575 Elo+
Party 2
Thor
Thor
JosuéR
Thor
Level 15
God Stats
1W - 1L
1,512 SR
Queue Stats
16W - 22L
1,477 Elo+
Solo
Neith
Neith
KahaelHD
Neith
Level 3
God Stats
3W - 1L
1,879 SR
Queue Stats
3W - 2L
1,773 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Bravecannon
Ratatoskr
8
1 / 4 / 1
5,160
516
2,811
4,702
1,786
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
HabeebTheGOAT
Cerberus
8
1 / 0 / 9
5,594
559
3,231
6,611
3,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
11
4 / 1 / 4
6,497
650
3,329
4,908
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
stunningwolf
Cliodhna
12
9 / 2 / 1
7,076
708
8,451
6,692
2,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
6 / 2 / 4
6,868
687
6,717
5,501
1,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,818
582
1,704
4,230
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
GodKhaos55
Cu Chulainn
6
0 / 8 / 1
4,388
439
2,169
9,332
3,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
Joaquinhok
Bacchus
7
1 / 5 / 0
5,031
503
1,637
7,794
4,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
JosuéR
Thor
12
4 / 3 / 1
6,974
697
4,216
8,443
2,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
KahaelHD
Neith
8
1 / 4 / 1
5,097
510
2,933
5,045
999
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
21
Kills
8
9
Deaths
22
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Ratatoskr
Bravecannon
Ratatoskr
1
4
1
0.38
L
Cu Chulainn
GodKhaos55
Cu Chulainn
0
8
1
0.06
W
Cerberus
HabeebTheGOAT
Cerberus
1
0
9
5.5
L
Bacchus
Joaquinhok
Bacchus
1
5
0
0.2
L
Thor
JosuéR
Thor
4
3
1
1.5
L
Neith
KahaelHD
Neith
1
4
1
0.38
W
Olorun
4
1
4
6
W
Cliodhna
stunningwolf
Cliodhna
9
2
1
4.75
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,539
Damage
12,659
28,414
Taken
34,844
10,345
Mitigated
12,368
8,722
Healing
5,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,704
209
0
1,041
4,230
1,027
766
54
4,176
25,243
0
W
Ratatoskr
Bravecannon
Ratatoskr
2,811
966
0
49
4,702
1,786
292
960
3,702
0
17,130
L
Cu Chulainn
GodKhaos55
Cu Chulainn
2,169
1,031
0
424
9,332
3,612
0
2,702
6,630
0
11,264
W
Cerberus
HabeebTheGOAT
Cerberus
3,231
413
0
1,199
6,611
3,502
434
974
5,637
10,322
0
L
Bacchus
Joaquinhok
Bacchus
1,637
268
0
809
7,794
4,009
0
5,112
2,682
6,916
0
L
Thor
JosuéR
Thor
4,216
1,271
0
2,131
8,443
2,721
94
1,440
7,003
0
34,147
L
Neith
KahaelHD
Neith
2,933
1,513
0
752
5,045
999
0
3,969
1,076
0
21,417
W
Olorun
3,329
1,827
144
2,791
4,908
1,414
709
183
4,538
30,618
0
W
Cliodhna
stunningwolf
Cliodhna
8,451
1,613
0
2,195
6,692
2,139
0
743
5,830
0
38,684
W
6,717
3,158
0
2,344
5,501
1,504
192
585
4,880
46,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,195
Gold Earned
27,308
285
Minions Killed
216
0
Camps Cleared
0
965,829
Distance Traveled
934,309
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,818
582
59
6
0
178,598
2
W
Ratatoskr
5,160
516
43
4
0
164,662
0
L
Cu Chulainn
4,388
439
18
2
0
194,215
1
W
Cerberus
5,594
559
17
2
0
207,775
5
L
Bacchus
5,031
503
14
1
0
187,728
0
L
Thor
6,974
697
85
9
0
188,920
1
L
Neith
5,097
510
40
4
0
184,848
0
W
Olorun
6,497
650
70
7
0
200,871
2
W
Cliodhna
7,076
708
67
7
0
210,950
1
W
Sol
6,868
687
88
9
0
181,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role