Player Matchup

Hel
Hel
 
Hel
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
ANARKIEL
Nike
Level 89
God Stats
1W - 1L
1,701 SR
Queue Stats
155W - 150L
1,405 Elo+
Solo
Cerberus
Cerberus
J Mulls08
Cerberus
Level 109
God Stats
3W - 3L
1,626 SR
Queue Stats
273W - 316L
1,432 Elo+
Solo
Hera
Hera
sickamore
Hera
Level 112
God Stats
3W - 3L
1,618 SR
Queue Stats
305W - 311L
1,361 Elo+
Solo
Team Averages
Level 95
1,589 SR
1,439 Elo+

VS

Team Averages
Level 33
1,537 SR
1,341 Elo+
Hercules
Hercules
 
Hercules
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
CosmosGryffin
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,192 Elo+
Party 2
Cthulhu
Cthulhu
Heroisk
Cthulhu
Level 19
God Stats
1W - 0L
1,632 SR
Queue Stats
2W - 2L
1,228 Elo+
Party 2
Charybdis
Charybdis
Meezykage
Charybdis
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 139L
1,339 Elo+
Party 1
Merlin
Merlin
Meh Beamy
Merlin
Level 28
God Stats
1W - 1L
1,552 SR
Queue Stats
30W - 28L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
4 / 1 / 6
8,951
639
14,564
13,850
6,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
 
Neith
16
1 / 3 / 9
8,421
602
15,233
14,665
6,359
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

Nike
15
2 / 2 / 9
8,851
632
8,710
15,869
13,102
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cerberus
J Mulls08
Cerberus
18
4 / 3 / 7
9,538
681
17,841
37,609
27,895
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Hera
15
1 / 3 / 8
8,531
609
22,549
14,874
6,007
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
1 / 3 / 9
10,432
745
11,796
23,102
24,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
2 / 1 / 7
9,987
713
14,586
17,188
15,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Heroisk
Cthulhu
18
4 / 1 / 6
10,517
751
20,923
22,261
23,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Meezykage
Charybdis
16
2 / 3 / 8
9,700
693
19,625
15,546
7,217
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Meh Beamy
Merlin
17
2 / 4 / 6
10,093
721
18,449
14,034
6,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
47
12
Kills
11
12
Deaths
12
39
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
4
1
6
7
L
Neith
 
Neith
1
3
9
1.83
W
Hercules
 
Hercules
1
3
9
1.83
L
Nike
2
2
9
3.25
W
2
1
7
5.5
W
Cthulhu
Heroisk
Cthulhu
4
1
6
7
L
Cerberus
J Mulls08
Cerberus
4
3
7
2.5
W
Charybdis
Meezykage
Charybdis
2
3
8
2
W
Merlin
Meh Beamy
Merlin
2
4
6
1.25
L
Hera
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,897
Damage
85,379
96,867
Taken
92,131
60,255
Mitigated
77,843
62,183
Healing
41,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
14,564
896
15,216
8,473
13,850
6,892
0
6,507
7,110
28,403
0
L
Neith
 
Neith
15,233
5,874
2,543
3,281
14,665
6,359
0
9,307
5,129
0
26,952
W
Hercules
 
Hercules
11,796
2,416
3,084
7,484
23,102
24,686
766
11,392
11,710
0
24,600
L
Nike
8,710
603
3,076
5,840
15,869
13,102
0
8,366
7,162
0
12,405
W
14,586
1,781
13,244
7,816
17,188
15,709
135
11,703
5,485
24,033
0
W
Cthulhu
Heroisk
Cthulhu
20,923
1,483
3,173
4,668
22,261
23,713
354
14,030
8,231
30,244
0
L
Cerberus
J Mulls08
Cerberus
17,841
295
370
17,115
37,609
27,895
0
19,248
17,106
43,381
0
W
Charybdis
Meezykage
Charybdis
19,625
7,203
0
546
15,546
7,217
2,643
9,113
6,433
0
36,403
W
Merlin
Meh Beamy
Merlin
18,449
1,490
455
1,098
14,034
6,518
1,067
8,716
5,318
44,333
0
L
Hera
22,549
3,728
2,008
4,261
14,874
6,007
0
8,293
6,402
35,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,292
Gold Earned
50,729
152
Minions Killed
150
0
Camps Cleared
0
1,318,520
Distance Traveled
1,398,505
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,951
639
36
3
0
284,260
0
L
Neith
8,421
602
24
2
0
204,630
0
W
Hercules
10,432
745
21
2
0
293,362
1
L
Nike
8,851
632
5
0
0
281,201
0
W
Hel
9,987
713
26
2
0
302,780
0
W
Cthulhu
10,517
751
30
2
0
295,964
2
L
Cerberus
9,538
681
46
3
0
300,525
0
W
Charybdis
9,700
693
29
2
0
250,124
0
W
Merlin
10,093
721
44
3
0
256,275
1
L
Hera
8,531
609
41
3
0
247,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role