Player Matchup

Achilles
Achilles
Demonchicken10
Achilles
Level 89
God Stats
14W - 11L
1,489 SR
Queue Stats
118W - 132L
1,437 Elo+
Party 1
Anubis
Anubis
JOG804
Anubis
Level 106
God Stats
1W - 0L
1,217 SR
Queue Stats
83W - 71L
1,463 Elo+
Party 1
Danzaburou
Danzaburou
crazyjaffa942
Danzaburou
Level 27
God Stats
4W - 2L
1,301 SR
Queue Stats
126W - 166L
1,360 Elo+
Party 1
Team Averages
Level 74
1,336 SR
1,420 Elo+

VS

Team Averages
Level 39
1,387 SR
1,247 Elo+
Jing Wei
Jing Wei
King_6Of6_Games
Jing Wei
Level 54
God Stats
3W - 2L
1,728 SR
Queue Stats
138W - 211L
1,330 Elo+
Party 2
Discordia
Discordia
Skyman_B64
Discordia
Level 45
God Stats
0W - 2L
1,245 SR
Queue Stats
103W - 165L
1,302 Elo+
Party 2
Cthulhu
Cthulhu
drakath2002
Cthulhu
Level 17
God Stats
0W - 4L
1,189 SR
Queue Stats
3W - 8L
1,108 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
5 / 0 / 5
8,425
766
8,136
10,471
7,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
JOG804
Anubis
13
6 / 0 / 5
8,877
807
11,411
7,214
3,539
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
crazyjaffa942
Danzaburou
12
1 / 0 / 9
8,128
739
6,302
4,787
1,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
0 / 4 / 0
6,761
615
3,727
12,597
4,729
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Skyman_B64
Discordia
10
0 / 4 / 0
6,316
574
6,124
8,295
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
drakath2002
Cthulhu
10
0 / 4 / 0
6,399
582
5,155
9,941
7,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
12
Kills
0
0
Deaths
12
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
5
0
5
7.5
W
Anubis
JOG804
Anubis
6
0
5
8.5
L
Jing Wei
0
4
0
0
L
Discordia
Skyman_B64
Discordia
0
4
0
0
W
Danzaburou
crazyjaffa942
Danzaburou
1
0
9
5.5
L
Cthulhu
drakath2002
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,849
Damage
15,006
22,472
Taken
30,833
12,446
Mitigated
13,886
9,653
Healing
2,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
8,136
2,126
0
4,313
10,471
7,179
424
4,905
4,993
0
18,288
W
Anubis
JOG804
Anubis
11,411
108
100
3,678
7,214
3,539
359
3,467
3,578
35,889
0
L
Jing Wei
3,727
2,624
0
852
12,597
4,729
0
5,712
6,544
0
18,173
L
Discordia
Skyman_B64
Discordia
6,124
409
0
0
8,295
2,070
0
3,202
4,820
25,045
0
W
Danzaburou
crazyjaffa942
Danzaburou
6,302
2,466
0
1,562
4,787
1,728
1,350
2,374
2,245
0
23,052
L
Cthulhu
drakath2002
Cthulhu
5,155
706
179
1,432
9,941
7,087
0
3,024
6,659
12,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,430
Gold Earned
19,476
132
Minions Killed
101
8
Camps Cleared
4
627,128
Distance Traveled
586,595
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,425
766
21
2
3
232,718
2
W
Anubis
8,877
807
60
5
4
205,178
4
L
Jing Wei
6,761
615
30
3
1
205,153
0
L
Discordia
6,316
574
47
4
3
185,645
2
W
Danzaburou
8,128
739
51
5
1
189,232
2
L
Cthulhu
6,399
582
24
2
0
195,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role