Player Matchup

Izanami
Izanami
DarkAngel 309
Izanami
Level 85
God Stats
4W - 8L
1,283 SR
Queue Stats
44W - 69L
1,301 Elo+
Party 1
Bacchus
Bacchus
Niborami
Bacchus
Level 22
God Stats
0W - 2L
1,138 SR
Queue Stats
13W - 21L
1,363 Elo+
Party 1
Discordia
Discordia
Syvic
Discordia
Level 49
God Stats
1W - 1L
1,232 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 52
1,217 SR
1,388 Elo+

VS

Team Averages
Level 38
1,597 SR
1,407 Elo+
Anubis
Anubis
 
Anubis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
ReallyBigBill
Arachne
Level 17
God Stats
1W - 2L
1,783 SR
Queue Stats
19W - 25L
1,427 Elo+
Solo
Ra
Ra
ThatGodDude
Ra
Level 29
God Stats
9W - 9L
1,508 SR
Queue Stats
48W - 83L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
1 / 7 / 4
9,413
588
6,999
14,552
2,967
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Niborami
Bacchus
12
1 / 5 / 4
9,061
566
7,645
14,902
17,496
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
Syvic
Discordia
14
3 / 4 / 2
10,073
630
15,467
8,086
2,299
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
6 / 1 / 10
11,156
697
11,771
14,025
6,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
14
4 / 3 / 11
10,637
665
14,094
12,697
4,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 1 / 10
11,299
706
7,549
13,540
4,945
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
5
Kills
16
16
Deaths
5
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
1
10
11
L
Izanami
1
7
4
0.43
L
Bacchus
Niborami
Bacchus
1
5
4
0.6
W
Arachne
4
3
11
3.17
L
Discordia
Syvic
Discordia
3
4
2
1
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,111
Damage
33,414
37,540
Taken
40,262
22,762
Mitigated
15,902
3,401
Healing
17,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,771
1,942
0
6,670
14,025
6,236
646
8,429
5,596
45,705
0
L
Izanami
6,999
2,848
0
1,006
14,552
2,967
0
10,034
4,518
0
42,527
L
Bacchus
Niborami
Bacchus
7,645
1,045
0
0
14,902
17,496
0
5,349
9,553
12,373
0
W
Arachne
14,094
9,877
0
2,407
12,697
4,721
1,198
6,667
6,030
0
28,661
L
Discordia
Syvic
Discordia
15,467
1,029
0
2,395
8,086
2,299
0
4,071
4,015
47,317
0
W
7,549
175
2,269
6,452
13,540
4,945
1,013
8,690
4,850
43,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,547
Gold Earned
33,092
168
Minions Killed
166
3
Camps Cleared
10
775,134
Distance Traveled
876,195
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,156
697
71
4
0
263,082
1
L
Izanami
9,413
588
86
5
1
240,208
5
L
Bacchus
9,061
566
9
1
1
282,884
3
W
Arachne
10,637
665
24
2
4
325,513
0
L
Discordia
10,073
630
73
5
1
252,042
4
W
Ra
11,299
706
71
4
6
287,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role