Player Matchup

Yemoja
Yemoja
ChrisDrakula
Yemoja
Level 5
God Stats
1W - 1L
1,722 SR
Queue Stats
3W - 3L
1,334 Elo+
Party 1
Sol
Sol
Max1miliano
Sol
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 15L
1,152 Elo+
Party 1
Cliodhna
Cliodhna
RaboNaBoca22
Cliodhna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,274 Elo+
Solo
Scylla
Scylla
Zero__Jester
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Hera
Hera
jpkaramanolis
Hera
Level 118
God Stats
1W - 2L
1,197 SR
Queue Stats
10W - 18L
1,241 Elo+
Party 1
Team Averages
Level 34
1,484 SR
1,300 Elo+

VS

Team Averages
Level 16
1,475 SR
1,339 Elo+
Pele
Pele
DogmaAssassin
Pele
Level 12
God Stats
1W - 1L
1,288 SR
Queue Stats
12W - 22L
1,313 Elo+
Solo
Thanatos
Thanatos
HaroutYoun
Thanatos
Level 15
God Stats
9W - 19L
1,305 SR
Queue Stats
43W - 69L
1,294 Elo+
Solo
Ao Kuang
Ao Kuang
Woofster4994
Ao Kuang
Level 24
God Stats
17W - 10L
1,599 SR
Queue Stats
71W - 60L
1,375 Elo+
Solo
Nox
Nox
meltyjellybean22
Nox
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,406 Elo+
Solo
Yemoja
Yemoja
skvill_8228
Yemoja
Level 6
God Stats
2W - 0L
1,684 SR
Queue Stats
6W - 9L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
0 / 11 / 9
13,318
832
2,595
22,812
6,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

20
9 / 10 / 18
18,708
1,169
32,050
25,136
6,013
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
RaboNaBoca22
Cliodhna
19
2 / 8 / 5
13,130
821
8,382
13,304
4,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
20
3 / 16 / 14
14,948
934
17,122
22,591
6,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
18 / 9 / 11
20,551
1,284
48,167
21,657
7,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 0 / 0
11,270
704
0
0
0
Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
HaroutYoun
Thanatos
20
19 / 6 / 17
18,426
1,152
34,969
35,909
13,358
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Woofster4994
Ao Kuang
20
19 / 13 / 19
20,056
1,254
35,326
41,532
13,862
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
14 / 9 / 18
17,360
1,085
22,189
22,767
7,637
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
20
2 / 4 / 27
17,039
1,065
7,088
23,017
11,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
135
32
Kills
54
54
Deaths
32
57
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
11
9
0.41
W
0
0
0
0
W
Thanatos
HaroutYoun
Thanatos
19
6
17
4.58
L
9
10
18
1.8
L
Cliodhna
RaboNaBoca22
Cliodhna
2
8
5
0.56
W
Ao Kuang
Woofster4994
Ao Kuang
19
13
19
2.19
L
Scylla
3
16
14
0.63
L
18
9
11
2.61
W
14
9
18
2.56
W
Yemoja
2
4
27
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,316
Damage
99,572
105,500
Taken
123,225
29,834
Mitigated
46,775
10,405
Healing
34,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,595
1,370
1,034
0
22,812
6,378
0
10,789
12,023
6,891
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
HaroutYoun
Thanatos
34,969
24,260
0
16,537
35,909
13,358
0
27,257
8,652
0
65,620
L
32,050
12,453
0
6,182
25,136
6,013
0
15,272
9,864
68,617
0
L
Cliodhna
RaboNaBoca22
Cliodhna
8,382
941
0
0
13,304
4,116
0
8,241
5,063
0
19,364
W
Ao Kuang
Woofster4994
Ao Kuang
35,326
15,464
0
10,033
41,532
13,862
0
35,259
6,273
70,757
0
L
Scylla
17,122
3,337
0
47
22,591
6,092
0
14,696
7,895
35,961
0
L
48,167
10,804
469
2,673
21,657
7,235
0
15,605
6,052
91,552
0
W
22,189
2,422
0
2,362
22,767
7,637
0
19,197
3,570
52,486
0
W
Yemoja
7,088
1,149
3,751
1,997
23,017
11,918
0
18,221
4,796
21,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,655
Gold Earned
84,151
241
Minions Killed
201
3
Camps Cleared
14
1,146,022
Distance Traveled
1,094,757
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,318
832
13
1
2
186,446
0
W
Pele
11,270
704
0
0
0
4,975
0
W
Thanatos
18,426
1,152
62
4
3
267,641
0
L
Sol
18,708
1,169
51
3
1
297,653
0
L
Cliodhna
13,130
821
37
2
0
183,379
0
W
Ao Kuang
20,056
1,254
53
3
11
265,990
0
L
Scylla
14,948
934
38
2
0
221,753
0
L
Hera
20,551
1,284
102
6
0
256,791
0
W
Nox
17,360
1,085
62
4
0
274,901
2
W
Yemoja
17,039
1,065
24
2
0
281,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role