Player Matchup

Scylla
Scylla
Berserk420Qc
Scylla
Level 65
God Stats
2W - 0L
1,604 SR
Queue Stats
69W - 83L
1,353 Elo+
Party 1
Chaac
Chaac
JokersBoy01
Chaac
Level 8
God Stats
7W - 3L
1,441 SR
Queue Stats
10W - 11L
1,200 Elo+
Party 1
Loki
Loki
SweetDreamz7759
Loki
Level 87
God Stats
3W - 4L
1,377 SR
Queue Stats
161W - 206L
1,334 Elo+
Party 1
Team Averages
Level 53
1,474 SR
1,296 Elo+

VS

Team Averages
Level 15
1,522 SR
1,319 Elo+
Cthulhu
Cthulhu
GorillaGang117
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
WOWZAZ6812
Olorun
Level 25
God Stats
5W - 7L
1,423 SR
Queue Stats
48W - 83L
1,201 Elo+
Party 2
Neith
Neith
topformm
Neith
Level 13
God Stats
7W - 12L
1,642 SR
Queue Stats
11W - 27L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
9 / 3 / 6
9,475
790
9,506
6,340
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 7
7,681
640
2,387
7,041
5,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

12
8 / 1 / 6
9,126
761
8,405
7,876
3,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 2
7,523
627
5,005
15,854
12,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
WOWZAZ6812
Olorun
10
1 / 2 / 2
7,075
590
2,808
4,338
1,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
topformm
Neith
10
1 / 6 / 2
7,360
613
2,819
8,096
2,882
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
17
Kills
3
4
Deaths
17
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
9
3
6
4
L
1
9
2
0.22
W
0
0
7
3.5
W
8
1
6
11
L
Olorun
WOWZAZ6812
Olorun
1
2
2
1
L
Neith
topformm
Neith
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,298
Damage
10,632
21,257
Taken
28,288
11,210
Mitigated
17,311
3,492
Healing
1,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
9,506
944
0
1,146
6,340
2,237
958
2,620
3,476
40,529
0
L
5,005
778
0
538
15,854
12,500
0
3,381
12,193
14,918
0
W
2,387
376
0
1,506
7,041
5,624
148
2,238
4,586
0
16,625
W
8,405
2,467
0
840
7,876
3,349
1,084
2,166
4,748
0
18,000
L
Olorun
WOWZAZ6812
Olorun
2,808
1,124
59
308
4,338
1,929
0
1,926
2,370
12,155
1,248
L
Neith
topformm
Neith
2,819
1,647
0
449
8,096
2,882
0
4,388
3,620
0
9,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,282
Gold Earned
21,958
123
Minions Killed
62
6
Camps Cleared
2
655,559
Distance Traveled
423,421
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,475
790
76
6
2
184,290
0
L
Cthulhu
7,523
627
20
2
1
154,414
0
W
Chaac
7,681
640
29
2
3
212,505
0
W
Loki
9,126
761
18
2
1
258,764
2
L
Olorun
7,075
590
28
2
1
119,079
1
L
Neith
7,360
613
14
1
0
149,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role