Player Matchup

Thor
Thor
CounterZeuz23
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,737 Elo+
Solo
Nemesis
Nemesis
Dude_DaDef
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,220 Elo+
Solo
Danzaburou
Danzaburou
PapiShinobi
Danzaburou
Level 15
God Stats
21W - 20L
1,728 SR
Queue Stats
127W - 144L
1,384 Elo+
Party 1
Ares
Ares
Rivalxrayy
Ares
Level 42
God Stats
23W - 23L
1,603 SR
Queue Stats
406W - 407L
1,365 Elo+
Party 1
Sol
Sol
Zykunaa
Sol
Level 28
God Stats
17W - 11L
1,620 SR
Queue Stats
86W - 80L
1,386 Elo+
Solo
Team Averages
Level 23
1,590 SR
1,418 Elo+

VS

Team Averages
Level 32
1,429 SR
1,351 Elo+
Cthulhu
Cthulhu
MrToonOne
Cthulhu
Level 27
God Stats
1W - 2L
1,331 SR
Queue Stats
67W - 93L
1,366 Elo+
Party 2
Bellona
Bellona
PHATOM_B0SS_274
Bellona
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 68L
1,345 Elo+
Solo
Cliodhna
Cliodhna
muddrake
Cliodhna
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
133W - 197L
1,260 Elo+
Party 2
Baba Yaga
Baba Yaga
sqeezizi401
Baba Yaga
Level 29
God Stats
40W - 38L
1,516 SR
Queue Stats
89W - 104L
1,375 Elo+
Party 2
Apollo
Apollo
yodadufour
Apollo
Level 16
God Stats
3W - 6L
1,300 SR
Queue Stats
15W - 20L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 4
8,310
437
5,956
16,709
8,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
Dude_DaDef
Nemesis
14
1 / 6 / 4
8,578
451
3,620
13,076
5,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
PapiShinobi
Danzaburou
12
0 / 6 / 8
7,502
395
8,110
13,861
5,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 10
9,371
493
9,689
22,198
21,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
16
11 / 6 / 2
10,419
548
11,121
15,303
5,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MrToonOne
Cthulhu
14
5 / 5 / 5
8,569
451
10,166
15,357
13,885
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

17
1 / 1 / 5
10,627
559
6,372
11,061
6,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
muddrake
Cliodhna
16
17 / 4 / 4
11,222
591
22,234
11,810
3,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
sqeezizi401
Baba Yaga
17
6 / 3 / 3
10,531
554
12,422
11,375
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
yodadufour
Apollo
13
2 / 4 / 5
8,097
426
6,718
9,673
3,121
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
53
17
Kills
31
31
Deaths
17
28
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
8
4
0.63
L
Nemesis
Dude_DaDef
Nemesis
1
6
4
0.5
W
Cthulhu
MrToonOne
Cthulhu
5
5
5
1.5
W
1
1
5
3.5
L
Danzaburou
PapiShinobi
Danzaburou
0
6
8
0.67
L
2
5
10
1.4
L
Sol
11
6
2
2
W
Cliodhna
muddrake
Cliodhna
17
4
4
4.75
W
Baba Yaga
sqeezizi401
Baba Yaga
6
3
3
2.5
W
Apollo
yodadufour
Apollo
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,496
Damage
57,912
81,147
Taken
59,276
46,570
Mitigated
31,699
13,633
Healing
11,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,956
1,365
0
1,863
16,709
8,447
0
3,467
13,242
0
42,599
L
Nemesis
Dude_DaDef
Nemesis
3,620
1,493
0
1,539
13,076
5,650
0
826
12,250
0
44,300
W
Cthulhu
MrToonOne
Cthulhu
10,166
854
732
1,326
15,357
13,885
404
6,159
9,079
35,713
0
W
6,372
1,293
0
1,509
11,061
6,764
1,565
2,148
8,895
0
65,154
L
Danzaburou
PapiShinobi
Danzaburou
8,110
4,019
0
1,390
13,861
5,241
352
5,593
8,268
0
39,892
L
9,689
475
1,975
2,128
22,198
21,455
63
4,596
17,602
23,266
0
L
Sol
11,121
1,784
0
4,738
15,303
5,777
294
8,106
7,197
53,382
0
W
Cliodhna
muddrake
Cliodhna
22,234
2,497
0
3,847
11,810
3,986
188
3,661
8,103
0
63,143
W
Baba Yaga
sqeezizi401
Baba Yaga
12,422
0
0
2,144
11,375
3,943
1,077
4,914
6,189
71,282
0
W
Apollo
yodadufour
Apollo
6,718
2,341
924
521
9,673
3,121
2,312
3,375
6,200
0
36,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,180
Gold Earned
49,046
357
Minions Killed
474
0
Camps Cleared
0
1,678,117
Distance Traveled
1,873,066
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,310
437
78
4
0
328,069
0
L
Nemesis
8,578
451
102
5
0
366,858
0
W
Cthulhu
8,569
451
46
2
0
342,580
6
W
Bellona
10,627
559
146
8
0
400,609
0
L
Danzaburou
7,502
395
58
3
0
330,962
0
L
Ares
9,371
493
26
1
0
351,734
1
L
Sol
10,419
548
93
5
0
300,494
2
W
Cliodhna
11,222
591
90
5
0
421,767
0
W
Baba Yaga
10,531
554
121
6
0
370,451
1
W
Apollo
8,097
426
71
4
0
337,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role