Player Matchup

Sun Wukong
Sun Wukong
AngryGuy419
Sun Wukong
Level 35
God Stats
0W - 3L
1,148 SR
Queue Stats
30W - 60L
1,182 Elo+
Solo
King Arthur
King Arthur
Death_King31
King Arthur
Level 10
God Stats
0W - 8L
1,032 SR
Queue Stats
3W - 27L
968 Elo+
Party 2
Nox
Nox
imaG_Austin
Nox
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 37L
921 Elo+
Party 2
Team Averages
Level 24
1,227 SR
1,024 Elo+

VS

Team Averages
Level 39
1,302 SR
1,274 Elo+
Sun Wukong
Sun Wukong
DZGaming4219
Sun Wukong
Level 25
God Stats
2W - 1L
1,305 SR
Queue Stats
12W - 16L
1,283 Elo+
Party 1
Achilles
Achilles
StepDaddyJes
Achilles
Level 66
God Stats
10W - 21L
1,328 SR
Queue Stats
373W - 492L
1,303 Elo+
Party 1
Anubis
Anubis
knucklehead9975
Anubis
Level 27
God Stats
11W - 10L
1,274 SR
Queue Stats
189W - 276L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AngryGuy419
Sun Wukong
13
4 / 6 / 2
9,735
749
9,393
17,998
8,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
Death_King31
King Arthur
9
1 / 17 / 3
7,826
602
4,683
21,548
4,708
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 13 / 2
9,055
697
10,017
15,497
4,663
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DZGaming4219
Sun Wukong
14
12 / 4 / 15
11,340
872
11,992
11,973
7,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
StepDaddyJes
Achilles
15
14 / 0 / 18
11,469
882
19,532
19,780
26,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
10 / 5 / 17
10,442
803
17,459
11,814
5,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
86
8
Kills
36
36
Deaths
9
7
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AngryGuy419
Sun Wukong
4
6
2
0.83
W
Sun Wukong
DZGaming4219
Sun Wukong
12
4
15
4.88
L
King Arthur
Death_King31
King Arthur
1
17
3
0.15
W
Achilles
StepDaddyJes
Achilles
14
0
18
23
L
3
13
2
0.31
W
10
5
17
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,093
Damage
48,983
55,043
Taken
43,567
17,585
Mitigated
38,998
2,925
Healing
16,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AngryGuy419
Sun Wukong
9,393
1,250
0
1,256
17,998
8,214
0
8,080
8,637
0
29,392
W
Sun Wukong
DZGaming4219
Sun Wukong
11,992
2,954
119
2,552
11,973
7,296
727
2,738
9,018
0
20,079
L
King Arthur
Death_King31
King Arthur
4,683
1,407
0
90
21,548
4,708
58
10,686
9,860
0
11,416
W
Achilles
StepDaddyJes
Achilles
19,532
4,090
234
8,058
19,780
26,259
493
5,158
14,363
13,509
23,008
L
10,017
3,139
0
1,579
15,497
4,663
99
4,915
9,782
17,220
0
W
17,459
1,379
203
5,146
11,814
5,443
1,004
2,253
9,169
39,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,616
Gold Earned
33,251
79
Minions Killed
107
2
Camps Cleared
4
533,496
Distance Traveled
676,536
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,735
749
46
4
2
223,143
0
W
Sun Wukong
11,340
872
22
2
1
231,914
0
L
King Arthur
7,826
602
14
1
0
156,015
0
W
Achilles
11,469
882
31
2
2
257,603
0
L
Nox
9,055
697
19
1
0
154,338
0
W
Anubis
10,442
803
54
4
1
187,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role