Player Matchup

Cthulhu
Cthulhu
BabyY0da3115
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
BigPig719
Cliodhna
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,261 Elo+
Solo
Achilles
Achilles
EMEDIAZ15
Achilles
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Polar1zdBear
Gilgamesh
Level 3
God Stats
4W - 5L
1,283 SR
Queue Stats
5W - 8L
1,271 Elo+
Party 2
Tiamat
Tiamat
WAMinMYpants
Tiamat
Level 6
God Stats
7W - 5L
1,530 SR
Queue Stats
10W - 7L
1,490 Elo+
Party 2
Team Averages
Level 5
1,463 SR
1,404 Elo+

VS

Team Averages
Level 14
1,451 SR
1,450 Elo+
Medusa
Medusa
By ZapokzzZ
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Solo
Kukulkan
Kukulkan
Denny132
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
REYGUERRERO
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
gsntss
Ra
Level 6
God Stats
5W - 11L
1,257 SR
Queue Stats
137W - 143L
1,434 Elo+
Solo
Hachiman
Hachiman
tdanger01
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BabyY0da3115
Cthulhu
20
3 / 5 / 13
15,355
960
15,062
26,892
34,777
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
BigPig719
Cliodhna
20
4 / 7 / 4
14,955
935
15,058
14,743
7,191
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
EMEDIAZ15
Achilles
20
4 / 5 / 9
15,162
948
15,257
27,513
44,902
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
Polar1zdBear
Gilgamesh
20
6 / 6 / 7
15,370
961
24,287
25,810
30,105
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
20
3 / 7 / 12
14,631
914
17,196
20,440
14,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

86

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
0 / 0 / 0
11,536
721
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Denny132
Kukulkan
20
5 / 5 / 11
14,738
921
13,946
13,631
5,369
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
REYGUERRERO
Cthulhu
20
12 / 2 / 14
18,352
1,147
33,967
34,708
47,220
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ra
17
0 / 3 / 6
12,186
762
2,363
3,473
1,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
tdanger01
Hachiman
20
13 / 10 / 11
17,614
1,101
48,164
40,517
15,231
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
72
20
Kills
30
30
Deaths
20
45
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BabyY0da3115
Cthulhu
3
5
13
1.9
W
Cliodhna
BigPig719
Cliodhna
4
7
4
0.86
L
Medusa
0
0
0
0
L
Kukulkan
Denny132
Kukulkan
5
5
11
2.1
W
Achilles
EMEDIAZ15
Achilles
4
5
9
1.7
W
Gilgamesh
Polar1zdBear
Gilgamesh
6
6
7
1.58
L
Cthulhu
REYGUERRERO
Cthulhu
12
2
14
9.5
W
Tiamat
3
7
12
1.29
L
Ra
0
3
6
1
L
Hachiman
tdanger01
Hachiman
13
10
11
1.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,860
Damage
98,440
115,398
Taken
92,329
131,788
Mitigated
68,838
13,552
Healing
2,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BabyY0da3115
Cthulhu
15,062
1,425
602
110
26,892
34,777
0
12,841
14,051
45,212
0
W
Cliodhna
BigPig719
Cliodhna
15,058
996
0
1,345
14,743
7,191
0
6,243
8,500
0
64,066
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
Denny132
Kukulkan
13,946
3,363
0
0
13,631
5,369
0
5,225
8,003
28,640
0
W
Achilles
EMEDIAZ15
Achilles
15,257
4,943
0
3,005
27,513
44,902
0
11,842
15,671
0
25,672
W
Gilgamesh
Polar1zdBear
Gilgamesh
24,287
9,223
0
2,651
25,810
30,105
0
9,427
16,383
0
43,145
L
Cthulhu
REYGUERRERO
Cthulhu
33,967
1,804
0
350
34,708
47,220
0
10,780
22,239
83,435
0
W
Tiamat
17,196
2,527
409
5,430
20,440
14,813
0
9,923
10,517
33,914
0
L
Ra
2,363
966
263
51
3,473
1,018
0
1,094
2,218
6,279
0
L
Hachiman
tdanger01
Hachiman
48,164
37,065
0
2,062
40,517
15,231
0
15,159
24,310
0
88,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,473
Gold Earned
74,426
305
Minions Killed
253
4
Camps Cleared
1
1,510,925
Distance Traveled
840,954
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,355
960
82
5
0
311,836
1
W
Cliodhna
14,955
935
131
8
2
272,194
0
L
Medusa
11,536
721
0
0
0
14,206
0
L
Kukulkan
14,738
921
36
2
1
194,275
1
W
Achilles
15,162
948
20
1
0
318,114
1
W
Gilgamesh
15,370
961
38
2
1
302,286
0
L
Cthulhu
18,352
1,147
98
6
0
320,400
0
W
Tiamat
14,631
914
34
2
1
306,495
3
L
Ra
12,186
762
9
1
0
43,474
0
L
Hachiman
17,614
1,101
110
7
0
268,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role