Player Matchup

Cthulhu
Cthulhu
CaptianAfrica69
Cthulhu
Level 6
God Stats
0W - 2L
1,283 SR
Queue Stats
1W - 5L
1,234 Elo+
Party 1
Poseidon
Poseidon
Dinobytes19
Poseidon
Level 13
God Stats
2W - 2L
1,304 SR
Queue Stats
7W - 13L
1,381 Elo+
Party 1
Bakasura
Bakasura
TheManiacZombie
Bakasura
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,431 Elo+
Party 1
Team Averages
Level 39
1,362 SR
1,349 Elo+

VS

Team Averages
Level 62
1,527 SR
1,427 Elo+
Sylvanus
Sylvanus
Falconarch
Sylvanus
Level 111
God Stats
28W - 27L
1,582 SR
Queue Stats
215W - 185L
1,594 Elo+
Solo
Susano
Susano
JoshyJosh
Susano
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,360 Elo+
Party 2
Apollo
Apollo
kayiarty
Apollo
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 10
11,188
658
11,702
22,931
22,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
Dinobytes19
Poseidon
15
6 / 4 / 6
11,341
667
15,195
11,707
3,763
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
15
5 / 11 / 8
11,976
704
8,629
20,165
9,147
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Falconarch
Sylvanus
17
4 / 0 / 18
12,575
740
11,733
18,584
19,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
JoshyJosh
Susano
13
4 / 12 / 7
10,767
633
11,565
17,095
10,511
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
kayiarty
Apollo
17
14 / 4 / 5
13,567
798
23,098
15,454
7,041
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
52
15
Kills
22
22
Deaths
16
24
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
7
10
1.29
L
Poseidon
Dinobytes19
Poseidon
6
4
6
2.25
W
Sylvanus
Falconarch
Sylvanus
4
0
18
13
W
Susano
JoshyJosh
Susano
4
12
7
0.63
L
Bakasura
5
11
8
0.82
W
Apollo
kayiarty
Apollo
14
4
5
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,526
Damage
46,396
54,803
Taken
51,133
34,929
Mitigated
37,144
6,485
Healing
16,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,702
923
380
2,062
22,931
22,019
0
3,570
19,361
26,617
0
L
Poseidon
Dinobytes19
Poseidon
15,195
1,789
346
1,626
11,707
3,763
354
2,985
8,722
44,606
0
W
Sylvanus
Falconarch
Sylvanus
11,733
2,599
3,201
7,241
18,584
19,592
745
10,774
6,562
39,811
8,010
W
Susano
JoshyJosh
Susano
11,565
2,766
80
86
17,095
10,511
42
8,291
7,358
0
23,611
L
Bakasura
8,629
6,452
0
2,071
20,165
9,147
0
4,439
15,726
0
20,772
W
Apollo
kayiarty
Apollo
23,098
16,220
0
6,207
15,454
7,041
2,119
6,577
8,363
0
63,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,505
Gold Earned
36,909
155
Minions Killed
171
5
Camps Cleared
8
880,512
Distance Traveled
810,302
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,188
658
39
2
0
282,971
0
L
Poseidon
11,341
667
65
4
2
302,193
0
W
Sylvanus
12,575
740
60
4
4
288,777
4
W
Susano
10,767
633
24
1
1
252,291
0
L
Bakasura
11,976
704
51
3
3
295,348
0
W
Apollo
13,567
798
87
5
3
269,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role