Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
L1L Mastiff
Hel
Level 28
God Stats
7W - 8L
1,467 SR
Queue Stats
11W - 13L
1,380 Elo+
Party 1
Loki
Loki
Winter1399
Loki
Level 88
God Stats
4W - 7L
1,611 SR
Queue Stats
49W - 60L
1,422 Elo+
Party 1
Team Averages
Level 48
1,526 SR
1,434 Elo+

VS

Team Averages
Level 20
1,476 SR
1,443 Elo+
Bellona
Bellona
Mortal_After_All
Bellona
Level 18
God Stats
0W - 2L
1,318 SR
Queue Stats
3W - 7L
1,664 Elo+
Solo
Set
Set
Muzcoz
Set
Level 13
God Stats
10W - 22L
1,441 SR
Queue Stats
26W - 41L
1,257 Elo+
Party 2
Ah Puch
Ah Puch
TTZealoTTT
Ah Puch
Level 29
God Stats
11W - 5L
1,668 SR
Queue Stats
271W - 342L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 0 / 13
7,454
678
4,466
8,113
5,722
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
7 / 1 / 5
8,282
753
6,179
7,111
3,037
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 3 / 7
7,935
721
9,904
10,588
5,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 1
7,381
671
6,098
10,288
5,713
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Set
Muzcoz
Set
11
1 / 5 / 3
6,981
635
5,736
8,741
4,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
TTZealoTTT
Ah Puch
11
0 / 3 / 3
6,629
603
7,301
5,932
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
13
Kills
4
4
Deaths
14
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
13
7.5
W
7
1
5
9.5
L
3
6
1
0.58
L
Set
Muzcoz
Set
1
5
3
0.5
L
Ah Puch
TTZealoTTT
Ah Puch
0
3
3
0.5
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,549
Damage
19,135
25,812
Taken
24,961
14,496
Mitigated
12,379
9,695
Healing
2,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,466
1,097
353
1,029
8,113
5,722
72
2,736
5,377
0
12,504
W
6,179
962
3,424
2,995
7,111
3,037
413
3,802
3,309
22,851
0
L
6,098
2,058
134
962
10,288
5,713
38
2,789
7,499
0
17,749
L
Set
Muzcoz
Set
5,736
2,532
0
596
8,741
4,601
0
2,439
6,302
0
13,736
L
Ah Puch
TTZealoTTT
Ah Puch
7,301
269
379
584
5,932
2,065
0
1,111
4,821
25,737
0
W
9,904
2,549
0
1,894
10,588
5,737
150
1,533
9,055
0
28,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,671
Gold Earned
20,991
141
Minions Killed
91
5
Camps Cleared
4
583,596
Distance Traveled
588,676
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,454
678
34
3
0
192,716
0
W
Hel
8,282
753
65
6
2
176,559
0
L
Bellona
7,381
671
25
2
2
199,153
2
L
Set
6,981
635
21
2
2
203,426
4
L
Ah Puch
6,629
603
45
4
0
186,097
1
W
Loki
7,935
721
42
4
3
214,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role