Player Matchup

Morgan Le Fay
Morgan Le Fay
Bloody_Skull_91
Morgan Le Fay
Level 32
God Stats
2W - 7L
1,238 SR
Queue Stats
58W - 75L
1,076 Elo+
Party 2
Izanami
Izanami
XV_EkuZa
Izanami
Level 68
God Stats
4W - 12L
1,387 SR
Queue Stats
31W - 59L
1,204 Elo+
Party 2
Cthulhu
Cthulhu
rasta-rocket--19
Cthulhu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 141L
1,385 Elo+
Party 2
Team Averages
Level 74
1,375 SR
1,222 Elo+

VS

Team Averages
Level 101
1,409 SR
1,532 Elo+
Ra
Ra
JohnMahoe
Ra
Level 156
God Stats
17W - 11L
1,685 SR
Queue Stats
523W - 363L
1,614 Elo+
Party 1
King Arthur
King Arthur
gingernutdwarf
King Arthur
Level 12
God Stats
3W - 3L
1,270 SR
Queue Stats
5W - 7L
1,288 Elo+
Solo
Thor
Thor
liltosmoothh
Thor
Level 136
God Stats
2W - 2L
1,272 SR
Queue Stats
699W - 456L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bloody_Skull_91
Morgan Le Fay
14
3 / 9 / 3
11,067
651
12,629
13,164
3,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
XV_EkuZa
Izanami
13
2 / 9 / 3
10,347
609
10,491
16,753
3,915
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 10 / 2
10,325
607
15,376
24,062
15,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 15
13,710
806
17,473
16,067
6,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
gingernutdwarf
King Arthur
14
2 / 3 / 17
11,329
666
6,133
11,710
7,544
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
15 / 2 / 10
13,600
800
22,597
20,658
10,655
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
7
Kills
28
28
Deaths
7
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Bloody_Skull_91
Morgan Le Fay
3
9
3
0.5
W
11
2
15
9.25
L
Izanami
XV_EkuZa
Izanami
2
9
3
0.39
W
King Arthur
gingernutdwarf
King Arthur
2
3
17
3.5
W
15
2
10
10
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,496
Damage
46,203
53,979
Taken
48,435
23,538
Mitigated
24,378
4,478
Healing
19,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Bloody_Skull_91
Morgan Le Fay
12,629
2,194
447
888
13,164
3,736
0
6,442
6,722
32,902
0
W
17,473
2,689
5,036
8,810
16,067
6,179
1,548
10,244
4,943
66,843
0
L
Izanami
XV_EkuZa
Izanami
10,491
5,196
103
1,092
16,753
3,915
0
5,312
11,441
0
32,903
W
King Arthur
gingernutdwarf
King Arthur
6,133
695
0
1,278
11,710
7,544
424
6,453
4,598
0
12,683
W
22,597
4,083
0
4,336
20,658
10,655
1,287
9,538
10,280
203
69,590
L
15,376
485
275
1,673
24,062
15,887
0
6,345
17,717
40,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,739
Gold Earned
38,639
171
Minions Killed
202
6
Camps Cleared
7
861,706
Distance Traveled
940,145
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,067
651
58
3
0
277,287
0
W
Ra
13,710
806
122
7
0
336,772
0
L
Izanami
10,347
609
54
3
4
282,908
2
W
King Arthur
11,329
666
9
1
0
292,125
1
W
Thor
13,600
800
71
4
7
311,248
3
L
Cthulhu
10,325
607
59
3
2
301,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role