Player Matchup

Thanatos
Thanatos
DraconianPlays
Thanatos
Level 124
God Stats
15W - 9L
1,607 SR
Queue Stats
90W - 95L
1,476 Elo+
Party 2
Horus
Horus
ShadowHatsuma
Horus
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
79W - 60L
1,510 Elo+
Party 2
Agni
Agni
SubSnipe21
Agni
Level 86
God Stats
1W - 0L
1,185 SR
Queue Stats
164W - 141L
1,536 Elo+
Party 2
Freya
Freya
obamasdrone
Freya
Level 90
God Stats
8W - 6L
1,685 SR
Queue Stats
296W - 235L
1,479 Elo+
Party 2
Artio
Artio
yai_lu
Artio
Level 21
God Stats
4W - 1L
1,668 SR
Queue Stats
31W - 38L
1,435 Elo+
Party 2
Team Averages
Level 93
1,529 SR
1,487 Elo+

VS

Team Averages
Level 46
1,547 SR
1,487 Elo+
Camazotz
Camazotz
Chaosminer
Camazotz
Level 68
God Stats
1W - 4L
1,642 SR
Queue Stats
125W - 121L
1,561 Elo+
Party 1
Gilgamesh
Gilgamesh
JuJuPeanut
Gilgamesh
Level 28
God Stats
49W - 46L
1,483 SR
Queue Stats
56W - 49L
1,449 Elo+
Party 3
Hades
Hades
Prydra
Hades
Level 66
God Stats
13W - 8L
1,521 SR
Queue Stats
107W - 97L
1,487 Elo+
Party 3
Cerberus
Cerberus
Tezzerit
Cerberus
Level 35
God Stats
2W - 2L
1,496 SR
Queue Stats
61W - 67L
1,502 Elo+
Party 1
Heimdallr
Heimdallr
yamslapchampion
Heimdallr
Level 35
God Stats
8W - 6L
1,591 SR
Queue Stats
91W - 90L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
12 / 4 / 3
13,147
598
18,959
22,548
9,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 2 / 10
9,875
449
4,941
17,474
15,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 3 / 5
11,327
515
10,569
10,462
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
15 / 3 / 4
12,388
563
28,708
20,299
8,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
yai_lu
Artio
15
0 / 6 / 9
9,678
440
5,062
17,435
16,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Chaosminer
Camazotz
20
8 / 2 / 2
12,644
575
12,444
17,183
5,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
JuJuPeanut
Gilgamesh
15
4 / 8 / 5
10,182
463
14,267
20,387
11,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
Prydra
Hades
17
0 / 6 / 3
10,363
471
6,710
18,450
6,122
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Tezzerit
Cerberus
15
2 / 8 / 5
9,021
410
9,117
22,516
17,911
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
yamslapchampion
Heimdallr
17
4 / 8 / 4
10,994
500
14,776
14,317
4,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
37
31
Kills
18
18
Deaths
32
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Chaosminer
Camazotz
8
2
2
4.5
W
Thanatos
12
4
3
3.38
L
Gilgamesh
JuJuPeanut
Gilgamesh
4
8
5
0.81
L
Hades
Prydra
Hades
0
6
3
0.25
W
1
2
10
3
W
3
3
5
1.83
L
Cerberus
Tezzerit
Cerberus
2
8
5
0.56
W
15
3
4
5.67
W
Artio
yai_lu
Artio
0
6
9
0.75
L
Heimdallr
yamslapchampion
Heimdallr
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,239
Damage
57,314
88,218
Taken
92,853
55,176
Mitigated
45,724
46,105
Healing
28,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Chaosminer
Camazotz
12,444
4,377
0
10,528
17,183
5,793
1,455
3,343
13,840
0
96,859
W
Thanatos
18,959
8,464
0
19,495
22,548
9,995
1,196
2,777
19,771
0
103,275
L
Gilgamesh
JuJuPeanut
Gilgamesh
14,267
3,692
0
3,085
20,387
11,456
415
8,031
11,689
0
51,358
L
Hades
Prydra
Hades
6,710
806
57
7,155
18,450
6,122
852
8,122
10,232
65,092
0
W
4,941
2,821
3,636
6,792
17,474
15,943
0
2,410
15,064
0
27,111
W
10,569
1,413
0
2,219
10,462
3,496
452
4,147
6,315
73,945
0
L
Cerberus
Tezzerit
Cerberus
9,117
1,413
0
5,968
22,516
17,911
28
12,922
9,496
40,526
0
W
28,708
8,425
0
10,537
20,299
8,793
0
4,848
15,451
86,345
9,008
W
Artio
yai_lu
Artio
5,062
423
296
3,130
17,435
16,949
66
1,645
15,790
39,784
0
L
Heimdallr
yamslapchampion
Heimdallr
14,776
6,895
0
1,672
14,317
4,442
511
8,979
5,291
0
67,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,415
Gold Earned
53,204
495
Minions Killed
569
0
Camps Cleared
0
2,162,691
Distance Traveled
1,881,478
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
12,644
575
156
7
0
467,440
1
W
Thanatos
13,147
598
162
7
0
509,554
3
L
Gilgamesh
10,182
463
84
4
0
342,673
0
L
Hades
10,363
471
136
6
0
369,636
2
W
Horus
9,875
449
29
1
0
440,048
7
W
Agni
11,327
515
129
6
0
399,090
8
L
Cerberus
9,021
410
87
4
0
345,884
4
W
Freya
12,388
563
105
5
0
418,915
0
W
Artio
9,678
440
70
3
0
395,084
3
L
Heimdallr
10,994
500
106
5
0
355,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role