Player Matchup

Fenrir
Fenrir
Dr Budknight
Fenrir
Level 24
God Stats
1W - 3L
1,547 SR
Queue Stats
55W - 60L
1,442 Elo+
Solo
Bellona
Bellona
Remi-3524
Bellona
Level 7
God Stats
6W - 10L
1,418 SR
Queue Stats
7W - 13L
1,360 Elo+
Solo
Baron Samedi
Baron Samedi
Tiburoncin21832
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,526 Elo+
Solo
Neith
Neith
gustavobr2101
Neith
Level 20
God Stats
4W - 4L
1,538 SR
Queue Stats
74W - 81L
1,447 Elo+
Solo
Merlin
Merlin
pewpewj
Merlin
Level 25
God Stats
19W - 18L
1,543 SR
Queue Stats
164W - 156L
1,422 Elo+
Solo
Team Averages
Level 16
1,509 SR
1,440 Elo+

VS

Team Averages
Level 24
1,497 SR
1,444 Elo+
Neith
Neith
Cult Savage
Neith
Level 23
God Stats
58W - 40L
1,501 SR
Queue Stats
60W - 55L
1,395 Elo+
Party 1
Bellona
Bellona
LadyHellKatt
Bellona
Level 8
God Stats
10W - 14L
1,433 SR
Queue Stats
11W - 15L
1,395 Elo+
Party 1
Pele
Pele
Poeboy876
Pele
Level 36
God Stats
6W - 5L
1,333 SR
Queue Stats
56W - 53L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
SilentxBama
Cthulhu
Level 45
God Stats
28W - 17L
1,536 SR
Queue Stats
209W - 221L
1,458 Elo+
Party 1
Ares
Ares
しみずりょうたもどき
Ares
Level 6
God Stats
2W - 0L
1,683 SR
Queue Stats
5W - 7L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 3 / 0
6,518
1,086
4,163
6,997
2,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
Remi-3524
Bellona
11
0 / 1 / 0
5,868
978
355
1,297
767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Tiburoncin21832
Baron Samedi
11
0 / 6 / 1
6,158
1,026
626
6,845
2,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 1
6,078
1,013
7,077
6,855
1,991
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
pewpewj
Merlin
12
0 / 1 / 1
6,469
1,078
7,102
6,438
2,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

255

VS

Team 2 Tickets

389

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
7,012
1,169
4,509
2,478
923
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
LadyHellKatt
Bellona
12
0 / 0 / 6
6,678
1,113
2,754
5,550
4,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
13
8 / 0 / 3
8,065
1,344
7,967
5,714
2,122
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
SilentxBama
Cthulhu
13
5 / 1 / 5
8,423
1,404
8,596
6,973
3,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 0 / 8
6,849
1,142
1,357
4,067
2,349
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
1
Kills
14
14
Deaths
1
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Fenrir
1
3
0
0.33
W
Bellona
LadyHellKatt
Bellona
0
0
6
3
W
Pele
8
0
3
9.5
L
Bellona
Remi-3524
Bellona
0
1
0
0
W
Cthulhu
SilentxBama
Cthulhu
5
1
5
7.5
L
Baron Samedi
Tiburoncin21832
Baron Samedi
0
6
1
0.08
L
0
3
1
0.17
L
Merlin
pewpewj
Merlin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,323
Damage
25,183
28,432
Taken
24,782
9,345
Mitigated
13,642
1,087
Healing
4,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,509
2,651
0
404
2,478
923
0
677
1,801
0
18,736
L
Fenrir
4,163
1,311
0
436
6,997
2,191
0
3,103
3,894
0
11,708
W
Bellona
LadyHellKatt
Bellona
2,754
1,964
745
586
5,550
4,407
0
837
4,713
0
4,220
W
Pele
7,967
1,635
195
840
5,714
2,122
0
1,865
3,805
0
19,293
L
Bellona
Remi-3524
Bellona
355
305
360
35
1,297
767
0
62
1,235
0
1,296
W
Cthulhu
SilentxBama
Cthulhu
8,596
610
531
1,582
6,973
3,841
0
2,174
4,799
24,986
0
L
Baron Samedi
Tiburoncin21832
Baron Samedi
626
324
0
0
6,845
2,390
0
2,202
4,597
8,372
0
L
7,077
2,857
0
236
6,855
1,991
0
3,018
3,786
0
10,552
L
Merlin
pewpewj
Merlin
7,102
1,273
0
20
6,438
2,006
0
1,471
4,967
26,128
0
W
1,357
220
0
0
4,067
2,349
0
2,175
1,785
9,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,091
Gold Earned
37,027
90
Minions Killed
116
3
Camps Cleared
9
467,388
Distance Traveled
670,262
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,012
1,169
18
3
7
113,963
1
L
Fenrir
6,518
1,086
18
3
0
122,351
1
W
Bellona
6,678
1,113
8
1
0
148,812
0
W
Pele
8,065
1,344
25
4
1
141,519
0
L
Bellona
5,868
978
1
0
1
41,838
0
W
Cthulhu
8,423
1,404
40
7
0
138,363
1
L
Baron Samedi
6,158
1,026
14
2
0
81,273
0
L
Neith
6,078
1,013
15
3
2
107,755
0
L
Merlin
6,469
1,078
42
7
0
114,171
0
W
Ares
6,849
1,142
25
4
1
127,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role