Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
SeeerAwesome
Cupid
Level 12
God Stats
6W - 6L
1,592 SR
Queue Stats
11W - 11L
1,437 Elo+
Party 2
Jormungandr
Jormungandr
Zoanir
Jormungandr
Level 40
God Stats
1W - 1L
1,690 SR
Queue Stats
11W - 13L
1,423 Elo+
Party 2
Team Averages
Level 50
1,594 SR
1,453 Elo+

VS

Team Averages
Level 131
1,605 SR
1,399 Elo+
Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Bulliteshot
Gilgamesh
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
152W - 216L
1,389 Elo+
Party 1
Zeus
Zeus
Gǒushǐyóuxì
Zeus
Level 117
God Stats
12W - 20L
1,815 SR
Queue Stats
68W - 143L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
3 / 9 / 4
8,418
702
8,011
13,285
4,848
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 9 / 3
8,441
703
5,729
12,777
4,538
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Zoanir
Jormungandr
13
3 / 7 / 6
9,096
758
10,778
14,606
12,710
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
6 / 2 / 14
9,919
827
11,611
13,218
9,922
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Bulliteshot
Gilgamesh
14
12 / 2 / 11
10,954
913
12,187
15,756
16,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
7 / 6 / 12
9,625
802
12,291
7,128
2,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
10
Kills
25
25
Deaths
10
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
9
4
0.56
W
Chaac
 
Chaac
6
2
14
6.5
W
Gilgamesh
Bulliteshot
Gilgamesh
12
2
11
8.75
W
7
6
12
2.17
L
4
9
3
0.61
L
Jormungandr
Zoanir
Jormungandr
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,518
Damage
36,089
40,668
Taken
36,102
22,096
Mitigated
28,903
4,353
Healing
7,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
8,011
2,168
0
1,310
13,285
4,848
0
3,420
9,569
0
23,054
W
Chaac
 
Chaac
11,611
1,952
0
4,738
13,218
9,922
23
4,228
8,990
0
27,930
W
Gilgamesh
Bulliteshot
Gilgamesh
12,187
2,002
434
2,438
15,756
16,824
76
4,870
10,886
351
29,507
W
12,291
947
0
151
7,128
2,157
1,607
2,552
4,576
24,323
0
L
5,729
3,323
122
1,183
12,777
4,538
650
2,440
9,848
0
18,785
L
Jormungandr
Zoanir
Jormungandr
10,778
4,064
460
1,278
14,606
12,710
75
6,673
7,656
25,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,955
Gold Earned
30,498
101
Minions Killed
104
3
Camps Cleared
7
627,665
Distance Traveled
657,255
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,418
702
22
2
1
210,089
3
W
Chaac
9,919
827
42
4
2
227,348
2
W
Gilgamesh
10,954
913
30
3
2
236,677
0
W
Zeus
9,625
802
32
3
3
193,230
1
L
Cupid
8,441
703
50
4
1
196,174
1
L
Jormungandr
9,096
758
29
2
1
221,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role