Player Matchup

Heimdallr
Heimdallr
Coletrain9903
Heimdallr
Level 64
God Stats
1W - 5L
1,253 SR
Queue Stats
264W - 323L
1,483 Elo+
Party 1
Ra
Ra
Danj68
Ra
Level 85
God Stats
6W - 8L
1,526 SR
Queue Stats
432W - 508L
1,625 Elo+
Party 1
Cliodhna
Cliodhna
KentuckyFriedGuy
Cliodhna
Level 62
God Stats
5W - 5L
1,709 SR
Queue Stats
244W - 326L
1,432 Elo+
Party 1
Ares
Ares
Scheffman01
Ares
Level 47
God Stats
14W - 13L
1,537 SR
Queue Stats
192W - 211L
1,519 Elo+
Party 1
Chaac
Chaac
pembin0
Chaac
Level 48
God Stats
12W - 18L
1,446 SR
Queue Stats
147W - 219L
1,437 Elo+
Party 1
Team Averages
Level 61
1,494 SR
1,499 Elo+

VS

Team Averages
Level 50
1,516 SR
1,418 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Mercury151
Arachne
Level 36
God Stats
13W - 6L
1,361 SR
Queue Stats
168W - 210L
1,382 Elo+
Party 3
Raijin
Raijin
TanookiBN
Raijin
Level 45
God Stats
2W - 0L
1,713 SR
Queue Stats
18W - 31L
1,348 Elo+
Solo
Hercules
Hercules
diabeastes
Hercules
Level 28
God Stats
2W - 0L
1,756 SR
Queue Stats
91W - 91L
1,405 Elo+
Party 2
Cernunnos
Cernunnos
relaxxxxxx98
Cernunnos
Level 100
God Stats
44W - 42L
1,251 SR
Queue Stats
458W - 521L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Coletrain9903
Heimdallr
15
1 / 6 / 3
9,053
453
7,664
12,815
5,516
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
15
5 / 7 / 5
9,779
489
6,991
13,379
5,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 4 / 3
9,635
482
9,052
11,200
5,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 7 / 5
8,208
410
8,232
20,977
22,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
pembin0
Chaac
14
1 / 7 / 2
8,647
432
11,501
18,547
14,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
4 / 4 / 13
9,182
459
8,859
15,931
15,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Mercury151
Arachne
19
16 / 2 / 7
11,955
598
19,074
15,776
7,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
TanookiBN
Raijin
16
6 / 6 / 7
10,435
522
11,763
12,613
4,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
diabeastes
Hercules
17
2 / 1 / 6
10,312
516
9,877
15,373
18,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
relaxxxxxx98
Cernunnos
17
3 / 2 / 9
10,134
507
9,758
10,582
3,245
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
73
15
Kills
31
31
Deaths
15
18
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
4
13
2.63
L
Heimdallr
Coletrain9903
Heimdallr
1
6
3
0.42
L
Ra
5
7
5
1.07
L
6
4
3
1.88
W
Arachne
Mercury151
Arachne
16
2
7
9.75
L
2
7
5
0.64
W
Raijin
TanookiBN
Raijin
6
6
7
1.58
W
Hercules
diabeastes
Hercules
2
1
6
5
L
Chaac
pembin0
Chaac
1
7
2
0.29
W
Cernunnos
relaxxxxxx98
Cernunnos
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,440
Damage
59,331
76,918
Taken
70,275
54,094
Mitigated
49,148
15,894
Healing
23,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,859
2,302
2,190
4,501
15,931
15,564
335
4,467
11,258
27,907
0
L
Heimdallr
Coletrain9903
Heimdallr
7,664
3,314
0
2,991
12,815
5,516
0
2,371
10,400
0
64,999
L
Ra
6,991
967
638
2,730
13,379
5,699
0
6,454
6,687
53,642
0
L
9,052
1,436
0
2,727
11,200
5,561
0
2,100
9,090
0
59,141
W
Arachne
Mercury151
Arachne
19,074
13,165
0
5,937
15,776
7,261
207
2,978
12,755
0
76,238
L
8,232
1,494
0
1,516
20,977
22,446
0
9,284
11,445
24,236
0
W
Raijin
TanookiBN
Raijin
11,763
1,893
0
1,363
12,613
4,954
517
3,896
8,516
64,864
0
W
Hercules
diabeastes
Hercules
9,877
2,689
0
7,009
15,373
18,124
1,173
1,686
13,592
18,486
43,768
L
Chaac
pembin0
Chaac
11,501
2,671
0
5,292
18,547
14,872
0
2,735
15,772
0
51,201
W
Cernunnos
relaxxxxxx98
Cernunnos
9,758
4,115
0
2,514
10,582
3,245
345
1,708
8,861
0
74,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,322
Gold Earned
52,018
475
Minions Killed
519
0
Camps Cleared
0
1,881,153
Distance Traveled
2,011,395
15
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,182
459
26
1
0
379,467
19
L
Heimdallr
9,053
453
135
7
0
358,776
4
L
Ra
9,779
489
117
6
0
352,365
1
L
Cliodhna
9,635
482
92
5
0
441,462
6
W
Arachne
11,955
598
99
5
0
562,701
4
L
Ares
8,208
410
28
1
0
367,482
4
W
Raijin
10,435
522
128
6
0
303,135
0
W
Hercules
10,312
516
129
6
0
331,978
1
L
Chaac
8,647
432
103
5
0
361,068
0
W
Cernunnos
10,134
507
137
7
0
434,114
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role