Player Matchup

Chronos
Chronos
 
Chronos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DARK KNIGHT8039
Hachiman
Level 27
God Stats
0W - 3L
1,258 SR
Queue Stats
24W - 30L
1,271 Elo+
Party 1
Bellona
Bellona
TOKCAA
Bellona
Level 86
God Stats
0W - 3L
1,433 SR
Queue Stats
19W - 23L
1,271 Elo+
Party 1
Sylvanus
Sylvanus
jakethethnake
Sylvanus
Level 96
God Stats
0W - 4L
1,152 SR
Queue Stats
412W - 445L
1,418 Elo+
Solo
Cliodhna
Cliodhna
yesidster
Cliodhna
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 46L
1,297 Elo+
Solo
Team Averages
Level 85
1,369 SR
1,351 Elo+

VS

Team Averages
Level 100
1,470 SR
1,528 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
JohanS0826
Guan Yu
Level 18
God Stats
3W - 2L
1,479 SR
Queue Stats
12W - 9L
1,548 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
annapolis92105
Morgan Le Fay
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,570 Elo+
Party 2
Sol
Sol
best_name_ever17
Sol
Level 155
God Stats
1W - 0L
1,371 SR
Queue Stats
80W - 67L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
1 / 7 / 7
8,259
635
8,296
18,275
6,352
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
16
5 / 4 / 3
9,982
768
13,024
15,251
5,241
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
TOKCAA
Bellona
16
3 / 6 / 5
9,482
729
8,923
17,440
15,346
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
jakethethnake
Sylvanus
14
0 / 4 / 6
8,171
629
7,070
15,883
14,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
yesidster
Cliodhna
12
1 / 8 / 2
7,669
590
6,662
11,868
3,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
6 / 3 / 16
10,713
824
9,430
10,367
4,433
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
 
Gilgamesh
14
2 / 3 / 9
8,929
687
9,150
12,360
6,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
JohanS0826
Guan Yu
16
5 / 2 / 19
10,414
801
6,696
15,068
20,138
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
annapolis92105
Morgan Le Fay
16
2 / 1 / 17
9,807
754
15,487
10,312
5,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
14 / 1 / 11
12,872
990
27,961
14,257
6,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
101
10
Kills
29
29
Deaths
10
23
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
7
7
0.64
W
Cliodhna
 
Cliodhna
6
3
16
4.67
W
Gilgamesh
 
Gilgamesh
2
3
9
2.17
L
Hachiman
5
4
3
1.63
W
Guan Yu
JohanS0826
Guan Yu
5
2
19
7.25
L
Bellona
TOKCAA
Bellona
3
6
5
0.92
W
Morgan Le Fay
annapolis92105
Morgan Le Fay
2
1
17
10.5
W
14
1
11
19.5
L
Sylvanus
jakethethnake
Sylvanus
0
4
6
0.75
L
Cliodhna
yesidster
Cliodhna
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,975
Damage
68,724
78,717
Taken
62,364
44,893
Mitigated
42,691
12,514
Healing
25,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
8,296
2,694
0
3,622
18,275
6,352
332
9,209
8,767
28,428
0
W
Cliodhna
 
Cliodhna
9,430
940
0
642
10,367
4,433
842
3,072
7,295
0
23,903
W
Gilgamesh
 
Gilgamesh
9,150
2,313
0
2,692
12,360
6,475
859
4,103
8,257
0
20,073
L
Hachiman
13,024
5,209
282
556
15,251
5,241
0
8,852
6,234
0
35,725
W
Guan Yu
JohanS0826
Guan Yu
6,696
1,308
8,125
4,259
15,068
20,138
319
3,279
11,789
0
11,609
L
Bellona
TOKCAA
Bellona
8,923
764
393
1,263
17,440
15,346
0
8,318
8,920
739
20,874
W
Morgan Le Fay
annapolis92105
Morgan Le Fay
15,487
2,476
0
2,304
10,312
5,206
372
1,737
8,575
40,681
0
W
27,961
12,315
0
7,369
14,257
6,439
6,642
3,430
10,827
64,986
0
L
Sylvanus
jakethethnake
Sylvanus
7,070
1,836
1,773
3,620
15,883
14,325
0
10,478
5,237
19,830
3,618
L
Cliodhna
yesidster
Cliodhna
6,662
197
0
1,005
11,868
3,629
0
6,014
5,770
0
23,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,563
Gold Earned
52,735
212
Minions Killed
236
6
Camps Cleared
11
1,046,519
Distance Traveled
1,188,401
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,259
635
47
4
2
213,142
3
W
Cliodhna
10,713
824
30
2
1
250,839
0
W
Gilgamesh
8,929
687
25
2
5
223,218
1
L
Hachiman
9,982
768
67
5
1
227,361
0
W
Guan Yu
10,414
801
9
1
1
258,490
1
L
Bellona
9,482
729
28
2
0
222,786
0
W
Morgan Le Fay
9,807
754
65
5
2
243,297
3
W
Sol
12,872
990
107
8
2
212,557
1
L
Sylvanus
8,171
629
37
3
0
206,269
1
L
Cliodhna
7,669
590
33
3
3
176,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role