Player Matchup

Hel
Hel
Ai-XiV
Hel
Level 27
God Stats
6W - 0L
1,788 SR
Queue Stats
86W - 83L
1,412 Elo+
Solo
Zeus
Zeus
LOBTerry169
Zeus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,447 Elo+
Solo
Scylla
Scylla
LilSeaHorror
Scylla
Level 16
God Stats
72W - 72L
1,665 SR
Queue Stats
93W - 91L
1,677 Elo+
Solo
Cthulhu
Cthulhu
ManuaLisZ
Cthulhu
Level 24
God Stats
5W - 1L
1,621 SR
Queue Stats
22W - 10L
1,649 Elo+
Solo
Izanami
Izanami
Wasser21
Izanami
Level 23
God Stats
45W - 35L
1,402 SR
Queue Stats
62W - 55L
1,524 Elo+
Solo
Team Averages
Level 19
1,595 SR
1,542 Elo+

VS

Team Averages
Level 19
1,605 SR
1,478 Elo+
Osiris
Osiris
Bobual
Osiris
Level 18
God Stats
2W - 4L
1,823 SR
Queue Stats
52W - 48L
1,649 Elo+
Solo
Ao Kuang
Ao Kuang
Hallo1208
Ao Kuang
Level 17
God Stats
1W - 4L
1,513 SR
Queue Stats
27W - 20L
1,361 Elo+
Solo
Yemoja
Yemoja
Sickerdude
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,429 Elo+
Solo
Merlin
Merlin
ZANTOZNZ
Merlin
Level 27
God Stats
3W - 4L
1,610 SR
Queue Stats
87W - 105L
1,420 Elo+
Solo
Chang'e
Chang'e
erenluck7
Chang'e
Level 28
God Stats
49W - 45L
1,580 SR
Queue Stats
309W - 336L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Ai-XiV
Hel
10
0 / 2 / 0
6,148
473
1,377
6,688
2,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
0 / 0 / 2
6,859
528
837
5,736
1,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
15
3 / 0 / 0
8,453
650
4,264
4,067
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ManuaLisZ
Cthulhu
13
3 / 0 / 0
7,129
548
3,962
8,508
6,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Wasser21
Izanami
9
0 / 2 / 0
5,706
439
2,226
6,171
1,771
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bobual
Osiris
11
1 / 0 / 3
6,167
474
7,292
8,618
4,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
Hallo1208
Ao Kuang
1
0 / 0 / 0
2,496
192
0
0
0
Yemoja
Sickerdude
Yemoja
11
1 / 0 / 2
5,722
440
1,431
2,506
1,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
ZANTOZNZ
Merlin
10
0 / 3 / 0
6,103
469
4,252
4,342
1,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
erenluck7
Chang'e
11
2 / 3 / 0
6,630
510
2,890
6,652
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
6
Kills
4
4
Deaths
6
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hel
Ai-XiV
Hel
0
2
0
0
L
Osiris
Bobual
Osiris
1
0
3
2.5
L
Ao Kuang
Hallo1208
Ao Kuang
0
0
0
0
W
0
0
2
1
W
Scylla
3
0
0
3
W
Cthulhu
ManuaLisZ
Cthulhu
3
0
0
3
L
Yemoja
Sickerdude
Yemoja
1
0
2
2
W
Izanami
Wasser21
Izanami
0
2
0
0
L
Merlin
ZANTOZNZ
Merlin
0
3
0
0
L
Chang'e
erenluck7
Chang'e
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,666
Damage
15,865
31,170
Taken
22,118
13,649
Mitigated
9,399
11,113
Healing
6,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Ai-XiV
Hel
1,377
207
1,967
3,389
6,688
2,590
340
1,105
5,583
18,270
0
L
Osiris
Bobual
Osiris
7,292
2,671
0
3,335
8,618
4,752
0
1,402
7,216
0
38,163
L
Ao Kuang
Hallo1208
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
837
179
0
2,205
5,736
1,634
0
592
5,144
47,504
0
W
Scylla
4,264
293
0
625
4,067
1,156
220
2,222
1,845
69,643
0
W
Cthulhu
ManuaLisZ
Cthulhu
3,962
288
0
2,311
8,508
6,498
0
3,660
4,848
32,885
0
L
Yemoja
Sickerdude
Yemoja
1,431
0
602
451
2,506
1,242
0
525
1,981
20,520
0
W
Izanami
Wasser21
Izanami
2,226
1,472
0
616
6,171
1,771
715
994
5,177
0
35,298
L
Merlin
ZANTOZNZ
Merlin
4,252
162
0
0
4,342
1,248
374
3,293
380
35,709
0
L
Chang'e
erenluck7
Chang'e
2,890
236
133
1,621
6,652
2,157
0
4,551
2,101
37,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,295
Gold Earned
27,118
392
Minions Killed
239
0
Camps Cleared
0
1,203,233
Distance Traveled
943,863
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,148
473
41
3
0
227,461
5
L
Osiris
6,167
474
59
5
0
261,941
2
L
Ao Kuang
2,496
192
0
0
0
0
0
W
Zeus
6,859
528
90
7
0
240,509
0
W
Scylla
8,453
650
126
10
0
252,404
4
W
Cthulhu
7,129
548
65
5
0
258,890
2
L
Yemoja
5,722
440
36
3
0
247,470
0
W
Izanami
5,706
439
70
5
0
223,969
0
L
Merlin
6,103
469
66
5
0
221,030
0
L
Chang'e
6,630
510
78
6
0
213,422
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role