Player Matchup

Odin
Odin
Gold III
BIG 0ompa
Odin
Gold III
Level 128
God Stats
12W - 10L
1,538 SR
Queue Stats
272W - 272L
1,334 MMR
Solo
Chiron
Chiron
Gold III
DabAngel
Chiron
Gold III
Level 140
God Stats
55W - 47L
1,622 SR
Queue Stats
486W - 504L
1,417 MMR
Party 2
Hun Batz
Hun Batz
Gold V
GSE TBABY
Hun Batz
Gold V
Level 103
God Stats
2W - 2L
1,442 SR
Queue Stats
689W - 693L
1,251 MMR
Solo
Sol
Sol
Bronze III
JLBR123
Sol
Bronze III
Level 76
God Stats
5W - 2L
1,587 SR
Queue Stats
31W - 37L
1,273 MMR
Solo
Xing Tian
Xing Tian
Silver I
xbighert15x
Xing Tian
Silver I
Level 127
God Stats
20W - 19L
1,547 SR
Queue Stats
144W - 160L
1,149 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,547 SR
1,285 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,356 SR
1,347 MMR
Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold III
Chris10curry
Charybdis
Gold III
Level 126
God Stats
68W - 90L
1,140 SR
Queue Stats
641W - 664L
1,495 MMR
Party 1
Zeus
Zeus
Silver V
M0NST3R62613
Zeus
Silver V
Level 109
God Stats
0W - 1L
1,493 SR
Queue Stats
8W - 15L
1,253 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Psycho Broskii
Kuzenbo
Silver I
Level 86
God Stats
1W - 3L
1,417 SR
Queue Stats
31W - 40L
1,266 MMR
Party 1
Nike
Nike
Gold V
WillyT0826
Nike
Gold V
Level 129
God Stats
0W - 3L
1,230 SR
Queue Stats
442W - 453L
1,223 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
12 / 2 / 7
15,162
583
25,031
18,789
21,704
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
DabAngel
Chiron
20
6 / 0 / 5
15,840
609
12,809
14,963
6,817
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
GSE TBABY
Hun Batz
20
5 / 5 / 9
15,184
584
14,131
23,108
10,560
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sol
20
8 / 3 / 9
14,455
556
20,934
21,308
10,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
xbighert15x
Xing Tian
17
0 / 2 / 13
12,819
493
6,459
24,895
36,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
TiamatMorgan Le FayAthenaGilgameshPersephone

VS

Bans
DanzaburouNu WaCu ChulainnHeraFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
0 / 7 / 1
10,201
392
3,740
18,368
7,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
Chris10curry
Charybdis
18
0 / 7 / 2
10,806
416
6,079
16,687
5,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 10 / 4
12,788
492
23,197
24,642
9,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 3 / 7
11,376
438
10,173
22,112
31,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
4 / 4 / 1
12,456
479
11,267
20,266
17,927
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
27
31
Kills
12
12
Deaths
31
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
7
1
0.07
W
Odin
12
2
7
7.75
L
Charybdis
Chris10curry
Charybdis
0
7
2
0.14
W
Chiron
DabAngel
Chiron
6
0
5
8.5
W
Hun Batz
GSE TBABY
Hun Batz
5
5
9
1.9
W
Sol
8
3
9
4.17
L
6
10
4
0.8
L
2
3
7
1.83
L
4
4
1
1.13
W
Xing Tian
xbighert15x
Xing Tian
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,364
Damage
54,456
103,063
Taken
102,075
85,883
Mitigated
72,056
31,130
Healing
14,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,740
2,328
0
3,294
18,368
7,199
0
2,514
15,854
0
67,885
W
Odin
25,031
4,120
0
1,286
18,789
21,704
0
6,365
12,424
14,525
71,493
L
Charybdis
Chris10curry
Charybdis
6,079
2,376
0
2,153
16,687
5,087
0
2,400
14,287
0
88,215
W
Chiron
DabAngel
Chiron
12,809
5,156
1,766
5,908
14,963
6,817
9,342
3,225
11,738
0
149,475
W
Hun Batz
GSE TBABY
Hun Batz
14,131
2,955
0
5,420
23,108
10,560
1,934
6,078
17,030
0
129,766
W
Sol
20,934
7,339
0
12,739
21,308
10,231
6,341
12,093
9,215
99,040
11,252
L
23,197
2,947
212
5,546
24,642
9,969
392
11,738
12,904
92,583
0
L
10,173
3,142
0
2,388
22,112
31,874
0
9,648
12,464
37,214
0
L
11,267
729
0
500
20,266
17,927
0
4,980
15,286
7,053
66,653
W
Xing Tian
xbighert15x
Xing Tian
6,459
375
0
4,011
24,895
36,571
633
7,606
17,289
41,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,460
Gold Earned
57,627
786
Minions Killed
580
0
Camps Cleared
0
2,512,407
Distance Traveled
2,238,328
29
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,201
392
104
4
0
425,318
2
W
Odin
15,162
583
148
6
0
538,666
15
L
Charybdis
10,806
416
148
6
0
438,374
6
W
Chiron
15,840
609
225
9
0
520,175
6
W
Hun Batz
15,184
584
209
8
0
492,852
1
W
Sol
14,455
556
158
6
0
455,478
2
L
Zeus
12,788
492
150
6
0
380,147
0
L
Kuzenbo
11,376
438
33
1
0
512,541
1
L
Nike
12,456
479
145
6
0
481,948
3
W
Xing Tian
12,819
493
46
2
0
505,236
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role