Player Matchup

Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Dacryogenic
Raijin
Level 146
God Stats
7W - 9L
1,729 SR
Queue Stats
502W - 454L
1,670 Elo+
Party 3
Geb
Geb
Mortivia
Geb
Level 157
God Stats
4W - 6L
1,408 SR
Queue Stats
410W - 336L
1,678 Elo+
Party 3
Cliodhna
Cliodhna
ShieldsXBL
Cliodhna
Level 131
God Stats
1W - 0L
1,692 SR
Queue Stats
171W - 169L
1,573 Elo+
Party 1
Team Averages
Level 150
1,566 SR
1,584 Elo+

VS

Team Averages
Level 156
1,584 SR
1,663 Elo+
Geb
Geb
 
Geb
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Empiffrer
Tiamat
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,617 Elo+
Party 2
Ullr
Ullr
Glbbyyy
Ullr
Level 160
God Stats
19W - 31L
1,596 SR
Queue Stats
574W - 420L
1,760 Elo+
Solo
Thor
Thor
Westbrookx0
Thor
Level 160
God Stats
17W - 8L
1,812 SR
Queue Stats
388W - 185L
1,805 Elo+
Party 2
Cliodhna
Cliodhna
XxLazy_KitsuneXx
Cliodhna
Level 160
God Stats
33W - 28L
1,510 SR
Queue Stats
561W - 572L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
2 / 4 / 2
7,891
564
7,429
10,611
2,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
 
Tsukuyomi
13
2 / 1 / 3
7,644
546
6,442
7,653
6,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Raijin
14
8 / 2 / 1
8,531
609
8,260
8,183
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 2 / 7
7,645
546
6,681
11,483
7,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
ShieldsXBL
Cliodhna
13
1 / 1 / 8
7,649
546
4,561
7,274
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
2 / 3 / 5
7,065
505
5,538
11,042
7,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
Empiffrer
Tiamat
10
1 / 6 / 1
6,282
449
4,909
7,980
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Glbbyyy
Ullr
14
1 / 1 / 2
7,855
561
5,327
8,256
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 3 / 0
8,178
584
7,021
9,595
4,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 1
6,912
494
5,736
9,094
8,141
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
16
Kills
10
10
Deaths
16
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
4
2
0.75
W
Tsukuyomi
 
Tsukuyomi
2
1
3
3.5
L
Geb
 
Geb
2
3
5
1.5
W
Raijin
8
2
1
4.25
L
Tiamat
Empiffrer
Tiamat
1
6
1
0.25
L
Ullr
Glbbyyy
Ullr
1
1
2
2
W
3
2
7
3.25
W
Cliodhna
ShieldsXBL
Cliodhna
1
1
8
5
L
5
3
0
1.67
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,373
Damage
28,531
45,204
Taken
45,967
21,730
Mitigated
26,062
15,305
Healing
9,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,429
3,703
0
2,971
10,611
2,754
1,228
1,830
8,781
0
52,015
W
Tsukuyomi
 
Tsukuyomi
6,442
2,040
0
3,026
7,653
6,695
218
745
6,908
0
42,504
L
Geb
 
Geb
5,538
735
0
1,107
11,042
7,549
0
5,896
4,866
13,884
0
W
Raijin
8,260
717
0
1,794
8,183
2,418
0
2,488
5,695
49,016
0
L
Tiamat
Empiffrer
Tiamat
4,909
651
0
1,437
7,980
3,558
0
3,844
3,980
25,833
0
L
Ullr
Glbbyyy
Ullr
5,327
2,088
0
1,667
8,256
2,436
642
817
7,439
0
57,728
W
6,681
1,236
0
3,868
11,483
7,242
0
4,005
7,478
19,659
0
W
Cliodhna
ShieldsXBL
Cliodhna
4,561
450
0
3,646
7,274
2,621
0
1,379
5,895
0
54,983
L
7,021
1,899
0
1,918
9,595
4,378
0
2,445
7,090
0
61,162
L
5,736
644
231
2,648
9,094
8,141
0
1,462
7,584
0
37,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,360
Gold Earned
36,292
425
Minions Killed
371
0
Camps Cleared
0
1,380,619
Distance Traveled
1,307,852
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,891
564
102
7
0
243,810
1
W
Tsukuyomi
7,644
546
80
6
0
272,655
3
L
Geb
7,065
505
21
2
0
278,775
4
W
Raijin
8,531
609
110
8
0
266,433
1
L
Tiamat
6,282
449
45
3
0
247,573
1
L
Ullr
7,855
561
116
8
0
245,833
6
W
Geb
7,645
546
17
1
0
291,492
8
W
Cliodhna
7,649
546
116
8
0
306,229
4
L
Thor
8,178
584
105
8
0
274,359
2
L
Cliodhna
6,912
494
84
6
0
261,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role