Player Matchup

Baron Samedi
Baron Samedi
AhmaadLols
Baron Samedi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,404 Elo+
Party 1
Awilix
Awilix
Two22sInMyShoes
Awilix
Level 107
God Stats
0W - 1L
1,230 SR
Queue Stats
95W - 102L
1,492 Elo+
Party 1
Bacchus
Bacchus
dynamicrevenge
Bacchus
Level 129
God Stats
2W - 3L
1,721 SR
Queue Stats
82W - 73L
1,493 Elo+
Party 1
Team Averages
Level 107
1,484 SR
1,463 Elo+

VS

Team Averages
Level 74
1,627 SR
1,451 Elo+
Ra
Ra
BKRuckus
Ra
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 67L
1,396 Elo+
Party 2
Osiris
Osiris
Hugo_Lopez1
Osiris
Level 43
God Stats
1W - 0L
1,766 SR
Queue Stats
190W - 164L
1,470 Elo+
Party 2
Sylvanus
Sylvanus
xx1ShotPxx
Sylvanus
Level 115
God Stats
11W - 8L
1,615 SR
Queue Stats
693W - 706L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AhmaadLols
Baron Samedi
13
4 / 4 / 8
10,613
624
16,608
13,256
6,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
7 / 5 / 6
11,367
669
13,458
16,321
7,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
3 / 3 / 11
10,380
611
13,602
21,731
32,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 4
11,853
697
13,945
15,259
7,792
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
15
5 / 6 / 7
12,674
746
13,229
26,714
19,447
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
xx1ShotPxx
Sylvanus
14
1 / 2 / 10
10,670
628
14,324
12,783
14,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
14
Kills
12
12
Deaths
14
25
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AhmaadLols
Baron Samedi
4
4
8
2
W
6
6
4
1.33
W
Osiris
5
6
7
1.42
L
7
5
6
2
L
3
3
11
2.83
W
Sylvanus
xx1ShotPxx
Sylvanus
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,668
Damage
41,498
51,308
Taken
54,756
46,703
Mitigated
41,392
17,487
Healing
24,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AhmaadLols
Baron Samedi
16,608
2,564
4,389
4,622
13,256
6,798
934
7,464
5,792
32,394
0
W
13,945
1,205
4,261
4,304
15,259
7,792
1,035
8,822
6,437
53,001
0
W
Osiris
13,229
4,022
434
6,727
26,714
19,447
495
15,014
11,700
475
29,714
L
13,458
5,044
0
2,006
16,321
7,292
523
8,035
8,286
0
45,391
L
13,602
2,537
615
5,855
21,731
32,613
151
11,370
10,361
25,866
0
W
Sylvanus
xx1ShotPxx
Sylvanus
14,324
5,526
4,705
4,413
12,783
14,153
870
6,868
5,915
30,394
6,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,360
Gold Earned
35,197
145
Minions Killed
150
7
Camps Cleared
6
871,986
Distance Traveled
862,837
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,613
624
66
4
1
242,883
2
W
Ra
11,853
697
86
5
2
302,543
4
W
Osiris
12,674
746
19
1
2
301,019
1
L
Awilix
11,367
669
63
4
4
322,458
3
L
Bacchus
10,380
611
16
1
2
306,645
2
W
Sylvanus
10,670
628
45
3
2
259,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role