Player Matchup

Guan Yu
Guan Yu
Dragon_Legend629
Guan Yu
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 27L
1,265 Elo+
Solo
Loki
Loki
Droopy-Froopy
Loki
Level 26
God Stats
19W - 7L
1,616 SR
Queue Stats
55W - 49L
1,453 Elo+
Party 1
Hel
Hel
Kaneki000ken
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,329 Elo+
Solo
Nemesis
Nemesis
SamuraiKami-Sama
Nemesis
Level 25
God Stats
17W - 13L
1,573 SR
Queue Stats
28W - 21L
1,487 Elo+
Party 1
Amaterasu
Amaterasu
gustavobr2101
Amaterasu
Level 20
God Stats
60W - 63L
1,512 SR
Queue Stats
74W - 81L
1,440 Elo+
Solo
Team Averages
Level 22
1,540 SR
1,395 Elo+

VS

Team Averages
Level 15
1,448 SR
1,301 Elo+
Bakasura
Bakasura
BBZMFG
Bakasura
Level 7
God Stats
37W - 47L
1,439 SR
Queue Stats
115W - 140L
1,397 Elo+
Party 3
Osiris
Osiris
DRAGONSLAYR777
Osiris
Level 15
God Stats
21W - 29L
1,440 SR
Queue Stats
248W - 295L
1,235 Elo+
Solo
Jormungandr
Jormungandr
Jeffogorgon
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 35L
1,336 Elo+
Party 2
Odin
Odin
OhayoYandere
Odin
Level 29
God Stats
4W - 6L
1,359 SR
Queue Stats
44W - 47L
1,436 Elo+
Party 3
Khepri
Khepri
Wulturnus_Bulge
Khepri
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 25L
1,104 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 26
13,299
1,023
19,929
23,853
19,884
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
14 / 2 / 18
15,355
1,181
24,057
15,341
7,916
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 5 / 23
13,246
1,019
14,673
14,963
9,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
19 / 0 / 17
14,718
1,132
42,094
18,137
9,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
gustavobr2101
Amaterasu
20
4 / 5 / 18
12,292
946
16,327
18,878
9,164
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

218

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BBZMFG
Bakasura
18
2 / 7 / 4
11,025
848
2,944
14,745
5,949
18
1 / 15 / 9
11,269
867
13,745
29,128
23,765
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
Jeffogorgon
Jormungandr
19
3 / 14 / 13
12,438
957
27,054
30,611
43,977
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
11 / 4 / 6
14,515
1,117
29,030
21,700
31,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
0 / 9 / 13
12,476
960
10,180
28,909
38,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
62
49
Kills
17
17
Deaths
49
102
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BBZMFG
Bakasura
2
7
4
0.57
L
1
15
9
0.37
W
6
5
26
3.8
W
14
2
18
11.5
L
Jormungandr
Jeffogorgon
Jormungandr
3
14
13
0.68
W
6
5
23
3.5
L
11
4
6
3.5
W
19
0
17
27.5
L
0
9
13
0.72
W
Amaterasu
gustavobr2101
Amaterasu
4
5
18
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,080
Damage
82,953
91,172
Taken
125,093
55,401
Mitigated
142,876
30,140
Healing
3,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BBZMFG
Bakasura
2,944
2,359
0
396
14,745
5,949
0
1,615
13,130
0
10,963
L
13,745
8,731
0
0
29,128
23,765
0
3,355
25,773
0
29,953
W
19,929
11,965
3,195
7,776
23,853
19,884
0
11,360
12,134
0
32,755
W
24,057
9,725
0
0
15,341
7,916
0
6,325
8,627
34
44,680
L
Jormungandr
Jeffogorgon
Jormungandr
27,054
7,242
0
0
30,611
43,977
0
3,824
26,787
45,605
0
W
14,673
2,309
6,339
4,059
14,963
9,198
0
5,795
8,784
31,426
0
L
29,030
6,419
0
2,006
21,700
31,053
0
3,246
18,454
460
37,850
W
42,094
33,135
0
7,444
18,137
9,239
0
6,860
10,683
0
59,718
L
10,180
2,433
0
1,087
28,909
38,132
0
2,667
26,242
35,044
0
W
Amaterasu
gustavobr2101
Amaterasu
16,327
7,732
0
1,327
18,878
9,164
0
7,354
10,673
0
24,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,910
Gold Earned
61,723
190
Minions Killed
160
9
Camps Cleared
5
1,165,333
Distance Traveled
1,087,078
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,025
848
23
2
2
195,837
0
L
Osiris
11,269
867
29
2
2
206,393
0
W
Guan Yu
13,299
1,023
30
2
1
204,916
0
W
Loki
15,355
1,181
45
3
1
269,808
0
L
Jormungandr
12,438
957
42
3
0
205,840
0
W
Hel
13,246
1,019
51
4
3
207,924
0
L
Odin
14,515
1,117
25
2
0
253,392
1
W
Nemesis
14,718
1,132
43
3
3
265,478
0
L
Khepri
12,476
960
41
3
1
225,616
0
W
Amaterasu
12,292
946
21
2
1
217,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role