Player Matchup

Kuzenbo
Kuzenbo
FloppyTubes
Kuzenbo
Level 86
God Stats
2W - 0L
1,376 SR
Queue Stats
113W - 117L
1,486 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
XavierSteele
Ah Muzen Cab
Level 105
God Stats
1W - 1L
1,299 SR
Queue Stats
212W - 243L
1,533 Elo+
Party 1
Anubis
Anubis
Zuiyro
Anubis
Level 13
God Stats
5W - 4L
1,675 SR
Queue Stats
7W - 7L
1,456 Elo+
Party 1
Team Averages
Level 68
1,450 SR
1,492 Elo+

VS

Team Averages
Level 23
1,471 SR
1,440 Elo+
Thanatos
Thanatos
AwkwardNoise
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,472 Elo+
Solo
Zhong Kui
Zhong Kui
DrunkSushi
Zhong Kui
Level 21
God Stats
0W - 1L
1,414 SR
Queue Stats
2W - 3L
1,396 Elo+
Solo
Sol
Sol
Jendt
Sol
Level 22
God Stats
9W - 6L
1,500 SR
Queue Stats
61W - 78L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FloppyTubes
Kuzenbo
15
7 / 0 / 13
11,506
822
9,686
14,049
20,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
XavierSteele
Ah Muzen Cab
15
7 / 1 / 11
10,397
743
17,066
12,201
4,933
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Zuiyro
Anubis
15
7 / 3 / 10
10,697
764
11,141
9,504
5,138
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AwkwardNoise
Thanatos
12
1 / 8 / 3
8,531
609
4,090
12,373
3,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
DrunkSushi
Zhong Kui
12
1 / 8 / 1
8,238
588
7,004
14,934
12,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
Jendt
Sol
12
2 / 5 / 1
8,503
607
12,982
16,171
4,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
21
Kills
4
4
Deaths
21
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AwkwardNoise
Thanatos
1
8
3
0.31
L
Zhong Kui
DrunkSushi
Zhong Kui
1
8
1
0.19
W
Kuzenbo
FloppyTubes
Kuzenbo
7
0
13
13.5
L
Sol
Jendt
Sol
2
5
1
0.5
W
Ah Muzen Cab
XavierSteele
Ah Muzen Cab
7
1
11
12.5
W
Anubis
Zuiyro
Anubis
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,893
Damage
24,076
35,754
Taken
43,478
30,627
Mitigated
20,918
12,302
Healing
11,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AwkwardNoise
Thanatos
4,090
1,128
0
3,060
12,373
3,977
0
6,820
5,553
0
16,900
L
Zhong Kui
DrunkSushi
Zhong Kui
7,004
107
132
2,703
14,934
12,383
0
6,988
7,946
24,265
0
W
Kuzenbo
FloppyTubes
Kuzenbo
9,686
3,916
0
3,620
14,049
20,556
486
7,495
6,554
24,853
0
L
Sol
Jendt
Sol
12,982
7,131
0
5,798
16,171
4,558
0
7,445
8,726
40,672
0
W
Ah Muzen Cab
XavierSteele
Ah Muzen Cab
17,066
7,540
0
4,297
12,201
4,933
2,029
7,245
4,323
0
60,263
W
Anubis
Zuiyro
Anubis
11,141
1,388
0
4,385
9,504
5,138
304
5,573
3,931
37,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,600
Gold Earned
25,272
163
Minions Killed
160
8
Camps Cleared
3
741,910
Distance Traveled
598,978
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,531
609
26
2
2
205,239
1
L
Zhong Kui
8,238
588
54
4
1
194,636
2
W
Kuzenbo
11,506
822
19
1
1
278,219
1
L
Sol
8,503
607
80
6
0
199,103
0
W
Ah Muzen Cab
10,397
743
72
5
7
256,345
2
W
Anubis
10,697
764
72
5
0
207,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role