Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
AVEDRIP
Zeus
Level 63
God Stats
5W - 6L
1,369 SR
Queue Stats
362W - 398L
1,393 Elo+
Solo
Mercury
Mercury
Emb3rSky
Mercury
Level 43
God Stats
1W - 1L
1,256 SR
Queue Stats
234W - 247L
1,425 Elo+
Party 1
Freya
Freya
Hvy Kenwey
Freya
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 93L
1,318 Elo+
Party 2
Arachne
Arachne
diyey
Arachne
Level 102
God Stats
6W - 1L
1,688 SR
Queue Stats
187W - 171L
1,338 Elo+
Party 2
Team Averages
Level 69
1,462 SR
1,395 Elo+

VS

Team Averages
Level 85
1,549 SR
1,405 Elo+
Morgan Le Fay
Morgan Le Fay
BiggyC223
Morgan Le Fay
Level 154
God Stats
2W - 3L
1,466 SR
Queue Stats
454W - 478L
1,392 Elo+
Solo
Cthulhu
Cthulhu
DeSpawn16
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,528 Elo+
Party 3
He Bo
He Bo
Kowicks
He Bo
Level 108
God Stats
4W - 4L
1,782 SR
Queue Stats
195W - 222L
1,363 Elo+
Solo
Nu Wa
Nu Wa
LadyThren
Nu Wa
Level 109
God Stats
11W - 6L
1,497 SR
Queue Stats
353W - 355L
1,383 Elo+
Solo
Sol
Sol
Lucier1
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,359 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
7 / 5 / 15
13,190
824
10,613
24,027
39,743
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
AVEDRIP
Zeus
20
6 / 4 / 13
14,256
891
16,165
9,516
3,899
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Emb3rSky
Mercury
18
3 / 9 / 18
11,427
714
5,950
15,453
7,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
20
10 / 5 / 18
12,884
805
23,606
21,129
8,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
diyey
Arachne
20
14 / 9 / 11
13,245
828
15,406
22,627
8,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BiggyC223
Morgan Le Fay
20
6 / 8 / 17
12,554
785
13,660
16,744
7,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
DeSpawn16
Cthulhu
18
5 / 8 / 15
11,339
709
11,549
19,314
8,341
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
Kowicks
He Bo
20
12 / 8 / 10
13,410
838
15,530
15,149
6,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
LadyThren
Nu Wa
19
4 / 6 / 22
12,398
775
17,119
12,463
4,552
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
19
5 / 10 / 17
12,131
758
14,827
19,261
6,893
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
113
40
Kills
32
32
Deaths
40
75
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
7
5
15
2.9
W
Zeus
AVEDRIP
Zeus
6
4
13
3.13
L
Morgan Le Fay
BiggyC223
Morgan Le Fay
6
8
17
1.81
L
Cthulhu
DeSpawn16
Cthulhu
5
8
15
1.56
W
Mercury
Emb3rSky
Mercury
3
9
18
1.33
W
Freya
10
5
18
3.8
L
He Bo
Kowicks
He Bo
12
8
10
2.13
L
Nu Wa
LadyThren
Nu Wa
4
6
22
2.5
L
Sol
5
10
17
1.35
W
Arachne
diyey
Arachne
14
9
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,740
Damage
72,685
92,752
Taken
82,931
67,444
Mitigated
33,539
31,198
Healing
18,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,613
555
433
5,733
24,027
39,743
649
15,916
8,034
26,629
0
W
Zeus
AVEDRIP
Zeus
16,165
2,263
375
2,380
9,516
3,899
1,079
8,537
941
60,440
0
L
Morgan Le Fay
BiggyC223
Morgan Le Fay
13,660
1,728
611
3,011
16,744
7,265
471
8,380
7,881
31,152
0
L
Cthulhu
DeSpawn16
Cthulhu
11,549
612
174
1,662
19,314
8,341
442
12,760
6,126
20,864
0
W
Mercury
Emb3rSky
Mercury
5,950
947
1,080
1,609
15,453
7,124
1,378
12,906
2,485
0
14,319
W
Freya
23,606
6,639
2,362
8,818
21,129
8,110
939
16,605
4,454
42,086
0
L
He Bo
Kowicks
He Bo
15,530
591
1,232
2,820
15,149
6,488
544
10,451
4,267
33,131
0
L
Nu Wa
LadyThren
Nu Wa
17,119
4,925
1,597
1,585
12,463
4,552
1,046
6,099
6,168
35,171
0
L
Sol
14,827
4,861
1,778
4,012
19,261
6,893
1,125
11,416
7,340
26,035
0
W
Arachne
diyey
Arachne
15,406
8,678
833
7,575
22,627
8,568
2,235
18,372
4,153
0
26,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,002
Gold Earned
61,832
183
Minions Killed
179
0
Camps Cleared
0
1,439,972
Distance Traveled
1,245,498
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,190
824
27
2
0
324,832
1
W
Zeus
14,256
891
89
6
0
242,496
0
L
Morgan Le Fay
12,554
785
28
2
0
250,683
3
L
Cthulhu
11,339
709
32
2
0
257,664
0
W
Mercury
11,427
714
21
1
0
305,871
0
W
Freya
12,884
805
36
2
0
276,094
0
L
He Bo
13,410
838
43
3
0
243,583
0
L
Nu Wa
12,398
775
51
3
0
250,821
4
L
Sol
12,131
758
25
2
0
242,747
2
W
Arachne
13,245
828
10
1
0
290,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role