Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Hefenius
Artemis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,336 Elo+
Solo
Mulan
Mulan
Lord Powers1
Mulan
Level 62
God Stats
4W - 7L
1,173 SR
Queue Stats
430W - 429L
1,388 Elo+
Solo
Poseidon
Poseidon
lucho_loco
Poseidon
Level 123
God Stats
12W - 3L
1,845 SR
Queue Stats
484W - 461L
1,442 Elo+
Solo
Team Averages
Level 117
1,504 SR
1,433 Elo+

VS

Team Averages
Level 94
1,490 SR
1,408 Elo+
Hel
Hel
JenteMachiels
Hel
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 142L
1,353 Elo+
Solo
Janus
Janus
Knaash
Janus
Level 147
God Stats
1W - 2L
1,492 SR
Queue Stats
66W - 78L
1,297 Elo+
Party 1
Gilgamesh
Gilgamesh
MaFiOsO WaNTeD
Gilgamesh
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 57L
1,412 Elo+
Party 1
Cernunnos
Cernunnos
POULP88
Cernunnos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,659 Elo+
Party 1
Sobek
Sobek
vitruve
Sobek
Level 122
God Stats
1W - 1L
1,457 SR
Queue Stats
445W - 453L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
6 / 2 / 14
12,062
804
19,252
14,904
8,968
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hel
 
Hel
17
1 / 4 / 17
10,394
693
9,028
15,112
7,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Hefenius
Artemis
17
4 / 3 / 14
11,055
737
19,952
13,369
6,265
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 5 / 15
11,255
750
15,111
23,985
25,087
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
lucho_loco
Poseidon
20
8 / 3 / 13
12,820
855
21,050
16,544
7,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 5
10,593
706
11,064
20,435
11,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
Knaash
Janus
20
6 / 2 / 9
11,794
786
29,998
13,419
6,509
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MaFiOsO WaNTeD
Gilgamesh
15
0 / 6 / 7
9,241
616
7,706
18,575
17,238
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
POULP88
Cernunnos
16
0 / 6 / 8
9,619
641
5,397
16,558
10,513
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
vitruve
Sobek
17
4 / 7 / 9
11,178
745
14,284
27,388
37,180
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
55
26
Kills
17
17
Deaths
26
73
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
2
14
6.5
W
Hel
 
Hel
1
4
17
2.38
W
Artemis
Hefenius
Artemis
4
3
14
3.67
L
7
5
5
1.9
L
Janus
Knaash
Janus
6
2
9
5.25
W
7
5
15
2.9
L
Gilgamesh
MaFiOsO WaNTeD
Gilgamesh
0
6
7
0.58
L
Cernunnos
POULP88
Cernunnos
0
6
8
0.67
W
Poseidon
lucho_loco
Poseidon
8
3
13
4.83
L
Sobek
vitruve
Sobek
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,393
Damage
68,449
83,914
Taken
96,375
55,181
Mitigated
83,145
34,899
Healing
43,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
19,252
1,145
785
4,573
14,904
8,968
629
10,829
4,075
35,438
0
W
Hel
 
Hel
9,028
1,380
7,515
5,828
15,112
7,110
1,044
11,729
3,383
18,605
0
W
Artemis
Hefenius
Artemis
19,952
7,571
1,393
1,260
13,369
6,265
1,551
10,004
3,365
0
33,782
L
11,064
457
15,707
10,318
20,435
11,705
240
12,064
8,371
19,433
0
L
Janus
Knaash
Janus
29,998
416
2,245
2,538
13,419
6,509
807
7,401
6,018
63,482
0
W
15,111
2,646
1,118
4,968
23,985
25,087
1,061
11,832
12,153
0
27,049
L
Gilgamesh
MaFiOsO WaNTeD
Gilgamesh
7,706
1,046
1,166
1,277
18,575
17,238
694
7,697
10,878
74
13,017
L
Cernunnos
POULP88
Cernunnos
5,397
1,611
1,861
1,340
16,558
10,513
1,362
8,873
7,685
0
18,124
W
Poseidon
lucho_loco
Poseidon
21,050
2,531
3,486
3,973
16,544
7,751
1,372
11,026
5,518
50,613
0
L
Sobek
vitruve
Sobek
14,284
903
1,999
4,772
27,388
37,180
315
13,295
14,093
21,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,586
Gold Earned
52,425
168
Minions Killed
162
0
Camps Cleared
0
1,309,526
Distance Traveled
1,300,992
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,062
804
31
2
0
288,366
2
W
Hel
10,394
693
35
2
0
268,512
2
W
Artemis
11,055
737
27
2
0
232,151
1
L
Hel
10,593
706
20
1
0
270,295
0
L
Janus
11,794
786
74
5
0
297,825
0
W
Mulan
11,255
750
14
1
0
240,689
0
L
Gilgamesh
9,241
616
10
1
0
279,508
0
L
Cernunnos
9,619
641
42
3
0
200,281
4
W
Poseidon
12,820
855
61
4
0
279,808
1
L
Sobek
11,178
745
16
1
0
253,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role