Player Matchup

Chang'e
Chang'e
Gigazon_Knight
Chang'e
Level 142
God Stats
4W - 4L
1,418 SR
Queue Stats
53W - 53L
1,398 Elo+
Party 1
Mulan
Mulan
Jordan___734
Mulan
Level 147
God Stats
7W - 3L
1,591 SR
Queue Stats
86W - 56L
1,628 Elo+
Party 1
Charybdis
Charybdis
venator23
Charybdis
Level 158
God Stats
17W - 16L
1,496 SR
Queue Stats
342W - 302L
1,531 Elo+
Party 1
Team Averages
Level 149
1,502 SR
1,519 Elo+

VS

Team Averages
Level 109
1,405 SR
1,374 Elo+
Baron Samedi
Baron Samedi
GovtShutdown
Baron Samedi
Level 63
God Stats
0W - 2L
1,352 SR
Queue Stats
6W - 9L
1,293 Elo+
Party 2
Xing Tian
Xing Tian
L0rd 2Tap
Xing Tian
Level 152
God Stats
3W - 8L
1,287 SR
Queue Stats
441W - 599L
1,299 Elo+
Solo
Hou Yi
Hou Yi
RadiantKazoku
Hou Yi
Level 112
God Stats
28W - 19L
1,577 SR
Queue Stats
371W - 296L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 4
15,410
670
17,054
25,285
10,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 7 / 11
13,762
598
11,358
31,945
33,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
venator23
Charybdis
17
2 / 7 / 9
13,332
580
14,395
20,067
4,986
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GovtShutdown
Baron Samedi
18
2 / 4 / 15
14,333
623
22,087
16,685
10,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xing Tian
L0rd 2Tap
Xing Tian
16
6 / 5 / 10
14,231
619
17,523
28,896
34,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
11 / 5 / 5
15,820
688
25,285
19,107
8,118
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
49
14
Kills
19
19
Deaths
14
24
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
5
4
2.2
L
Baron Samedi
GovtShutdown
Baron Samedi
2
4
15
2.38
W
3
7
11
1.21
L
Xing Tian
L0rd 2Tap
Xing Tian
6
5
10
2.2
L
11
5
5
2.7
W
Charybdis
venator23
Charybdis
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,807
Damage
64,895
77,297
Taken
64,688
48,978
Mitigated
52,724
20,086
Healing
19,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,054
486
6,228
9,303
25,285
10,444
888
11,949
13,336
66,041
0
L
Baron Samedi
GovtShutdown
Baron Samedi
22,087
1,593
2,694
6,395
16,685
10,453
986
6,387
10,298
69,596
0
W
11,358
1,338
0
1,257
31,945
33,548
0
15,920
16,025
0
36,461
L
Xing Tian
L0rd 2Tap
Xing Tian
17,523
624
516
6,626
28,896
34,153
959
5,344
23,552
44,953
0
L
25,285
7,056
0
3,742
19,107
8,118
1,245
6,185
12,922
0
88,776
W
Charybdis
venator23
Charybdis
14,395
6,862
0
3,298
20,067
4,986
0
12,512
7,555
0
55,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,504
Gold Earned
44,384
232
Minions Killed
240
8
Camps Cleared
13
1,146,640
Distance Traveled
1,140,156
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,410
670
101
4
2
431,682
3
L
Baron Samedi
14,333
623
93
4
3
374,412
1
W
Mulan
13,762
598
47
2
2
365,564
3
L
Xing Tian
14,231
619
40
2
1
385,655
0
L
Hou Yi
15,820
688
107
5
9
380,089
3
W
Charybdis
13,332
580
84
4
4
349,394
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role