Player Matchup

Sylvanus
Sylvanus
COMUNICOLAS
Sylvanus
Level 145
God Stats
3W - 3L
1,174 SR
Queue Stats
161W - 172L
1,524 Elo+
Party 1
Odin
Odin
Kaffarovinsk
Odin
Level 153
God Stats
10W - 6L
1,566 SR
Queue Stats
360W - 356L
1,571 Elo+
Party 1
Charybdis
Charybdis
Myth0l0gical
Charybdis
Level 104
God Stats
4W - 1L
1,603 SR
Queue Stats
153W - 149L
1,529 Elo+
Solo
Agni
Agni
SethHeart
Agni
Level 96
God Stats
5W - 2L
1,645 SR
Queue Stats
119W - 90L
1,597 Elo+
Solo
Cliodhna
Cliodhna
ShadowMasterEin
Cliodhna
Level 89
God Stats
5W - 4L
1,384 SR
Queue Stats
278W - 254L
1,544 Elo+
Solo
Team Averages
Level 117
1,474 SR
1,553 Elo+

VS

Team Averages
Level 101
1,615 SR
1,611 Elo+
Scylla
Scylla
LegoThanos
Scylla
Level 95
God Stats
1W - 1L
1,721 SR
Queue Stats
103W - 91L
1,592 Elo+
Solo
Geb
Geb
Petkäk
Geb
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 83L
1,593 Elo+
Solo
Erlang Shen
Erlang Shen
Rigomor
Erlang Shen
Level 104
God Stats
1W - 2L
1,823 SR
Queue Stats
74W - 63L
1,619 Elo+
Solo
Medusa
Medusa
Zarathulhu
Medusa
Level 152
God Stats
42W - 40L
1,492 SR
Queue Stats
310W - 299L
1,572 Elo+
Party 2
Ra
Ra
bibizooka
Ra
Level 69
God Stats
14W - 11L
1,540 SR
Queue Stats
83W - 52L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
COMUNICOLAS
Sylvanus
17
1 / 0 / 15
9,890
899
4,641
8,523
10,493
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 0 / 12
9,286
844
3,047
7,014
4,652
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Myth0l0gical
Charybdis
17
6 / 0 / 7
10,892
990
14,106
9,038
3,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
17
3 / 0 / 13
10,256
932
13,555
7,249
2,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
17
6 / 0 / 9
10,896
991
12,358
8,293
3,438
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

263

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LegoThanos
Scylla
15
0 / 3 / 0
8,948
813
9,769
11,323
3,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
15
0 / 6 / 0
8,715
792
8,587
15,244
13,935
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
Rigomor
Erlang Shen
15
0 / 6 / 0
9,118
829
6,902
14,654
14,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Zarathulhu
Medusa
15
0 / 1 / 0
9,029
821
9,386
7,351
2,217
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 0 / 0
9,159
833
2,842
1,547
678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
0
16
Kills
0
0
Deaths
16
56
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
COMUNICOLAS
Sylvanus
1
0
15
8.5
W
0
0
12
6
L
Scylla
LegoThanos
Scylla
0
3
0
0
W
Charybdis
Myth0l0gical
Charybdis
6
0
7
9.5
L
Geb
0
6
0
0
L
Erlang Shen
Rigomor
Erlang Shen
0
6
0
0
W
Agni
3
0
13
9.5
W
Cliodhna
6
0
9
10.5
L
Medusa
Zarathulhu
Medusa
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,707
Damage
37,486
40,117
Taken
50,119
25,125
Mitigated
34,125
11,391
Healing
6,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
COMUNICOLAS
Sylvanus
4,641
487
5,411
4,163
8,523
10,493
0
4,980
3,294
12,599
0
W
3,047
380
0
0
7,014
4,652
0
4,904
1,876
238
6,012
L
Scylla
LegoThanos
Scylla
9,769
583
0
370
11,323
3,287
0
3,892
7,431
23,560
0
W
Charybdis
Myth0l0gical
Charybdis
14,106
5,619
0
744
9,038
3,644
0
4,584
4,206
0
44,199
L
Geb
8,587
220
0
0
15,244
13,935
0
5,844
9,400
14,324
0
L
Erlang Shen
Rigomor
Erlang Shen
6,902
2,692
0
1,463
14,654
14,008
0
6,660
7,994
0
20,633
W
Agni
13,555
1,155
0
779
7,249
2,898
0
2,831
4,366
51,845
0
W
Cliodhna
12,358
546
0
294
8,293
3,438
0
3,002
5,177
0
29,715
L
Medusa
Zarathulhu
Medusa
9,386
2,073
0
628
7,351
2,217
0
1,806
5,545
0
41,682
L
2,842
0
3,373
639
1,547
678
0
232
1,315
31,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,220
Gold Earned
44,969
231
Minions Killed
232
10
Camps Cleared
8
1,064,255
Distance Traveled
1,134,921
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,890
899
19
2
0
188,264
0
W
Odin
9,286
844
9
1
0
197,918
0
L
Scylla
8,948
813
31
3
1
222,265
0
W
Charybdis
10,892
990
61
6
3
197,565
0
L
Geb
8,715
792
17
2
2
225,681
0
L
Erlang Shen
9,118
829
42
4
2
218,594
3
W
Agni
10,256
932
107
10
1
220,028
0
W
Cliodhna
10,896
991
35
3
6
260,480
2
L
Medusa
9,029
821
56
5
3
238,722
3
L
Ra
9,159
833
86
8
0
229,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role