Player Matchup

Mulan
Mulan
DMF_Revolution
Mulan
Level 14
God Stats
1W - 1L
1,399 SR
Queue Stats
15W - 16L
1,399 Elo+
Party 1
Ne Zha
Ne Zha
KurapikaxHunter
Ne Zha
Level 29
God Stats
22W - 26L
1,286 SR
Queue Stats
240W - 271L
1,424 Elo+
Party 1
Achilles
Achilles
TheGainTrainer
Achilles
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
307W - 344L
1,440 Elo+
Party 1
Hel
Hel
charismei
Hel
Level 13
God Stats
5W - 7L
1,492 SR
Queue Stats
14W - 15L
1,394 Elo+
Party 1
Cthulhu
Cthulhu
lucas_antonioss
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,191 Elo+
Solo
Team Averages
Level 20
1,435 SR
1,370 Elo+

VS

Team Averages
Level 36
1,509 SR
1,495 Elo+
Fenrir
Fenrir
 
Fenrir
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ForreShure
Medusa
Level 18
God Stats
8W - 3L
1,660 SR
Queue Stats
169W - 145L
1,698 Elo+
Solo
Ymir
Ymir
Pew-pew_JP
Ymir
Level 114
God Stats
62W - 57L
1,526 SR
Queue Stats
495W - 472L
1,564 Elo+
Party 2
Guan Yu
Guan Yu
Potato_Man305
Guan Yu
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 11L
1,171 Elo+
Party 2
Chang'e
Chang'e
lllXFakeOutXlll
Chang'e
Level 29
God Stats
7W - 12L
1,359 SR
Queue Stats
81W - 71L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 1
8,391
466
6,132
13,887
8,375
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 10 / 0
7,771
432
8,501
16,152
6,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
11
1 / 7 / 0
7,246
403
5,363
16,374
8,437
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
1 / 7 / 1
8,144
452
3,638
10,617
3,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

2
0 / 3 / 0
5,022
279
164
2,132
676
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 3 / 9
9,528
529
6,811
12,935
6,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
ForreShure
Medusa
20
7 / 1 / 5
12,766
709
8,848
9,618
4,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
6 / 0 / 15
10,976
610
5,434
9,950
12,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
17
13 / 1 / 4
11,779
654
12,812
16,832
14,485
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
6 / 1 / 7
10,917
607
8,208
11,241
3,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
74
6
Kills
34
35
Deaths
6
2
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
3
9
2.17
L
3
8
1
0.44
W
Medusa
ForreShure
Medusa
7
1
5
9.5
L
1
10
0
0.1
W
6
0
15
13.5
W
Guan Yu
13
1
4
15
L
Achilles
1
7
0
0.14
L
1
7
1
0.21
W
6
1
7
9.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,798
Damage
42,113
59,162
Taken
60,576
27,434
Mitigated
41,979
9,461
Healing
25,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,811
1,106
0
2,121
12,935
6,575
700
68
12,851
0
50,502
L
6,132
1,477
0
1,837
13,887
8,375
927
2,900
10,873
0
42,564
W
Medusa
ForreShure
Medusa
8,848
4,981
0
3,926
9,618
4,382
7,057
204
9,414
0
110,625
L
8,501
4,433
0
2,509
16,152
6,045
233
3,757
12,363
0
55,696
W
5,434
2,100
2,899
2,048
9,950
12,709
556
1,481
8,347
24,448
0
W
Guan Yu
12,812
648
1,366
5,777
16,832
14,485
1,968
711
16,081
12,599
57,868
L
Achilles
5,363
1,262
0
2,258
16,374
8,437
174
3,730
12,572
0
29,999
L
3,638
338
307
2,535
10,617
3,901
452
4,108
6,335
32,529
0
W
8,208
1,007
1,796
5,654
11,241
3,828
1,427
2,142
8,759
60,495
0
L
164
92
0
15
2,132
676
0
1,209
889
805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,574
Gold Earned
55,966
309
Minions Killed
553
0
Camps Cleared
0
1,215,571
Distance Traveled
1,743,405
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,528
529
86
5
0
389,598
0
L
Mulan
8,391
466
68
4
0
314,169
0
W
Medusa
12,766
709
179
10
0
323,491
4
L
Ne Zha
7,771
432
95
5
0
311,140
0
W
Ymir
10,976
610
28
2
0
360,767
0
W
Guan Yu
11,779
654
136
8
0
353,214
3
L
Achilles
7,246
403
69
4
0
271,457
2
L
Hel
8,144
452
74
4
0
265,725
0
W
Chang'e
10,917
607
124
7
0
316,335
0
L
Cthulhu
5,022
279
3
0
0
53,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role