Player Matchup

Merlin
Merlin
Gold III
 
Merlin
Gold III
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold III
Chris10curry
Charybdis
Gold III
Level 126
God Stats
68W - 90L
1,149 SR
Queue Stats
641W - 664L
1,495 MMR
Party 1
Vamana
Vamana
Gold III
OGDirtyDrawers
Vamana
Gold III
Level 106
God Stats
3W - 4L
1,491 SR
Queue Stats
274W - 284L
1,340 MMR
Solo
Ymir
Ymir
Silver I
Psycho Broskii
Ymir
Silver I
Level 86
God Stats
2W - 3L
1,516 SR
Queue Stats
31W - 40L
1,266 MMR
Party 1
Ao Kuang
Ao Kuang
Bronze III
bran2003
Ao Kuang
Bronze III
Level 37
God Stats
0W - 1L
1,492 SR
Queue Stats
7W - 16L
1,378 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 83
1,430 SR
1,396 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,559 SR
1,394 MMR
Chaac
Chaac
Gold II
GentlemanGolgari
Chaac
Gold II
Level 155
God Stats
34W - 35L
1,613 SR
Queue Stats
360W - 355L
1,474 MMR
Party 2
Nu Wa
Nu Wa
Gold III
LadyDimir
Nu Wa
Gold III
Level 156
God Stats
40W - 38L
1,546 SR
Queue Stats
462W - 455L
1,430 MMR
Party 2
Fenrir
Fenrir
Gold V
ORL007
Fenrir
Gold V
Level 107
God Stats
12W - 8L
1,521 SR
Queue Stats
34W - 31L
1,403 MMR
Solo
Skadi
Skadi
Gold V
luishazard121
Skadi
Gold V
Level 147
God Stats
22W - 23L
1,578 SR
Queue Stats
379W - 384L
1,320 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
noesancore
Kumbhakarna
Gold IV
Level 140
God Stats
6W - 7L
1,538 SR
Queue Stats
251W - 266L
1,344 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
5
1 / 2 / 1
3,242
648
761
1,583
290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Chris10curry
Charybdis
5
0 / 1 / 0
3,001
600
1,440
2,137
325
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 3 / 0
3,754
751
1,769
3,868
1,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

5
0 / 1 / 0
3,165
633
295
2,412
1,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
bran2003
Ao Kuang
1
0 / 0 / 0
930
186
0
87
27
Bans
Morgan Le FayTiamatGilgameshAthenaLoki

VS

Bans
OdinCthulhuDanzaburouGebApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 1 / 1
3,889
778
2,352
3,080
1,222
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
LadyDimir
Nu Wa
6
2 / 1 / 1
3,824
765
1,286
1,608
326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
ORL007
Fenrir
6
1 / 1 / 1
3,656
731
328
3,499
886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 0 / 0
3,543
709
1,403
1,235
207
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
noesancore
Kumbhakarna
4
0 / 0 / 0
2,887
577
396
2,675
973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
7
7
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
1
0.75
L
Charybdis
Chris10curry
Charybdis
0
1
0
0
W
3
1
1
3.5
W
Nu Wa
LadyDimir
Nu Wa
2
1
1
2.5
L
2
3
0
0.67
W
Fenrir
ORL007
Fenrir
1
1
1
1.5
L
0
1
0
0
L
Ao Kuang
bran2003
Ao Kuang
0
0
0
0
W
1
0
0
1
W
Kumbhakarna
noesancore
Kumbhakarna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,265
Damage
5,765
10,087
Taken
12,097
3,736
Mitigated
3,614
3,093
Healing
4,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
761
40
0
345
1,583
290
0
0
1,583
7,861
0
L
Charybdis
Chris10curry
Charybdis
1,440
906
0
781
2,137
325
0
84
2,053
0
10,355
W
2,352
404
0
1,074
3,080
1,222
0
385
2,575
0
14,204
W
Nu Wa
LadyDimir
Nu Wa
1,286
653
0
500
1,608
326
451
149
1,419
11,307
0
L
1,769
1,008
0
1,178
3,868
1,950
0
1,120
2,748
0
13,501
W
Fenrir
ORL007
Fenrir
328
0
0
1,868
3,499
886
0
61
3,432
0
14,110
L
295
124
0
789
2,412
1,144
0
391
2,021
6,008
0
L
Ao Kuang
bran2003
Ao Kuang
0
0
0
0
87
27
0
87
0
0
0
W
1,403
496
0
375
1,235
207
0
41
1,194
0
16,175
W
Kumbhakarna
noesancore
Kumbhakarna
396
59
0
688
2,675
973
0
254
2,421
5,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,092
Gold Earned
17,799
69
Minions Killed
120
0
Camps Cleared
0
377,472
Distance Traveled
478,402
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,242
648
12
2
0
88,030
1
L
Charybdis
3,001
600
28
6
0
86,581
2
W
Chaac
3,889
778
24
5
0
103,262
2
W
Nu Wa
3,824
765
15
3
0
87,664
2
L
Vamana
3,754
751
21
4
0
101,047
1
W
Fenrir
3,656
731
37
7
0
104,936
1
L
Ymir
3,165
633
8
2
0
101,814
1
L
Ao Kuang
930
186
0
0
0
0
0
W
Skadi
3,543
709
36
7
0
78,680
3
W
Kumbhakarna
2,887
577
8
2
0
103,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role