Player Matchup

Tiamat
Tiamat
Col7
Tiamat
Level 152
God Stats
3W - 7L
1,662 SR
Queue Stats
575W - 478L
1,671 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FusingPlacebo
Tsukuyomi
Level 127
God Stats
13W - 20L
1,585 SR
Queue Stats
91W - 109L
1,581 Elo+
Solo
Sol
Sol
LePepillo
Sol
Level 159
God Stats
0W - 1L
1,610 SR
Queue Stats
15W - 13L
1,637 Elo+
Solo
Cliodhna
Cliodhna
ScorpionKing480
Cliodhna
Level 156
God Stats
9W - 12L
1,774 SR
Queue Stats
571W - 465L
1,683 Elo+
Party 2
Tyr
Tyr
Treyjan
Tyr
Level 145
God Stats
9W - 12L
1,609 SR
Queue Stats
489W - 441L
1,670 Elo+
Solo
Team Averages
Level 148
1,648 SR
1,648 Elo+

VS

Team Averages
Level 137
1,702 SR
1,803 Elo+
Cliodhna
Cliodhna
Gregslist
Cliodhna
Level 130
God Stats
10W - 9L
1,685 SR
Queue Stats
77W - 36L
1,826 Elo+
Party 1
Ymir
Ymir
PatrickLawrence
Ymir
Level 104
God Stats
2W - 1L
1,945 SR
Queue Stats
21W - 14L
1,832 Elo+
Party 1
Neith
Neith
Shamuscon
Neith
Level 144
God Stats
2W - 1L
1,707 SR
Queue Stats
64W - 27L
1,872 Elo+
Party 1
Zhong Kui
Zhong Kui
Wxnderful1
Zhong Kui
Level 146
God Stats
4W - 1L
1,691 SR
Queue Stats
142W - 57L
1,786 Elo+
Solo
The Morrigan
The Morrigan
xR20x
The Morrigan
Level 160
God Stats
4W - 4L
1,482 SR
Queue Stats
502W - 459L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Col7
Tiamat
10
1 / 3 / 2
5,766
577
3,414
5,337
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
FusingPlacebo
Tsukuyomi
8
0 / 8 / 0
4,799
480
1,622
8,443
2,657
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 5 / 5
5,844
584
7,114
6,663
1,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
11
2 / 2 / 1
6,415
642
3,125
6,143
1,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tyr
8
4 / 4 / 3
5,739
574
3,972
7,774
6,045
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Gregslist
Cliodhna
11
5 / 1 / 6
6,652
665
4,788
5,741
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 5 / 8
5,450
545
1,960
9,039
4,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Shamuscon
Neith
11
5 / 1 / 4
6,716
672
6,724
4,896
1,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Zhong Kui
Wxnderful1
Zhong Kui
14
11 / 0 / 0
8,145
815
8,027
6,556
5,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
xR20x
The Morrigan
9
1 / 3 / 3
5,731
573
2,994
3,638
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
10
Kills
22
22
Deaths
10
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Col7
Tiamat
1
3
2
0.67
L
Tsukuyomi
FusingPlacebo
Tsukuyomi
0
8
0
0
W
Cliodhna
Gregslist
Cliodhna
5
1
6
8
L
3
5
5
1.1
W
0
5
8
0.8
L
Cliodhna
2
2
1
1.25
W
Neith
Shamuscon
Neith
5
1
4
7
L
Tyr
4
4
3
1.38
W
Zhong Kui
Wxnderful1
Zhong Kui
11
0
0
11
W
The Morrigan
xR20x
The Morrigan
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,247
Damage
24,493
34,360
Taken
29,870
15,212
Mitigated
13,823
10,022
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Col7
Tiamat
3,414
169
0
1,340
5,337
2,640
0
858
4,479
30,749
0
L
Tsukuyomi
FusingPlacebo
Tsukuyomi
1,622
542
0
1,120
8,443
2,657
40
5,092
3,351
0
24,748
W
Cliodhna
Gregslist
Cliodhna
4,788
623
0
2,714
5,741
1,868
0
1,153
4,552
0
35,093
L
7,114
2,765
0
1,574
6,663
1,953
126
2,502
4,161
30,969
4,036
W
1,960
921
0
782
9,039
4,359
0
3,966
5,005
9,861
0
L
Cliodhna
3,125
57
0
3,602
6,143
1,917
0
1,177
4,966
0
38,610
W
Neith
Shamuscon
Neith
6,724
2,386
0
1,247
4,896
1,547
0
1,513
3,291
0
39,522
L
Tyr
3,972
828
0
2,386
7,774
6,045
158
2,210
5,564
0
14,011
W
Zhong Kui
Wxnderful1
Zhong Kui
8,027
1,840
0
3,211
6,556
5,039
378
1,078
5,448
42,631
6,845
W
The Morrigan
xR20x
The Morrigan
2,994
551
0
418
3,638
1,010
0
1,777
1,803
28,270
413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,563
Gold Earned
32,694
293
Minions Killed
312
0
Camps Cleared
0
1,016,729
Distance Traveled
1,033,123
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,766
577
69
7
0
191,891
2
L
Tsukuyomi
4,799
480
46
5
0
194,389
3
W
Cliodhna
6,652
665
67
7
0
234,319
1
L
Sol
5,844
584
66
7
0
183,104
1
W
Ymir
5,450
545
14
1
0
199,262
0
L
Cliodhna
6,415
642
90
9
0
239,919
3
W
Neith
6,716
672
85
9
0
206,517
4
L
Tyr
5,739
574
22
2
0
207,426
4
W
Zhong Kui
8,145
815
85
9
0
198,128
4
W
The Morrigan
5,731
573
61
6
0
194,897
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role