Player Matchup

Izanami
Izanami
Lazarus26
Izanami
Level 25
God Stats
21W - 42L
1,419 SR
Queue Stats
23W - 52L
1,197 Elo+
Party 1
Bacchus
Bacchus
TheWallander
Bacchus
Level 29
God Stats
25W - 26L
1,510 SR
Queue Stats
71W - 101L
1,348 Elo+
Party 1
Fenrir
Fenrir
styxxd
Fenrir
Level 17
God Stats
1W - 12L
1,515 SR
Queue Stats
8W - 29L
1,028 Elo+
Party 1
Team Averages
Level 24
1,481 SR
1,191 Elo+

VS

Team Averages
Level 29
1,467 SR
1,340 Elo+
Cthulhu
Cthulhu
CAPIVASKO
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,284 Elo+
Party 2
Baba Yaga
Baba Yaga
Maskerdonis
Baba Yaga
Level 14
God Stats
6W - 6L
1,575 SR
Queue Stats
14W - 17L
1,487 Elo+
Solo
Neith
Neith
Skarlet252
Neith
Level 49
God Stats
4W - 11L
1,326 SR
Queue Stats
20W - 34L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lazarus26
Izanami
17
10 / 0 / 8
12,859
714
17,715
8,714
3,808
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
TheWallander
Bacchus
16
6 / 0 / 12
11,949
664
9,452
20,040
28,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
styxxd
Fenrir
15
6 / 6 / 10
12,128
674
7,633
15,417
7,595
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CAPIVASKO
Cthulhu
13
0 / 8 / 6
10,084
560
9,721
18,411
11,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
Maskerdonis
Baba Yaga
14
5 / 7 / 0
11,020
612
13,456
13,980
5,612
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
12
1 / 7 / 4
10,024
557
8,066
12,504
4,693
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
22
Kills
6
6
Deaths
22
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CAPIVASKO
Cthulhu
0
8
6
0.38
W
Izanami
Lazarus26
Izanami
10
0
8
14
L
Baba Yaga
Maskerdonis
Baba Yaga
5
7
0
0.71
L
Neith
1
7
4
0.43
W
Bacchus
TheWallander
Bacchus
6
0
12
12
W
Fenrir
styxxd
Fenrir
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,800
Damage
31,243
44,171
Taken
44,895
40,396
Mitigated
22,167
6,163
Healing
4,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CAPIVASKO
Cthulhu
9,721
556
0
864
18,411
11,862
188
2,740
15,671
21,419
0
W
Izanami
Lazarus26
Izanami
17,715
10,514
0
420
8,714
3,808
1,499
5,824
2,626
0
83,225
L
Baba Yaga
Maskerdonis
Baba Yaga
13,456
611
69
2,604
13,980
5,612
380
5,834
8,146
43,893
0
L
Neith
8,066
4,038
0
1,430
12,504
4,693
2,052
1,257
11,247
0
28,459
W
Bacchus
TheWallander
Bacchus
9,452
1,144
0
4,798
20,040
28,993
500
8,902
10,402
25,782
0
W
Fenrir
styxxd
Fenrir
7,633
1,721
0
945
15,417
7,595
456
9,100
6,150
0
29,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,936
Gold Earned
31,128
204
Minions Killed
146
9
Camps Cleared
2
1,018,189
Distance Traveled
901,497
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,084
560
31
2
0
302,864
4
W
Izanami
12,859
714
142
8
5
331,969
3
L
Baba Yaga
11,020
612
70
4
2
312,417
5
L
Neith
10,024
557
45
3
0
286,216
4
W
Bacchus
11,949
664
30
2
0
331,836
4
W
Fenrir
12,128
674
32
2
4
354,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role