Player Matchup

The Morrigan
The Morrigan
Diamond IV
Buckle_Beezy
The Morrigan
Diamond IV
Level 159
God Stats
7W - 3L
1,787 SR
Queue Stats
84W - 54L
2,072 MMR
Party 2
Arachne
Arachne
Diamond III
Ghost3061
Arachne
Diamond III
Level 143
God Stats
1W - 0L
1,506 SR
Queue Stats
75W - 58L
2,225 MMR
Party 1
Charybdis
Charybdis
Diamond III
JustinBetter
Charybdis
Diamond III
Level 147
God Stats
26W - 9L
1,706 SR
Queue Stats
139W - 128L
2,167 MMR
Solo
Terra
Terra
Diamond II
SheLovesProd
Terra
Diamond II
Level 124
God Stats
7W - 5L
1,778 SR
Queue Stats
64W - 42L
2,197 MMR
Party 2
Odin
Odin
Diamond IV
YungLongergo
Odin
Diamond IV
Level 153
God Stats
9W - 4L
1,585 SR
Queue Stats
207W - 183L
2,169 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,673 SR
2,166 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,639 SR
2,162 MMR
Hou Yi
Hou Yi
Diamond V
Aquauros
Hou Yi
Diamond V
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 53L
2,044 MMR
Solo
Awilix
Awilix
Diamond II
CaimanTheOne
Awilix
Diamond II
Level 145
God Stats
7W - 4L
1,885 SR
Queue Stats
272W - 270L
2,272 MMR
Party 3
Baba Yaga
Baba Yaga
Diamond IV
DemonCookie010
Baba Yaga
Diamond IV
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 127L
2,126 MMR
Solo
Jormungandr
Jormungandr
Diamond IV
SolarrSoldier
Jormungandr
Diamond IV
Level 146
God Stats
6W - 4L
1,719 SR
Queue Stats
906W - 902L
2,122 MMR
Solo
Sun Wukong
Sun Wukong
Masters
YoUr Demise7843
Sun Wukong
Masters
Level 149
God Stats
5W - 7L
1,591 SR
Queue Stats
999W - 984L
2,247 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Buckle_Beezy
The Morrigan
17
10 / 5 / 2
11,809
537
13,723
11,258
5,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Ghost3061
Arachne
18
5 / 6 / 4
11,582
526
12,757
22,923
10,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
JustinBetter
Charybdis
20
6 / 1 / 0
13,023
592
13,453
15,826
6,463
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
0 / 3 / 12
10,129
460
5,454
17,518
18,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
1 / 2 / 5
11,098
504
12,237
13,326
13,833
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ArtioAthenaGebPersephoneTiamat

VS

Bans
LokiArtemisMorgan Le FayTsukuyomiCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Aquauros
Hou Yi
15
1 / 3 / 1
9,540
434
5,247
9,697
3,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Awilix
16
3 / 10 / 4
10,416
473
9,593
19,863
9,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baba Yaga
DemonCookie010
Baba Yaga
16
8 / 5 / 6
10,606
482
18,056
15,017
7,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
SolarrSoldier
Jormungandr
13
0 / 4 / 8
8,667
394
4,392
13,652
14,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
YoUr Demise7843
Sun Wukong
19
5 / 0 / 4
11,766
535
12,885
19,113
21,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
40
22
Kills
17
17
Deaths
22
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Aquauros
Hou Yi
1
3
1
0.5
W
The Morrigan
Buckle_Beezy
The Morrigan
10
5
2
2.2
L
Awilix
3
10
4
0.5
L
Baba Yaga
DemonCookie010
Baba Yaga
8
5
6
2.2
W
Arachne
Ghost3061
Arachne
5
6
4
1.17
W
Charybdis
JustinBetter
Charybdis
6
1
0
6
W
0
3
12
2
L
Jormungandr
SolarrSoldier
Jormungandr
0
4
8
1
L
Sun Wukong
YoUr Demise7843
Sun Wukong
5
0
4
7
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,624
Damage
50,173
80,851
Taken
77,342
54,753
Mitigated
56,131
28,447
Healing
20,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Aquauros
Hou Yi
5,247
1,907
0
2,066
9,697
3,316
830
700
8,997
0
74,653
W
The Morrigan
Buckle_Beezy
The Morrigan
13,723
2,830
0
1,154
11,258
5,045
321
4,144
6,887
70,923
7,467
L
Awilix
9,593
2,850
0
3,589
19,863
9,156
0
4,664
15,199
0
81,187
L
Baba Yaga
DemonCookie010
Baba Yaga
18,056
1,043
0
3,668
15,017
7,484
0
5,645
9,372
63,524
0
W
Arachne
Ghost3061
Arachne
12,757
9,031
0
7,839
22,923
10,620
0
4,900
17,784
0
101,084
W
Charybdis
JustinBetter
Charybdis
13,453
7,976
0
9,790
15,826
6,463
2,950
2,833
12,855
0
139,330
W
5,454
750
1,584
5,889
17,518
18,792
0
6,855
10,248
24,024
0
L
Jormungandr
SolarrSoldier
Jormungandr
4,392
720
1,651
1,413
13,652
14,997
4
4,467
9,185
31,023
0
L
Sun Wukong
YoUr Demise7843
Sun Wukong
12,885
2,472
0
8,240
19,113
21,178
0
3,302
15,811
0
92,337
W
12,237
1,356
0
2,191
13,326
13,833
18
2,766
10,428
5,591
70,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,641
Gold Earned
50,995
676
Minions Killed
596
0
Camps Cleared
0
2,211,520
Distance Traveled
2,033,658
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,540
434
129
6
0
417,139
3
W
The Morrigan
11,809
537
131
6
0
422,691
3
L
Awilix
10,416
473
137
6
0
433,854
7
L
Baba Yaga
10,606
482
106
5
0
427,013
6
W
Arachne
11,582
526
138
6
0
500,109
3
W
Charybdis
13,023
592
222
10
0
395,183
1
W
Terra
10,129
460
31
1
0
444,908
7
L
Jormungandr
8,667
394
44
2
0
302,918
6
L
Sun Wukong
11,766
535
180
8
0
452,734
5
W
Odin
11,098
504
154
7
0
448,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role