Player Matchup

Apollo
Apollo
Diamond IV
 
Apollo
Diamond IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
 
Baron Samedi
Platinum I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Platinum II
Deejxy
Bakasura
Platinum II
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 135L
1,986 MMR
Solo
King Arthur
King Arthur
Platinum I
DoWn x StRaToZ
King Arthur
Platinum I
Level 160
God Stats
5W - 6L
1,575 SR
Queue Stats
390W - 389L
1,858 MMR
Solo
Cerberus
Cerberus
Platinum II
FrontDaisy4
Cerberus
Platinum II
Level 128
God Stats
22W - 19L
1,602 SR
Queue Stats
642W - 632L
1,991 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,535 SR
1,767 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,607 SR
1,936 MMR
Geb
Geb
Platinum I
 
Geb
Platinum I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum III
FaintColt525027
Agni
Platinum III
Level 155
God Stats
16W - 11L
1,630 SR
Queue Stats
258W - 256L
1,837 MMR
Solo
Xbalanque
Xbalanque
Diamond V
Shadow12Jt
Xbalanque
Diamond V
Level 106
God Stats
183W - 165L
1,649 SR
Queue Stats
273W - 280L
2,076 MMR
Solo
Ullr
Ullr
Diamond III
TYBGExile
Ullr
Diamond III
Level 125
God Stats
23W - 24L
1,614 SR
Queue Stats
368W - 358L
2,210 MMR
Solo
Odin
Odin
Diamond IV
lMotionz x
Odin
Diamond IV
Level 144
God Stats
21W - 15L
1,642 SR
Queue Stats
604W - 609L
2,056 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
3 / 1 / 5
14,252
620
10,022
18,989
7,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
 
Baron Samedi
18
1 / 4 / 9
12,256
533
13,433
14,484
8,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Deejxy
Bakasura
20
7 / 1 / 7
14,117
614
13,123
21,384
11,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
DoWn x StRaToZ
King Arthur
18
3 / 3 / 7
12,955
563
14,228
17,971
18,502
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
FrontDaisy4
Cerberus
17
5 / 2 / 6
12,927
562
7,778
31,245
38,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TiamatGilgameshFenrirArtioMorgan Le Fay

VS

Bans
BastetAthenaScyllaAresAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 4 / 6
9,054
394
7,944
20,689
20,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
0 / 7 / 7
9,770
425
12,035
11,634
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Shadow12Jt
Xbalanque
18
3 / 4 / 1
10,756
468
11,706
16,905
6,577
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
11
3 / 3 / 0
8,435
367
7,381
10,471
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 1 / 4
12,303
535
19,042
19,341
19,186
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
19
Kills
11
11
Deaths
19
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
1
5
5.5
W
Baron Samedi
 
Baron Samedi
1
4
9
1.38
L
Geb
 
Geb
0
4
6
0.75
W
Bakasura
Deejxy
Bakasura
7
1
7
10.5
W
King Arthur
DoWn x StRaToZ
King Arthur
3
3
7
2.17
L
0
7
7
0.5
W
Cerberus
FrontDaisy4
Cerberus
5
2
6
4
L
Xbalanque
Shadow12Jt
Xbalanque
3
4
1
0.88
L
Ullr
3
3
0
1
L
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,584
Damage
58,108
104,073
Taken
79,040
83,958
Mitigated
53,187
46,408
Healing
19,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
10,022
6,310
0
10,374
18,989
7,219
10,572
2,844
16,099
0
132,982
W
Baron Samedi
 
Baron Samedi
13,433
451
2,352
5,375
14,484
8,416
155
5,983
8,411
83,742
0
L
Geb
 
Geb
7,944
1,061
0
2,410
20,689
20,276
0
8,317
11,712
24,045
0
W
Bakasura
Deejxy
Bakasura
13,123
8,208
0
12,573
21,384
11,649
6,092
5,782
15,602
0
105,158
W
King Arthur
DoWn x StRaToZ
King Arthur
14,228
654
0
6,336
17,971
18,502
814
6,390
10,881
11,792
70,694
L
12,035
429
0
1,026
11,634
3,830
0
5,095
6,322
77,658
0
W
Cerberus
FrontDaisy4
Cerberus
7,778
651
0
9,398
31,245
38,172
89
8,698
22,456
39,474
0
L
Xbalanque
Shadow12Jt
Xbalanque
11,706
6,674
0
6,672
16,905
6,577
1,284
1,884
14,220
0
92,483
L
Ullr
7,381
1,996
0
3,022
10,471
3,318
0
2,786
7,109
0
39,096
L
19,042
1,462
0
6,659
19,341
19,186
0
6,596
12,591
16,260
77,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,507
Gold Earned
50,318
712
Minions Killed
550
0
Camps Cleared
0
2,245,371
Distance Traveled
1,981,529
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,252
620
200
9
0
458,909
8
W
Baron Samedi
12,256
533
131
6
0
351,389
3
L
Geb
9,054
394
26
1
0
431,740
5
W
Bakasura
14,117
614
173
8
0
562,560
9
W
King Arthur
12,955
563
141
6
0
428,326
2
L
Agni
9,770
425
132
6
0
432,972
0
W
Cerberus
12,927
562
67
3
0
444,187
6
L
Xbalanque
10,756
468
146
6
0
341,594
2
L
Ullr
8,435
367
68
3
0
302,989
6
L
Odin
12,303
535
178
8
0
472,234
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role