Player Matchup

Nike
Nike
MysteryRosier
Nike
Level 25
God Stats
6W - 2L
1,697 SR
Queue Stats
121W - 147L
1,371 Elo+
Solo
Cliodhna
Cliodhna
SpudsTheIV
Cliodhna
Level 25
God Stats
20W - 14L
1,325 SR
Queue Stats
33W - 24L
1,379 Elo+
Solo
Chang'e
Chang'e
Thepuppett
Chang'e
Level 20
God Stats
2W - 3L
1,268 SR
Queue Stats
178W - 157L
1,414 Elo+
Solo
Sobek
Sobek
prhineh1
Sobek
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,332 Elo+
Solo
Jing Wei
Jing Wei
waterdrinker666
Jing Wei
Level 23
God Stats
13W - 27L
1,301 SR
Queue Stats
112W - 164L
1,311 Elo+
Solo
Team Averages
Level 21
1,418 SR
1,361 Elo+

VS

Team Averages
Level 20
1,477 SR
1,371 Elo+
Cliodhna
Cliodhna
Furman420
Cliodhna
Level 29
God Stats
6W - 6L
1,562 SR
Queue Stats
397W - 451L
1,367 Elo+
Solo
Cthulhu
Cthulhu
ReaperStopper
Cthulhu
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Izanami
Izanami
S7Charzi
Izanami
Level 24
God Stats
2W - 0L
1,699 SR
Queue Stats
14W - 10L
1,406 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iMcGee96
Tsukuyomi
Level 16
God Stats
1W - 3L
1,258 SR
Queue Stats
43W - 50L
1,322 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
mikopug
Morgan Le Fay
Level 29
God Stats
2W - 1L
1,368 SR
Queue Stats
2W - 2L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 4
11,885
517
11,737
15,579
10,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
SpudsTheIV
Cliodhna
14
5 / 6 / 1
9,639
419
9,668
15,432
6,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Thepuppett
Chang'e
17
6 / 9 / 4
11,011
479
14,279
20,685
6,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
prhineh1
Sobek
14
4 / 7 / 4
9,399
409
5,889
22,720
22,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
13
1 / 8 / 5
8,621
375
6,455
13,580
3,319
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Furman420
Cliodhna
19
7 / 2 / 5
12,712
553
13,202
14,638
6,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
14
2 / 7 / 10
9,969
433
7,556
15,912
13,697
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
S7Charzi
Izanami
20
20 / 0 / 2
15,103
657
28,721
14,734
6,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
iMcGee96
Tsukuyomi
16
1 / 9 / 4
10,487
456
5,088
13,904
4,233
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
mikopug
Morgan Le Fay
16
4 / 6 / 5
10,940
476
12,678
15,910
5,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
60
23
Kills
34
34
Deaths
24
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Furman420
Cliodhna
7
2
5
4.75
L
7
4
4
2.25
W
Cthulhu
2
7
10
1
W
Izanami
S7Charzi
Izanami
20
0
2
21
L
Cliodhna
SpudsTheIV
Cliodhna
5
6
1
0.92
L
Chang'e
Thepuppett
Chang'e
6
9
4
0.89
W
Tsukuyomi
iMcGee96
Tsukuyomi
1
9
4
0.33
W
Morgan Le Fay
mikopug
Morgan Le Fay
4
6
5
1.08
L
Sobek
prhineh1
Sobek
4
7
4
0.86
L
Jing Wei
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,028
Damage
67,245
87,996
Taken
75,098
49,917
Mitigated
36,336
16,369
Healing
16,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Furman420
Cliodhna
13,202
2,464
0
4,885
14,638
6,101
2,467
2,487
12,151
0
93,793
L
11,737
1,572
0
849
15,579
10,858
1,902
1,268
14,311
5,015
74,330
W
Cthulhu
7,556
525
0
2,482
15,912
13,697
147
5,871
10,041
21,134
0
W
Izanami
S7Charzi
Izanami
28,721
18,582
0
5,494
14,734
6,338
8,999
3,390
11,344
0
147,228
L
Cliodhna
SpudsTheIV
Cliodhna
9,668
1,276
0
4,100
15,432
6,221
95
2,823
12,609
0
52,541
L
Chang'e
Thepuppett
Chang'e
14,279
1,429
1,042
6,175
20,685
6,754
287
10,682
10,003
58,496
0
W
Tsukuyomi
iMcGee96
Tsukuyomi
5,088
1,481
0
1,806
13,904
4,233
907
1,246
12,658
0
42,272
W
Morgan Le Fay
mikopug
Morgan Le Fay
12,678
1,077
199
2,020
15,910
5,967
848
8,591
7,319
52,612
0
L
Sobek
prhineh1
Sobek
5,889
1,014
0
3,142
22,720
22,765
0
3,649
19,071
20,979
0
L
Jing Wei
6,455
3,461
0
1,061
13,580
3,319
0
1,812
11,768
0
39,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,555
Gold Earned
59,211
441
Minions Killed
556
0
Camps Cleared
0
1,962,048
Distance Traveled
2,065,704
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,712
553
143
6
0
495,219
1
L
Nike
11,885
517
166
7
0
434,930
1
W
Cthulhu
9,969
433
32
1
0
394,119
2
W
Izanami
15,103
657
234
10
0
406,102
0
L
Cliodhna
9,639
419
96
4
0
371,927
0
L
Chang'e
11,011
479
72
3
0
352,592
2
W
Tsukuyomi
10,487
456
67
3
0
367,514
2
W
Morgan Le Fay
10,940
476
80
3
0
402,750
1
L
Sobek
9,399
409
31
1
0
400,359
6
L
Jing Wei
8,621
375
76
3
0
402,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role