Player Matchup

Cliodhna
Cliodhna
CapitatePants84
Cliodhna
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 148L
1,360 Elo+
Party 1
King Arthur
King Arthur
KimagureGamer
King Arthur
Level 46
God Stats
2W - 4L
1,687 SR
Queue Stats
215W - 255L
1,316 Elo+
Solo
Cthulhu
Cthulhu
LilTatorTot42069
Cthulhu
Level 102
God Stats
6W - 11L
1,484 SR
Queue Stats
375W - 405L
1,438 Elo+
Party 1
Skadi
Skadi
StevenSebast
Skadi
Level 27
God Stats
1W - 1L
1,536 SR
Queue Stats
17W - 22L
1,312 Elo+
Party 1
Kukulkan
Kukulkan
bananerchad
Kukulkan
Level 104
God Stats
3W - 5L
1,366 SR
Queue Stats
375W - 383L
1,420 Elo+
Party 1
Team Averages
Level 69
1,515 SR
1,369 Elo+

VS

Team Averages
Level 91
1,523 SR
1,415 Elo+
Chiron
Chiron
Lady_Bloodfallen
Chiron
Level 105
God Stats
11W - 19L
1,308 SR
Queue Stats
91W - 118L
1,372 Elo+
Solo
Gilgamesh
Gilgamesh
Raikumba
Gilgamesh
Level 124
God Stats
2W - 0L
1,396 SR
Queue Stats
49W - 49L
1,412 Elo+
Party 3
Bacchus
Bacchus
SavageWolf1493
Bacchus
Level 46
God Stats
1W - 3L
1,748 SR
Queue Stats
25W - 22L
1,480 Elo+
Party 3
Agni
Agni
Thirst4morE
Agni
Level 159
God Stats
5W - 6L
1,462 SR
Queue Stats
550W - 545L
1,473 Elo+
Party 2
Fenrir
Fenrir
Waflesauce
Fenrir
Level 23
God Stats
1W - 0L
1,703 SR
Queue Stats
14W - 20L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
11
5 / 0 / 1
6,483
648
6,154
6,084
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
KimagureGamer
King Arthur
8
0 / 5 / 0
4,840
484
1,650
7,049
2,269
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 1
5,530
553
1,772
6,908
4,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 2 / 0
4,926
493
1,654
2,668
755
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
bananerchad
Kukulkan
1
0 / 0 / 0
1,956
196
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,528
553
1,682
5,078
1,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Raikumba
Gilgamesh
11
5 / 1 / 0
6,790
679
3,647
5,169
4,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 1 / 0
5,217
522
354
5,061
3,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 0
6,184
618
4,426
4,675
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Waflesauce
Fenrir
9
0 / 1 / 1
5,510
551
2,284
6,511
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
6
Kills
8
8
Deaths
6
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
5
0
1
5.5
L
King Arthur
KimagureGamer
King Arthur
0
5
0
0
W
0
1
2
1
L
1
1
1
1.5
W
Gilgamesh
Raikumba
Gilgamesh
5
1
0
5
W
2
1
0
2
L
0
2
0
0
W
1
2
0
0.5
W
Fenrir
Waflesauce
Fenrir
0
1
1
0.5
L
Kukulkan
bananerchad
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,230
Damage
12,393
22,709
Taken
26,494
9,403
Mitigated
12,659
4,262
Healing
11,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
6,154
615
0
2,038
6,084
1,773
0
391
5,619
0
28,622
L
King Arthur
KimagureGamer
King Arthur
1,650
167
0
619
7,049
2,269
0
0
7,049
0
20,283
W
1,682
293
385
3,059
5,078
1,294
420
87
4,991
0
33,671
L
1,772
176
64
1,379
6,908
4,606
0
3,533
2,947
24,670
0
W
Gilgamesh
Raikumba
Gilgamesh
3,647
1,032
0
1,403
5,169
4,139
1,506
0
5,169
0
31,250
W
354
36
0
1,581
5,061
3,877
0
172
4,889
6,660
0
L
1,654
718
0
162
2,668
755
0
354
2,314
0
18,108
W
4,426
233
0
1,165
4,675
1,363
0
1,523
3,152
36,469
0
W
Fenrir
Waflesauce
Fenrir
2,284
724
0
4,221
6,511
1,986
0
249
6,262
0
31,228
L
Kukulkan
bananerchad
Kukulkan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,735
Gold Earned
29,229
195
Minions Killed
297
0
Camps Cleared
0
799,718
Distance Traveled
974,964
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,483
648
57
6
0
245,641
2
L
King Arthur
4,840
484
51
5
0
221,829
0
W
Chiron
5,528
553
67
7
0
182,037
2
L
Cthulhu
5,530
553
42
4
0
191,632
0
W
Gilgamesh
6,790
679
64
6
0
184,117
1
W
Bacchus
5,217
522
13
1
0
193,269
5
L
Skadi
4,926
493
45
5
0
140,616
3
W
Agni
6,184
618
81
8
0
215,302
5
W
Fenrir
5,510
551
72
7
0
200,239
4
L
Kukulkan
1,956
196
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role