Player Matchup

Terra
Terra
Abys Surii
Terra
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,379 Elo+
Party 1
Hades
Hades
BuckFutIer
Hades
Level 57
God Stats
6W - 7L
1,492 SR
Queue Stats
6W - 12L
1,379 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JRMP-2003-
Ah Muzen Cab
Level 42
God Stats
16W - 10L
1,665 SR
Queue Stats
147W - 206L
1,455 Elo+
Solo
Team Averages
Level 68
1,553 SR
1,404 Elo+

VS

Team Averages
Level 92
1,664 SR
1,553 Elo+
Chiron
Chiron
Ahuka4
Chiron
Level 126
God Stats
1W - 0L
1,922 SR
Queue Stats
61W - 41L
1,599 Elo+
Party 2
Chaac
Chaac
Zenaku333
Chaac
Level 104
God Stats
9W - 5L
1,569 SR
Queue Stats
258W - 305L
1,530 Elo+
Solo
Raijin
Raijin
rambow-snake623
Raijin
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
2 / 3 / 4
9,192
657
8,718
15,396
18,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hades
11
2 / 3 / 2
8,580
613
5,192
11,208
7,707
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
JRMP-2003-
Ah Muzen Cab
12
2 / 6 / 4
8,739
624
12,877
12,100
4,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ahuka4
Chiron
14
5 / 2 / 7
10,550
754
12,920
10,922
3,766
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Zenaku333
Chaac
15
5 / 3 / 5
10,132
724
10,900
14,067
6,685
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 1 / 7
9,174
655
11,804
11,551
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
6
Kills
12
12
Deaths
6
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Terra
2
3
4
1.33
W
Chiron
Ahuka4
Chiron
5
2
7
4.25
L
Hades
2
3
2
1
L
Ah Muzen Cab
JRMP-2003-
Ah Muzen Cab
2
6
4
0.67
W
Chaac
Zenaku333
Chaac
5
3
5
2.5
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,787
Damage
35,624
38,704
Taken
36,540
30,160
Mitigated
13,617
8,202
Healing
16,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
8,718
561
1,837
3,330
15,396
18,357
0
6,105
9,291
18,141
0
W
Chiron
Ahuka4
Chiron
12,920
4,867
826
6,161
10,922
3,766
740
5,631
5,291
0
46,338
L
Hades
5,192
349
378
1,100
11,208
7,707
0
4,011
7,197
18,554
0
L
Ah Muzen Cab
JRMP-2003-
Ah Muzen Cab
12,877
2,116
0
1,557
12,100
4,096
0
2,309
9,791
0
35,683
W
Chaac
Zenaku333
Chaac
10,900
1,922
377
6,177
14,067
6,685
0
4,381
9,686
288
39,067
W
11,804
930
0
3,119
11,551
3,166
958
4,948
6,603
26,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,511
Gold Earned
29,856
98
Minions Killed
167
4
Camps Cleared
7
824,119
Distance Traveled
771,894
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,192
657
21
2
0
304,713
3
W
Chiron
10,550
754
59
4
5
236,208
2
L
Hades
8,580
613
28
2
1
260,436
0
L
Ah Muzen Cab
8,739
624
49
4
3
258,970
2
W
Chaac
10,132
724
68
5
2
269,222
2
W
Raijin
9,174
655
40
3
0
266,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role